// -*- C++ -*- //========================================================================== /** * @file Pipe.h * * $Id$ * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_PIPE_H #define ACE_PIPE_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Default_Constants.h" #include "ace/OS_NS_sys_uio.h" #include "ace/OS_NS_unistd.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL // Forward decl. class ACE_Message_Block; class ACE_Time_Value; /** * @class ACE_Pipe * * @brief Provides a portable bidirectional "pipe" abstraction. * * This class is designed to work with select()-based demuxers, such * as the ACE_Select_Reactor, which is why it uses sockets on Windows * rather than Win32 pipes (which aren't select()'able). */ class ACE_Export ACE_Pipe { public: // = Initialization and termination. /// Default constructor (does nothing...). ACE_Pipe (void); /// Open the pipe and initialize the handles. ACE_Pipe (ACE_HANDLE handles[2]); /// Initialize the ACE_Pipe from the @a read and @a write handles. ACE_Pipe (ACE_HANDLE read, ACE_HANDLE write); /// Default dtor. It doesn't close the handles for you. ~ACE_Pipe (void); /// Open the pipe and initialize the handles. int open (ACE_HANDLE handles[2]); /// Open the pipe, setting the buffer size to the maximum. int open (int buffer_size = ACE_DEFAULT_MAX_SOCKET_BUFSIZ); /// Close down the pipe HANDLEs; int close (void); // = Accessors. /** * This is the "read" side of the pipe. Note, however, that * processes can also write to this handle as well since pipes are * bi-directional. */ ACE_HANDLE read_handle (void) const; /** * This is the "write" side of the pipe. Note, however, that * processes can also read to this handle as well since pipes are * bi-directional. */ ACE_HANDLE write_handle (void) const; /// Dump the state of the object. void dump (void) const; /// send upto @a n bytes in @a buf. ssize_t send (const void *buf, size_t n) const; /// Recv upto @a n bytes in @a buf. ssize_t recv (void *buf, size_t n) const; /// Send n bytes, keep trying until n are sent. ssize_t send_n (const void *buf, size_t n) const; /// Send all the @a message_blocks chained through their and /// pointers. This call uses the underlying OS gather-write /// operation to reduce the domain-crossing penalty. ssize_t send_n (const ACE_Message_Block *message_block, const ACE_Time_Value *timeout = 0, size_t *bytes_transferred = 0); /// Recv n bytes, keep trying until n are received. ssize_t recv_n (void *buf, size_t n) const; /// Send iovecs via <::writev>. ssize_t send (const iovec iov[], int n) const; /// Recv iovecs via <::readv>. ssize_t recv (iovec iov[], int n) const; /** * Send N char *ptrs and int lengths. Note that the char *'s * precede the ints (basically, an varargs version of writev). The * count N is the *total* number of trailing arguments, *not* a * couple of the number of tuple pairs! */ ssize_t send (size_t n, ...) const; /** * This is an interface to ::readv, that doesn't use the struct * iovec explicitly. The ... can be passed as an arbitrary number * of (char *ptr, int len) tuples. However, the count N is the * *total* number of trailing arguments, *not* a couple of the * number of tuple pairs! */ ssize_t recv (size_t n, ...) const; /// Send @a n bytes via Win32 WriteFile using overlapped I/O. ssize_t send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; /// Recv @a n bytes via Win32 ReadFile using overlapped I/O. ssize_t recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const; /// Send an of size @a n to the file. ssize_t sendv (const iovec iov[], int n) const; /// Send an @c iovec of size @a n to the file. Will block until all /// bytes are sent or an error occurs. ssize_t sendv_n (const iovec iov[], int n) const; /// Receive an @c iovec of size @a n to the file. ssize_t recvv_n (iovec iov[], int n) const; private: ACE_HANDLE handles_[2]; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/Pipe.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* ACE_PIPE_H */