// $Id$ #include "ace/SOCK_Acceptor.h" #include "ace/Log_Msg.h" #include "ace/OS_Errno.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_sys_socket.h" #include "ace/os_include/os_fcntl.h" #if !defined (__ACE_INLINE__) #include "ace/SOCK_Acceptor.inl" #endif /* __ACE_INLINE__ */ #if !defined (ACE_HAS_WINCE) #include "ace/OS_QoS.h" #endif // ACE_HAS_WINCE ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Acceptor) // Do nothing routine for constructor. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (void) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); } // Performs the timed accept operation. int ACE_SOCK_Acceptor::shared_accept_start (ACE_Time_Value *timeout, bool restart, int &in_blocking_mode) const { ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_start"); ACE_HANDLE handle = this->get_handle (); // Handle the case where we're doing a timed . if (timeout != 0) { if (ACE::handle_timed_accept (handle, timeout, restart) == -1) return -1; else { in_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle), ACE_NONBLOCK); // Set the handle into non-blocking mode if it's not already // in it. if (in_blocking_mode && ACE::set_flags (handle, ACE_NONBLOCK) == -1) return -1; } } return 0; } int ACE_SOCK_Acceptor::shared_accept_finish (ACE_SOCK_Stream new_stream, int in_blocking_mode, bool reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_finish ()"); ACE_HANDLE new_handle = new_stream.get_handle (); // Check to see if we were originally in blocking mode, and if so, // set the 's handle and handle to be in blocking // mode. if (in_blocking_mode) { // Save/restore errno. ACE_Errno_Guard error (errno); // Only disable ACE_NONBLOCK if we weren't in non-blocking mode // originally. ACE::clr_flags (this->get_handle (), ACE_NONBLOCK); ACE::clr_flags (new_handle, ACE_NONBLOCK); } #if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0) if (reset_new_handle) // Reset the event association inherited by the new handle. ::WSAEventSelect ((SOCKET) new_handle, 0, 0); #else ACE_UNUSED_ARG (reset_new_handle); #endif /* ACE_WIN32 */ return new_handle == ACE_INVALID_HANDLE ? -1 : 0; } // General purpose routine for accepting new connections. int ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, bool restart, bool reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::accept"); int in_blocking_mode = 0; if (this->shared_accept_start (timeout, restart, in_blocking_mode) == -1) return -1; else { // On Win32 the third parameter to must be a NULL // pointer if we want to ignore the client's address. int *len_ptr = 0; sockaddr *addr = 0; int len = 0; if (remote_addr != 0) { len = remote_addr->get_size (); len_ptr = &len; addr = (sockaddr *) remote_addr->get_addr (); } do new_stream.set_handle (ACE_OS::accept (this->get_handle (), addr, len_ptr)); while (new_stream.get_handle () == ACE_INVALID_HANDLE && restart && errno == EINTR && timeout == 0); // Reset the size of the addr, so the proper UNIX/IPv4/IPv6 family // is known. if (new_stream.get_handle () != ACE_INVALID_HANDLE && remote_addr != 0) { remote_addr->set_size (len); if (addr) remote_addr->set_type (addr->sa_family); } } return this->shared_accept_finish (new_stream, in_blocking_mode, reset_new_handle); } #if !defined (ACE_HAS_WINCE) int ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Accept_QoS_Params qos_params, ACE_Addr *remote_addr, ACE_Time_Value *timeout, bool restart, bool reset_new_handle) const { ACE_TRACE ("ACE_SOCK_Acceptor::accept"); int in_blocking_mode = 0; if (this->shared_accept_start (timeout, restart, in_blocking_mode) == -1) return -1; else { // On Win32 the third parameter to must be a NULL // pointer if we want to ignore the client's address. int *len_ptr = 0; int len = 0; sockaddr *addr = 0; if (remote_addr != 0) { len = remote_addr->get_size (); len_ptr = &len; addr = (sockaddr *) remote_addr->get_addr (); } do new_stream.set_handle (ACE_OS::accept (this->get_handle (), addr, len_ptr, qos_params)); while (new_stream.get_handle () == ACE_INVALID_HANDLE && restart && errno == EINTR && timeout == 0); // Reset the size of the addr, which is only necessary for UNIX // domain sockets. if (new_stream.get_handle () != ACE_INVALID_HANDLE && remote_addr != 0) remote_addr->set_size (len); } return this->shared_accept_finish (new_stream, in_blocking_mode, reset_new_handle); } #endif // ACE_HAS_WINCE void ACE_SOCK_Acceptor::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_SOCK_Acceptor::dump"); #endif /* ACE_HAS_DUMP */ } int ACE_SOCK_Acceptor::shared_open (const ACE_Addr &local_sap, int protocol_family, int backlog) { ACE_TRACE ("ACE_SOCK_Acceptor::shared_open"); int error = 0; #if defined (ACE_HAS_IPV6) if (protocol_family == PF_INET6) { sockaddr_in6 local_inet6_addr; ACE_OS::memset (reinterpret_cast (&local_inet6_addr), 0, sizeof local_inet6_addr); if (local_sap == ACE_Addr::sap_any) { local_inet6_addr.sin6_family = AF_INET6; local_inet6_addr.sin6_port = 0; local_inet6_addr.sin6_addr = in6addr_any; } else local_inet6_addr = *reinterpret_cast (local_sap.get_addr ()); // We probably don't need a bind_port written here. // There are currently no supported OS's that define // ACE_LACKS_WILDCARD_BIND. if (ACE_OS::bind (this->get_handle (), reinterpret_cast (&local_inet6_addr), sizeof local_inet6_addr) == -1) error = 1; } else #endif if (protocol_family == PF_INET) { sockaddr_in local_inet_addr; ACE_OS::memset (reinterpret_cast (&local_inet_addr), 0, sizeof local_inet_addr); if (local_sap == ACE_Addr::sap_any) { local_inet_addr.sin_port = 0; } else local_inet_addr = *reinterpret_cast (local_sap.get_addr ()); if (local_inet_addr.sin_port == 0) { if (ACE::bind_port (this->get_handle (), ACE_NTOHL (ACE_UINT32 (local_inet_addr.sin_addr.s_addr))) == -1) error = 1; } else if (ACE_OS::bind (this->get_handle (), reinterpret_cast (&local_inet_addr), sizeof local_inet_addr) == -1) error = 1; } else if (ACE_OS::bind (this->get_handle (), (sockaddr *) local_sap.get_addr (), local_sap.get_size ()) == -1) error = 1; if (error != 0 || ACE_OS::listen (this->get_handle (), backlog) == -1) { ACE_Errno_Guard g (errno); // Preserve across close() below. error = 1; this->close (); } return error ? -1 : 0; } int ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::open"); if (protocol_family == PF_UNSPEC) protocol_family = local_sap.get_type (); if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol, protocolinfo, g, flags, reuse_addr) == -1) return -1; else return this->shared_open (local_sap, protocol_family, backlog); } ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); if (this->open (local_sap, protocolinfo, g, flags, reuse_addr, protocol_family, backlog, protocol) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("ACE_SOCK_Acceptor"))); } // General purpose routine for performing server ACE_SOCK creation. int ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::open"); if (local_sap != ACE_Addr::sap_any) protocol_family = local_sap.get_type (); else if (protocol_family == PF_UNSPEC) { #if defined (ACE_HAS_IPV6) protocol_family = ACE::ipv6_enabled () ? PF_INET6 : PF_INET; #else protocol_family = PF_INET; #endif /* ACE_HAS_IPV6 */ } if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol, reuse_addr) == -1) return -1; else return this->shared_open (local_sap, protocol_family, backlog); } // General purpose routine for performing server ACE_SOCK creation. ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap, int reuse_addr, int protocol_family, int backlog, int protocol) { ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor"); if (this->open (local_sap, reuse_addr, protocol_family, backlog, protocol) == -1) ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("ACE_SOCK_Acceptor"))); } int ACE_SOCK_Acceptor::close (void) { return ACE_SOCK::close (); } ACE_END_VERSIONED_NAMESPACE_DECL