// -*- C++ -*- // $Id$ #include "ace/OS_NS_arpa_inet.h" ACE_RCSID(ace, OS_NS_arpa_inet, "$Id$") #if !defined (ACE_HAS_INLINED_OSCALLS) # include "ace/OS_NS_arpa_inet.inl" #endif /* ACE_HAS_INLINED_OSCALLS */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL int ACE_OS::inet_aton (const char *host_name, struct in_addr *addr) { #if defined (ACE_LACKS_INET_ATON) # if defined (ACE_WIN32) // Windows Server 2003 changed the behavior of a zero-length input // string to inet_addr(). It used to return 0 (INADDR_ANY) but now // returns -1 (INADDR_NONE). It will return INADDR_ANY for a 1-space // string, though, as do previous versions of Windows. if (host_name == 0 || host_name[0] == '\0') host_name = " "; # endif /* ACE_WIN32 */ unsigned long ip_addr = ACE_OS::inet_addr (host_name); if (ip_addr == INADDR_NONE // Broadcast addresses are weird... && ACE_OS::strcmp (host_name, "255.255.255.255") != 0) return 0; else if (addr == 0) return 0; else { addr->s_addr = ip_addr; // Network byte ordered return 1; } #elif defined (ACE_VXWORKS) && (ACE_VXWORKS <= 0x640) // inet_aton() returns OK (0) on success and ERROR (-1) on failure. // Must reset errno first. Refer to WindRiver SPR# 34949, SPR# 36026 ::errnoSet(0); int result = ERROR; ACE_OSCALL (::inet_aton (const_cast (host_name), addr), int, ERROR, result); return (result == ERROR) ? 0 : 1; #else // inet_aton() returns 0 upon failure, not -1 since -1 is a valid // address (255.255.255.255). ACE_OSCALL_RETURN (::inet_aton (host_name, addr), int, 0); #endif /* ACE_LACKS_INET_ATON */ } ACE_END_VERSIONED_NAMESPACE_DECL