// -*- C++ -*- #include "SSL_SOCK_Connector.h" #include "ace/OS_NS_errno.h" #include "ace/Handle_Set.h" #include "ace/INET_Addr.h" #include "ace/Log_Category.h" #include "ace/Countdown_Time.h" #include "ace/Truncate.h" #include #if !defined (__ACE_INLINE__) #include "SSL_SOCK_Connector.inl" #endif /* __ACE_INLINE__ */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_SSL_SOCK_Connector) ACE_SSL_SOCK_Connector::~ACE_SSL_SOCK_Connector () { ACE_TRACE ("ACE_SSL_SOCK_Connector::~ACE_SSL_SOCK_Connector"); } int ACE_SSL_SOCK_Connector::ssl_connect (ACE_SSL_SOCK_Stream &new_stream, const ACE_Time_Value *timeout) { SSL *ssl = new_stream.ssl (); if (ssl == 0) return -1; if (SSL_is_init_finished (ssl)) return 0; // Check if a connection is already pending for the given SSL // structure. if (!SSL_in_connect_init (ssl)) ::SSL_set_connect_state (ssl); ACE_HANDLE handle = new_stream.get_handle (); // We're going to call SSL_connect, optionally doing ACE::select and // retrying the SSL_connect, until the SSL handshake is done or // it fails. // To get the timeout affect, set the socket to nonblocking mode // before beginning if there is a timeout specified. If the timeout // is 0 (wait as long as it takes) then don't worry about the blocking // status; we'll block in SSL_connect if the socket is blocking, and // block in ACE::select if not. int reset_blocking_mode = 0; if (timeout != 0) { reset_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle), ACE_NONBLOCK); // Set the handle into non-blocking mode if it's not already // in it. if (reset_blocking_mode && ACE::set_flags (handle, ACE_NONBLOCK) == -1) return -1; } ACE_Time_Value t; if (timeout != 0) t = *timeout; // Need a non-const copy. // Take into account the time between each select() call below. ACE_Countdown_Time countdown ((timeout == 0 ? 0 : &t)); int status; do { // These handle sets are used to set up for whatever SSL_connect // says it wants next. They're reset on each pass around the loop. ACE_Handle_Set rd_handle; ACE_Handle_Set wr_handle; status = ::SSL_connect (ssl); switch (::SSL_get_error (ssl, status)) { case SSL_ERROR_NONE: // Start out with non-blocking disabled on the SSL stream. new_stream.disable (ACE_NONBLOCK); status = 0; // To tell caller about success break; // Done case SSL_ERROR_WANT_WRITE: wr_handle.set_bit (handle); status = 1; // Wait for more activity break; case SSL_ERROR_WANT_READ: rd_handle.set_bit (handle); status = 1; // Wait for more activity break; case SSL_ERROR_ZERO_RETURN: // The peer has notified us that it is shutting down via // the SSL "close_notify" message so we need to // shutdown, too. status = -1; break; case SSL_ERROR_SYSCALL: // On some platforms (e.g. MS Windows) OpenSSL does not // store the last error in errno so explicitly do so. // // Explicitly check for EWOULDBLOCK since it doesn't get // converted to an SSL_ERROR_WANT_{READ,WRITE} on some // platforms. If SSL_connect failed outright, though, don't // bother checking more. This can happen if the socket gets // closed during the handshake. if (ACE_OS::set_errno_to_last_error () == EWOULDBLOCK && status == -1) { // Although the SSL_ERROR_WANT_READ/WRITE isn't getting // set correctly, the read/write state should be valid. // Use that to decide what to do. status = 1; // Wait for more activity if (SSL_want_write (ssl)) { wr_handle.set_bit (handle); } else if (SSL_want_read (ssl)) { rd_handle.set_bit (handle); } else { status = -1; // Doesn't want anything - bail out } } else { status = -1; } break; default: ACE_SSL_Context::report_error (); status = -1; break; } if (status == 1) { // Must have at least one handle to wait for at this point. ACE_ASSERT (rd_handle.num_set () == 1 || wr_handle.num_set () == 1); // Block indefinitely if timeout pointer is zero. status = ACE::select (int (handle) + 1, &rd_handle, &wr_handle, 0, (timeout == 0 ? 0 : &t)); (void) countdown.update (); // 0 is timeout, so we're done. // -1 is error, so we're done. // Could be both handles set (same handle in both masks) so set to 1. if (status >= 1) { status = 1; } else // Timeout or socket failure { status = -1; } } } while (status == 1 && !SSL_is_init_finished (ssl)); if (reset_blocking_mode) { ACE_Errno_Guard eguard (errno); ACE::clr_flags (handle, ACE_NONBLOCK); } return (status == -1 ? -1 : 0); } int ACE_SSL_SOCK_Connector::connect (ACE_SSL_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int flags, int perms) { ACE_TRACE ("ACE_SSL_SOCK_Connector::connect"); // Take into account the time to complete the basic TCP handshake // and the SSL handshake. ACE_Time_Value