// -*- C++ -*- #include "SSL_SOCK_Acceptor.h" #include "ace/Handle_Set.h" #include "ace/OS_Errno.h" #include "ace/OS_NS_errno.h" #include "ace/Log_Category.h" #include "ace/Time_Value.h" #include "ace/Countdown_Time.h" #include "ace/Truncate.h" #if !defined (__ACE_INLINE__) #include "SSL_SOCK_Acceptor.inl" #endif /* __ACE_INLINE__ */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_SSL_SOCK_Acceptor) ACE_SSL_SOCK_Acceptor::~ACE_SSL_SOCK_Acceptor (void) { ACE_TRACE ("ACE_SSL_SOCK_Acceptor::~ACE_SSL_SOCK_Acceptor"); } int ACE_SSL_SOCK_Acceptor::ssl_accept (ACE_SSL_SOCK_Stream &new_stream, ACE_Time_Value *timeout) const { SSL *ssl = new_stream.ssl (); if (SSL_is_init_finished (ssl)) return 0; if (!SSL_in_accept_init (ssl)) ::SSL_set_accept_state (ssl); ACE_HANDLE handle = new_stream.get_handle (); // We're going to call SSL_accept, optionally doing ACE::select and // retrying the SSL_accept, until the SSL handshake is done or // it fails. // To get the timeout affect, set the socket to nonblocking mode // before beginning if there is a timeout specified. If the timeout // is 0 (wait as long as it takes) then don't worry about the blocking // status; we'll block in SSL_accept if the socket is blocking, and // block in ACE::select if not. int reset_blocking_mode = 0; if (timeout != 0) { reset_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle), ACE_NONBLOCK); // Set the handle into non-blocking mode if it's not already // in it. if (reset_blocking_mode && ACE::set_flags (handle, ACE_NONBLOCK) == -1) return -1; } // Take into account the time between each select() call below. ACE_Countdown_Time countdown (timeout); int status; do { // These handle sets are used to set up for whatever SSL_accept // says it wants next. They're reset on each pass around the loop. ACE_Handle_Set rd_handle; ACE_Handle_Set wr_handle; status = ::SSL_accept (ssl); switch (::SSL_get_error (ssl, status)) { case SSL_ERROR_NONE: status = 0; // To tell caller about success break; // Done case SSL_ERROR_WANT_WRITE: wr_handle.set_bit (handle); status = 1; // Wait for more activity break; case SSL_ERROR_WANT_READ: rd_handle.set_bit (handle); status = 1; // Wait for more activity break; case SSL_ERROR_ZERO_RETURN: // The peer has notified us that it is shutting down via // the SSL "close_notify" message so we need to // shutdown, too. status = -1; break; case SSL_ERROR_SYSCALL: // On some platforms (e.g. MS Windows) OpenSSL does not // store the last error in errno so explicitly do so. // // Explicitly check for EWOULDBLOCK since it doesn't get // converted to an SSL_ERROR_WANT_{READ,WRITE} on some // platforms. If SSL_accept failed outright, though, don't // bother checking more. This can happen if the socket gets // closed during the handshake. if (ACE_OS::set_errno_to_last_error () == EWOULDBLOCK && status == -1) { // Although the SSL_ERROR_WANT_READ/WRITE isn't getting // set correctly, the read/write state should be valid. // Use that to decide what to do. status = 1; // Wait for more activity if (SSL_want_write (ssl)) wr_handle.set_bit (handle); else if (SSL_want_read (ssl)) rd_handle.set_bit (handle); else status = -1; // Doesn't want anything - bail out } else status = -1; break; default: ACE_SSL_Context::report_error (); status = -1; break; } if (status == 1) { // Must have at least one handle to wait for at this point. ACE_ASSERT (rd_handle.num_set() == 1 || wr_handle.num_set () == 1); status = ACE::select (int (handle) + 1, &rd_handle, &wr_handle, 0, timeout); (void) countdown.update (); // 0 is timeout, so we're done. // -1 is error, so we're done. // Could be both handles set (same handle in both masks) so // set to 1. if (status >= 1) status = 1; else // Timeout or failure status = -1; } } while (status == 1 && !SSL_is_init_finished (ssl)); if (reset_blocking_mode) { ACE_Errno_Guard eguard (errno); ACE::clr_flags (handle, ACE_NONBLOCK); } return (status == -1 ? -1 : 0); } // General purpose routine for accepting new connections. // Since our underlying acceptor is of the plain old ACE_SOCK_Acceptor // variety, get the basic socket setup done with it, then take care of // the SSL handshake if the socket is accepted. int ACE_SSL_SOCK_Acceptor::accept (ACE_SSL_SOCK_Stream &new_stream, ACE_Addr *remote_addr, ACE_Time_Value *timeout, bool restart, bool reset_new_handle) const { ACE_TRACE ("ACE_SSL_SOCK_Acceptor::accept"); // Take into account the time to complete the basic TCP handshake // and the SSL handshake. ACE_Countdown_Time countdown (timeout); ACE_SOCK_Stream temp_stream; if (-1 == this->acceptor_.accept (temp_stream, remote_addr, timeout, restart, reset_new_handle)) return -1; (void) countdown.update (); new_stream.set_handle (temp_stream.get_handle ()); temp_stream.set_handle (ACE_INVALID_HANDLE); if (this->ssl_accept (new_stream, timeout) == -1) { new_stream.close (); new_stream.set_handle (ACE_INVALID_HANDLE); return -1; } return 0; } int ACE_SSL_SOCK_Acceptor::accept (ACE_SSL_SOCK_Stream &new_stream, ACE_Accept_QoS_Params qos_params, ACE_Addr *remote_addr, ACE_Time_Value *timeout, bool restart, bool reset_new_handle) const { ACE_TRACE ("ACE_SSL_SOCK_Acceptor::accept"); // Take into account the time to complete the basic TCP handshake // and the SSL handshake. ACE_Countdown_Time countdown (timeout); ACE_SOCK_Stream temp_stream; if (-1 == this->acceptor_.accept (temp_stream, qos_params, remote_addr, timeout, restart, reset_new_handle)) return -1; (void) countdown.update (); new_stream.set_handle (temp_stream.get_handle ()); temp_stream.set_handle (ACE_INVALID_HANDLE); if (this->ssl_accept (new_stream, timeout) == -1) { new_stream.close (); new_stream.set_handle (ACE_INVALID_HANDLE); return -1; } return 0; } ACE_END_VERSIONED_NAMESPACE_DECL