// -*- C++ -*- // // $Id$ #if defined (ACE_WIN32) && (ACE_HAS_WINNT4 != 0) # include "ace/Guard_T.h" #endif /* ACE_WIN32 */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Message_Queue_Base::ACE_Message_Queue_Base (void) { } #if defined (ACE_VXWORKS) // Specialization to use native VxWorks Message Queues. ACE_INLINE MSG_Q_ID ACE_Message_Queue_Vx::msgq (void) { // Hijack the tail_ field to store the MSG_Q_ID. return reinterpret_cast (tail_); } #endif /* ACE_VXWORKS */ #if defined (ACE_HAS_WIN32_OVERLAPPED_IO) ACE_INLINE int ACE_Message_Queue_NT::enqueue_tail (ACE_Message_Block *new_item, ACE_Time_Value *timeout) { ACE_TRACE ("ACE_Message_Queue_NT::enqueue_tail"); return this->enqueue (new_item, timeout); } ACE_INLINE int ACE_Message_Queue_NT::dequeue_head (ACE_Message_Block *&first_item, ACE_Time_Value *timeout) { ACE_TRACE ("ACE_Message_Queue_NT::dequeue_head"); return this->dequeue (first_item, timeout); } ACE_INLINE int ACE_Message_Queue_NT::is_full (void) { ACE_TRACE ("ACE_Message_Queue_NT::is_full"); return 0; // Always not full. } ACE_INLINE int ACE_Message_Queue_NT::is_empty (void) { ACE_TRACE ("ACE_Message_Queue_NT::is_empty"); ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, 0); return this->cur_bytes_ > 0 || this->cur_count_ > 0 ? 0 : 1; } ACE_INLINE size_t ACE_Message_Queue_NT::message_bytes (void) { ACE_TRACE ("ACE_Message_Queue_NT::message_bytes"); // Accessing to size_t must be atomic. return this->cur_bytes_; } ACE_INLINE size_t ACE_Message_Queue_NT::message_length (void) { ACE_TRACE ("ACE_Message_Queue_NT::message_length"); // Accessing to size_t must be atomic. return this->cur_length_; } ACE_INLINE size_t ACE_Message_Queue_NT::message_count (void) { ACE_TRACE ("ACE_Message_Queue_NT::message_count"); // Accessing to size_t must be atomic. return this->cur_count_; } ACE_INLINE void ACE_Message_Queue_NT::message_bytes (size_t new_value) { ACE_TRACE ("ACE_Message_Queue_NT::message_bytes"); ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->lock_); this->cur_bytes_ = new_value; } ACE_INLINE void ACE_Message_Queue_NT::message_length (size_t new_value) { ACE_TRACE ("ACE_Message_Queue_NT::message_length"); ACE_GUARD (ACE_Thread_Mutex, ace_mon, this->lock_); this->cur_length_ = new_value; } ACE_INLINE DWORD ACE_Message_Queue_NT::max_threads (void) { ACE_TRACE ("ACE_Message_Queue_NT::max_threads"); return this->max_cthrs_; } ACE_INLINE int ACE_Message_Queue_NT::deactivated (void) { ACE_TRACE ("ACE_Message_Queue_NT::deactivated"); // Accessing to int must be atomic. return this->state_ == ACE_Message_Queue_Base::DEACTIVATED; } ACE_INLINE ACE_HANDLE ACE_Message_Queue_NT::completion_port (void) { ACE_TRACE ("ACE_Message_Queue_NT::completion_port"); return this->completion_port_; } ACE_INLINE int ACE_Message_Queue_NT::peek_dequeue_head (ACE_Message_Block *&first_item, ACE_Time_Value *timeout) { ACE_UNUSED_ARG(first_item); ACE_UNUSED_ARG(timeout); ACE_NOTSUP_RETURN (-1); } ACE_INLINE ACE_Notification_Strategy * ACE_Message_Queue_NT::notification_strategy (void) { ACE_NOTSUP_RETURN (0); } ACE_INLINE void ACE_Message_Queue_NT::notification_strategy (ACE_Notification_Strategy *) { } #endif /* ACE_HAS_WIN32_OVERLAPPED_IO */ ACE_END_VERSIONED_NAMESPACE_DECL