// -*- C++ -*- // // $Id$ ACE_BEGIN_VERSIONED_NAMESPACE_DECL #if defined (ACE_WIN32) && defined (_WIN32_WCE) // Something is a bit brain-damaged here and I'm not sure what... this code // compiled before the OS reorg for ACE 5.4. Since then it hasn't - eVC // complains that the operators that return ACE_Time_Value are C-linkage // functions that can't return a C++ class. The only way I've found to // defeat this is to wrap the whole class in extern "C++". // - Steve Huston, 23-Aug-2004 extern "C++" { #endif // Returns the value of the object as a timeval. ACE_INLINE ACE_Time_Value::operator timeval () const { // ACE_OS_TRACE ("ACE_Time_Value::operator timeval"); return this->tv_; } ACE_INLINE void ACE_Time_Value::set (const timeval &tv) { // ACE_OS_TRACE ("ACE_Time_Value::set"); this->tv_.tv_sec = tv.tv_sec; this->tv_.tv_usec = tv.tv_usec; this->normalize (); } ACE_INLINE ACE_Time_Value::ACE_Time_Value (const struct timeval &tv) // : tv_ () { // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); this->set (tv); } ACE_INLINE ACE_Time_Value::operator const timeval * () const { // ACE_OS_TRACE ("ACE_Time_Value::operator const timeval *"); return (const timeval *) &this->tv_; } ACE_INLINE void ACE_Time_Value::set (time_t sec, suseconds_t usec) { // ACE_OS_TRACE ("ACE_Time_Value::set"); #if defined (ACE_WIN64) \ || (defined (ACE_WIN32) && !defined (_USE_32BIT_TIME_T)) // Win64 uses 'long' (32 bit) timeval and 64-bit time_t, so we have // to get these back in range. if (sec > LONG_MAX) this->tv_.tv_sec = LONG_MAX; else if (sec < LONG_MIN) this->tv_.tv_sec = LONG_MIN; else this->tv_.tv_sec = static_cast (sec); #else this->tv_.tv_sec = sec; #endif this->tv_.tv_usec = usec; #if __GNUC__ if (__builtin_constant_p(sec) && __builtin_constant_p(usec) && (sec >= 0 && usec >= 0 && usec < ACE_ONE_SECOND_IN_USECS)) return; #endif this->normalize (); } ACE_INLINE void ACE_Time_Value::set (double d) { // ACE_OS_TRACE ("ACE_Time_Value::set"); long l = (long) d; this->tv_.tv_sec = l; this->tv_.tv_usec = (suseconds_t) ((d - (double) l) * ACE_ONE_SECOND_IN_USECS + .5); this->normalize (); } // Initializes a timespec_t. Note that this approach loses precision // since it converts the nano-seconds into micro-seconds. But then // again, do any real systems have nano-second timer precision?! ACE_INLINE void ACE_Time_Value::set (const timespec_t &tv) { // ACE_OS_TRACE ("ACE_Time_Value::set"); this->set (tv.tv_sec, tv.tv_nsec / 1000); // Convert nanoseconds into microseconds. } ACE_INLINE ACE_Time_Value::ACE_Time_Value (void) // : tv_ () { // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); this->set (0, 0); } ACE_INLINE ACE_Time_Value::ACE_Time_Value (time_t sec, suseconds_t usec) { // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); this->set (sec, usec); } // Returns number of seconds. ACE_INLINE time_t ACE_Time_Value::sec (void) const { // ACE_OS_TRACE ("ACE_Time_Value::sec"); return this->tv_.tv_sec; } // Sets the number of seconds. ACE_INLINE void ACE_Time_Value::sec (time_t sec) { // ACE_OS_TRACE ("ACE_Time_Value::sec"); #if defined (ACE_WIN64) \ || (defined (ACE_WIN32) && !defined (_USE_32BIT_TIME_T)) // Win64 uses 'long' (32 bit) timeval and 64-bit time_t, so we have // to get these back in range. if (sec > LONG_MAX) this->tv_.tv_sec = LONG_MAX; else if (sec < LONG_MIN) this->tv_.tv_sec = LONG_MIN; else this->tv_.tv_sec = static_cast (sec); #else this->tv_.tv_sec = sec; #endif } // