#include "ace/SOCK_Connector.h" #include "ace/INET_Addr.h" #include "ace/Log_Category.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_sys_socket.h" #include "ace/os_include/os_fcntl.h" #if !defined (ACE_HAS_WINCE) #include "ace/OS_QoS.h" #endif // ACE_HAS_WINCE #if !defined (__ACE_INLINE__) #include "ace/SOCK_Connector.inl" #endif /* __ACE_INLINE__ */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Connector) void ACE_SOCK_Connector::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_SOCK_Connector::dump"); #endif /* ACE_HAS_DUMP */ } int ACE_SOCK_Connector::shared_open (ACE_SOCK_Stream &new_stream, int protocol_family, int protocol, int reuse_addr) { ACE_TRACE ("ACE_SOCK_Connector::shared_open"); // Only open a new socket if we don't already have a valid handle. if (new_stream.get_handle () == ACE_INVALID_HANDLE && new_stream.open (SOCK_STREAM, protocol_family, protocol, reuse_addr) == -1) return -1; else return 0; } int ACE_SOCK_Connector::shared_open (ACE_SOCK_Stream &new_stream, int protocol_family, int protocol, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr) { ACE_TRACE ("ACE_SOCK_Connector::shared_open"); // Only open a new socket if we don't already have a valid handle. if (new_stream.get_handle () == ACE_INVALID_HANDLE && new_stream.open (SOCK_STREAM, protocol_family, protocol, protocolinfo, g, flags, reuse_addr) == -1) return -1; else return 0; } int ACE_SOCK_Connector::shared_connect_start (ACE_SOCK_Stream &new_stream, const ACE_Time_Value *timeout, const ACE_Addr &local_sap) { ACE_TRACE ("ACE_SOCK_Connector::shared_connect_start"); if (local_sap != ACE_Addr::sap_any) { sockaddr *laddr = reinterpret_cast (local_sap.get_addr ()); int const size = local_sap.get_size (); if (ACE_OS::bind (new_stream.get_handle (), laddr, size) == -1) { // Save/restore errno. ACE_Errno_Guard error (errno); new_stream.close (); return -1; } } // Enable non-blocking, if required. if (timeout != 0 && new_stream.enable (ACE_NONBLOCK) == -1) return -1; else return 0; } int ACE_SOCK_Connector::shared_connect_finish (ACE_SOCK_Stream &new_stream, const ACE_Time_Value *timeout, int result) { ACE_TRACE ("ACE_SOCK_Connector::shared_connect_finish"); // Save/restore errno. ACE_Errno_Guard error (errno); if (result == -1 && timeout != 0) { // Check whether the connection is in progress. if (error == EINPROGRESS || error == EWOULDBLOCK) { // This expression checks if we were polling. if (*timeout == ACE_Time_Value::zero) { #if defined(ACE_WIN32) // In order to detect when the socket that has been // bound to is in TIME_WAIT we need to do the connect // (which will always return EWOULDBLOCK) and then do an // ACE::handle_timed_complete() (with timeout==0, // i.e. poll). This will do a select() on the handle // which will immediately return with the handle in an // error state. The error code is then retrieved with // getsockopt(). Good sockets however will return from // the select() with ETIME - in this case return // EWOULDBLOCK so the wait strategy can complete the // connection. if(ACE::handle_timed_complete (new_stream.get_handle (), timeout) == ACE_INVALID_HANDLE) { int const tmp = errno; if (tmp != ETIME) { error = tmp; } else error = EWOULDBLOCK; } else result = 0; #else /* ACE_WIN32 */ error = EWOULDBLOCK; #endif /* ACE_WIN32 */ } // Wait synchronously using timeout. else if (this->complete (new_stream, 0, timeout) == -1) error = errno; else return 0; } } // EISCONN is treated specially since this routine may be used to // check if we are already connected. if (result != -1 || error == EISCONN) { // Start out with non-blocking disabled on the new_stream. result = new_stream.disable (ACE_NONBLOCK); if (result == -1) { new_stream.close (); } } else if (!