// -*- C++ -*- //============================================================================= /** * @file OS_Memory.h * * $Id$ * * @author Doug Schmidt * @author Jesper S. M|ller * @author and a cast of thousands... */ //============================================================================= #ifndef ACE_OS_MEMORY_H #define ACE_OS_MEMORY_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/OS_Errno.h" #include "ace/os_include/os_stddef.h" // Allow an installation to replace the lowest-level allocation // functions without changing the source of ACE. // // To do this, simple #define ACE_*_FUNC macros in config.h to // the names of the site-specific functions, e.g., // // #define ACE_MALLOC_FUNC dlmalloc // #define ACE_CALLOC_FUNC dlcalloc // #define ACE_FREE_FUNC dlfree // #define ACE_REALLOC_FUNC dlrealloc // // For completeness' sake, you should probably put // #define ACE_HAS_STRDUP_EMULATION // #define ACE_HAS_WCSDUP_EMULATION // too, so that you guarantee that strdup() and wcsdup() call your // desired mallocator and not the system mallocator. // #if !defined (ACE_MALLOC_FUNC) # define ACE_MALLOC_FUNC ::malloc #endif #if !defined (ACE_CALLOC_FUNC) # define ACE_CALLOC_FUNC ::calloc #endif #if !defined (ACE_FREE_FUNC) # define ACE_FREE_FUNC ::free #endif #if !defined (ACE_REALLOC_FUNC) # define ACE_REALLOC_FUNC ::realloc #endif ACE_BEGIN_VERSIONED_NAMESPACE_DECL #if defined (ACE_HAS_OLD_MALLOC) typedef char * ACE_MALLOC_T; #else typedef void * ACE_MALLOC_T; #endif /* ACE_HAS_OLD_MALLOC */ ACE_END_VERSIONED_NAMESPACE_DECL // ============================================================================ // ACE_NEW macros // // A useful abstraction for expressions involving operator new since // we can change memory allocation error handling policies (e.g., // depending on whether ANSI/ISO exception handling semantics are // being used). // ============================================================================ // If new(std::nothrow) is defined then, by definition, new throws exceptions. #if defined (ACE_HAS_NEW_NOTHROW) # if !defined (ACE_NEW_THROWS_EXCEPTIONS) # define ACE_NEW_THROWS_EXCEPTIONS # endif #endif #if defined (ACE_NEW_THROWS_EXCEPTIONS) // Since new() throws exceptions, we need a way to avoid passing // exceptions past the call to new because ACE counts on having a 0 // return value for a failed allocation. Some compilers offer the // new (nothrow) version, which does exactly what we want. Others // do not. For those that do not, this sets up what exception is thrown, // and then below we'll do a try/catch around the new to catch it and // return a 0 pointer instead. # if defined (__HP_aCC) // I know this works for HP aC++... if is used, it // introduces other stuff that breaks things, like , which // screws up auto_ptr. # include /**/ // _HP_aCC was first defined at aC++ 03.13 on HP-UX 11. Prior to that // (03.10 and before) a failed new threw bad_alloc. After that (03.13 // and above) the exception thrown is dependent on the below settings. # if (HPUX_VERS >= 1100) # if ((__HP_aCC < 32500 && !defined (RWSTD_NO_NAMESPACE)) || \ defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)) # define ACE_bad_alloc std::bad_alloc # define ACE_nothrow std::nothrow # define ACE_nothrow_t std::nothrow_t # else # define ACE_bad_alloc bad_alloc # define ACE_nothrow nothrow # define ACE_nothrow_t nothrow_t # endif /* __HP_aCC */ # elif ((__HP_aCC < 12500 && !defined (RWSTD_NO_NAMESPACE)) || \ defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)) # define ACE_bad_alloc std::bad_alloc # define ACE_nothrow std::nothrow # define ACE_nothrow_t std::nothrow_t # else # define ACE_bad_alloc bad_alloc # define ACE_nothrow nothrow # define ACE_nothrow_t nothrow_t # endif /* HPUX_VERS < 1100 */ # define ACE_throw_bad_alloc throw ACE_bad_alloc () # elif defined (__SUNPRO_CC) # if (__SUNPRO_CC < 0x500) || (__SUNPRO_CC_COMPAT == 4) # include /**/ // Note: we catch ::xalloc rather than just xalloc because of // a name clash with unsafe_ios::xalloc() # define ACE_bad_alloc ::xalloc # define ACE_throw_bad_alloc throw ACE_bad_alloc ("no more memory") # else # include /**/ # define ACE_bad_alloc std::bad_alloc # if defined (ACE_HAS_NEW_NOTHROW) # if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) # define ACE_nothrow std::nothrow # define ACE_nothrow_t std::nothrow_t # else # define ACE_nothrow nothrow # define ACE_nothrow_t nothrow_t # endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ # endif /* ACE_HAS_NEW_NOTHROW */ # define ACE_throw_bad_alloc throw ACE_bad_alloc () # endif /* __SUNPRO_CC < 0x500 */ # elif defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) # include /**/ # if !defined (ACE_bad_alloc) // MFC changes the behavior of operator new at all MSVC versions from 6 up. # if defined (ACE_HAS_MFC) && (ACE_HAS_MFC == 1) # define ACE_bad_alloc CMemoryException* # else # define ACE_bad_alloc std::bad_alloc # endif # endif # define ACE_nothrow std::nothrow # define ACE_nothrow_t std::nothrow_t // MFC changes the behavior of operator new at all MSVC versions from 6 up. # if defined (ACE_HAS_MFC) && (ACE_HAS_MFC == 1) # define ACE_throw_bad_alloc AfxThrowMemoryException () # else # define ACE_throw_bad_alloc throw ACE_bad_alloc () # endif # else # include /**/ # if !defined (ACE_bad_alloc) // MFC changes the behavior of operator new at all MSVC versions from 6 up. # if defined (ACE_HAS_MFC) && (ACE_HAS_MFC == 1) # define ACE_bad_alloc CMemoryException* # else # define ACE_bad_alloc bad_alloc # endif # endif # define ACE_nothrow nothrow # define ACE_nothrow_t nothrow_t // MFC changes the behavior of operator new at all MSVC versions from 6 up. # if defined (ACE_HAS_MFC) && (ACE_HAS_MFC == 1) # define ACE_throw_bad_alloc AfxThrowMemoryException () # else # define ACE_throw_bad_alloc throw ACE_bad_alloc () # endif # endif /* __HP_aCC */ # if defined (ACE_HAS_NEW_NOTHROW) # define ACE_NEW_RETURN(POINTER,CONSTRUCTOR,RET_VAL) \ do { POINTER = new (ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \ } while (0) # define ACE_NEW(POINTER,CONSTRUCTOR) \ do { POINTER = new(ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return; } \ } while (0) # define ACE_NEW_NORETURN(POINTER,CONSTRUCTOR) \ do { POINTER = new(ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; } \ } while (0) # else # define ACE_NEW_RETURN(POINTER,CONSTRUCTOR,RET_VAL) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { errno = ENOMEM; POINTER = 0; return RET_VAL; } \ } while (0) # define ACE_NEW(POINTER,CONSTRUCTOR) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { errno = ENOMEM; POINTER = 0; return; } \ } while (0) # define ACE_NEW_NORETURN(POINTER,CONSTRUCTOR) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { errno = ENOMEM; POINTER = 0; } \ } while (0) # endif /* ACE_HAS_NEW_NOTHROW */ #else /* ACE_NEW_THROWS_EXCEPTIONS */ # define ACE_NEW_RETURN(POINTER,CONSTRUCTOR,RET_VAL) \ do { POINTER = new CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \ } while (0) # define ACE_NEW(POINTER,CONSTRUCTOR) \ do { POINTER = new CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return; } \ } while (0) # define ACE_NEW_NORETURN(POINTER,CONSTRUCTOR) \ do { POINTER = new CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; } \ } while (0) # define ACE_throw_bad_alloc \ void* gcc_will_complain_if_literal_0_is_returned = 0; \ return gcc_will_complain_if_literal_0_is_returned #endif /* ACE_NEW_THROWS_EXCEPTIONS */ //@{ /** * @name Efficiently compute aligned pointers to powers of 2 boundaries. */ /** * Efficiently align "value" up to "alignment", knowing that all such * boundaries are binary powers and that we're using two's complement * arithmetic. * * Since the alignment is a power of two its binary representation is: * * alignment = 0...010...0 * * hence * * alignment - 1 = 0...001...1 = T1 * * so the complement is: * * ~(alignment - 1) = 1...110...0 = T2 * * Notice that there is a multiple of in the range * [, + T1], also notice that if * * X = ( + T1 ) & T2 * * then * * <= X <= + T1 * * because the & operator only changes the last bits, and since X is a * multiple of (its last bits are zero) we have found the * multiple we wanted. */ /// Return the next integer aligned to a required boundary /** * @param ptr the base pointer * @param alignment the required alignment */ #define ACE_align_binary(ptr, alignment) \ ((ptr + ((ptrdiff_t)((alignment)-1))) & (~((ptrdiff_t)((alignment)-1)))) /// Return the next address aligned to a required boundary #define ACE_ptr_align_binary(ptr, alignment) \ ((char *) ACE_align_binary (((ptrdiff_t) (ptr)), (alignment))) //@} #include "ace/OS_NS_stdlib.h" #include /**/ "ace/post.h" #endif /* ACE_OS_MEMORY_H */