time_copy; ACE_Countdown_Time countdown (&time_copy); if (timeout != 0) { time_copy += *timeout; countdown.start (); } int result = this->connector_.connect (new_stream.peer (), remote_sap, timeout, local_sap, reuse_addr, flags, perms); int error = 0; if (result == -1) error = errno; // Save us some TSS accesses. // Obtain the handle from the underlying SOCK_Stream and set it in // the SSL_SOCK_Stream. Note that the case where a connection is in // progress is also handled. In that case, the handle must also be // set in the SSL_SOCK_Stream so that the correct handle is returned // when performing non-blocking connect()s. if (new_stream.get_handle () == ACE_INVALID_HANDLE && (result == 0 || (result == -1 && (error == EWOULDBLOCK || error == EINPROGRESS)))) new_stream.set_handle (new_stream.peer ().get_handle ()); if (result == -1) return result; // If using a timeout, update the countdown timer to reflect the time // spent on the connect itself, then pass the remaining time to // ssl_connect to bound the time on the handshake. if (timeout != 0) { countdown.update (); timeout = &time_copy; } result = this->ssl_connect (new_stream, timeout); if (result == -1) new_stream.close (); return result; } int ACE_SSL_SOCK_Connector::connect (ACE_SSL_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int perms) { ACE_TRACE ("ACE_SSL_SOCK_Connector::connect"); // Take into account the time to complete the basic TCP handshake // and the SSL handshake. ACE_Time_Value time_copy; ACE_Countdown_Time countdown (&time_copy); if (timeout != 0) { time_copy += *timeout; countdown.start (); } int result = this->connector_.connect (new_stream.peer (), remote_sap, qos_params, timeout, local_sap, protocolinfo, g, flags, reuse_addr, perms); int error = 0; if (result == -1) error = errno; // Save us some TSS accesses. // Obtain the handle from the underlying SOCK_Stream and set it in // the SSL_SOCK_Stream. Note that the case where a connection is in // progress is also handled. In that case, the handle must also be // set in the SSL_SOCK_Stream so that the correct handle is returned // when performing non-blocking connect()s. if (new_stream.get_handle () == ACE_INVALID_HANDLE && (result == 0 || (result == -1 && (error == EWOULDBLOCK || error == EINPROGRESS)))) new_stream.set_handle (new_stream.peer ().get_handle ()); if (result == -1) return result; // If using a timeout, update the countdown timer to reflect the time // spent on the connect itself, then pass the remaining time to // ssl_connect to bound the time on the handshake. if (timeout != 0) { countdown.update (); timeout = &time_copy; } result = this->ssl_connect (new_stream, timeout); if (result == -1) new_stream.close (); return result; } // Try to complete a non-blocking connection. int ACE_SSL_SOCK_Connector::complete (ACE_SSL_SOCK_Stream &new_stream, ACE_Addr *remote_sap, const ACE_Time_Value *tv) { ACE_TRACE ("ACE_SSL_SOCK_Connector::complete"); // Take into account the time to complete the basic TCP handshake // and the SSL handshake. ACE_Time_Value time_copy; ACE_Countdown_Time countdown (&time_copy); if (tv != 0) { time_copy += *tv; countdown.start (); } // Only attempt to complete the TCP connection if it that hasn't // already been done. ACE_INET_Addr raddr; if (new_stream.peer ().get_remote_addr (raddr) != 0 && this->connector_.complete (new_stream.peer (), remote_sap, tv) == -1) return -1; // The handle in the SSL_SOCK_Stream should have already been set in // the connect() method. // If using a timeout, update the countdown timer to reflect the time // spent on the connect itself, then pass the remaining time to // ssl_connect to bound the time on the handshake. if (tv != 0) { countdown.update (); tv = &time_copy; } if (this->ssl_connect (new_stream, tv) == -1) { new_stream.close (); return -1; } return 0; } ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector ( ACE_SSL_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, int reuse_addr, int flags, int perms) : connector_ () { ACE_TRACE ("ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector"); this->connect (new_stream, remote_sap, timeout, local_sap, reuse_addr, flags, perms); } ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector ( ACE_SSL_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout, const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int perms) : connector_ () { ACE_TRACE ("ACE_SSL_SOCK_Connector::ACE_SSL_SOCK_Connector"); this->connect (new_stream, remote_sap, qos_params, timeout, local_sap, protocolinfo, g, flags, reuse_addr, perms); } ACE_END_VERSIONED_NAMESPACE_DECL