(error == EWOULDBLOCK || error == ETIMEDOUT)) { new_stream.close (); } return result; } // Actively connect and produce a new ACE_SOCK_Stream if things go well... int ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int /* flags */, int /* perms */, int protocol) { ACE_TRACE ("ACE_SOCK_Connector::connect"); if (this->shared_open (new_stream, remote_sap.get_type (), protocol, reuse_addr) == -1) return -1; else if (this->shared_connect_start (new_stream, timeout, local_sap) == -1) return -1; int result = ACE_OS::connect (new_stream.get_handle (), reinterpret_cast (remote_sap.get_addr ()), remote_sap.get_size ()); return this->shared_connect_finish (new_stream, timeout, result); } #if !defined (ACE_HAS_WINCE) int ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, ACE_Protocol_Info * protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int /* perms */) { ACE_TRACE ("ACE_SOCK_Connector::connect"); if (this->shared_open (new_stream, remote_sap.get_type (), 0, protocolinfo, g, flags, reuse_addr) == -1) return -1; else if (this->shared_connect_start (new_stream, timeout, local_sap) == -1) return -1; int result = ACE_OS::connect (new_stream.get_handle (), reinterpret_cast (remote_sap.get_addr ()), remote_sap.get_size (), qos_params); return this->shared_connect_finish (new_stream, timeout, result); } #endif // ACE_HAS_WINCE // Try to complete a non-blocking connection. int ACE_SOCK_Connector::complete (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_sap, const ACE_Time_Value *tv) { ACE_TRACE ("ACE_SOCK_Connector::complete"); ACE_HANDLE h = ACE::handle_timed_complete (new_stream.get_handle (), tv); // We failed to get connected. if (h == ACE_INVALID_HANDLE) { #if defined (ACE_NON_BLOCKING_BUG_DELAY) && ACE_NON_BLOCKING_BUG_DELAY > 0 // Win32 has a timing problem - if you check to see if the // connection has completed too fast, it will fail - so wait // microseconds to let it catch up // then retry to see if it's a real failure. ACE_Time_Value time (0, ACE_NON_BLOCKING_BUG_DELAY); ACE_OS::sleep (time); h = ACE::handle_timed_complete (new_stream.get_handle (), tv); if (h == ACE_INVALID_HANDLE) { #endif /* ACE_NON_BLOCKING_BUG_DELAY */ // Save/restore errno. ACE_Errno_Guard error (errno); new_stream.close (); return -1; #if defined (ACE_NON_BLOCKING_BUG_DELAY) && ACE_NON_BLOCKING_BUG_DELAY > 0 } #endif /* ACE_NON_BLOCKING_BUG_DELAY */ } if (remote_sap != 0) { int len = remote_sap->get_size (); sockaddr *addr = reinterpret_cast (remote_sap->get_addr ()); if (ACE_OS::getpeername (h, addr, &len) == -1) { // Save/restore errno. ACE_Errno_Guard error (errno); new_stream.close (); return -1; } } // Start out with non-blocking disabled on the . new_stream.disable (ACE_NONBLOCK); return 0; } ACE_SOCK_Connector::ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int flags, int perms, int protocol) { ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector"); if (this->connect (new_stream, remote_sap, timeout, local_sap, reuse_addr, flags, perms, protocol) == -1 && timeout != 0 && !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT)) ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector"))); } #if !defined (ACE_HAS_WINCE) ACE_SOCK_Connector::ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int perms) { ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector"); if (this->connect (new_stream, remote_sap, qos_params, timeout, local_sap, protocolinfo, g, flags, reuse_addr, perms) == -1 && timeout != 0 && !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT)) ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector"))); } #endif // ACE_HAS_WINCE ACE_END_VERSIONED_NAMESPACE_DECL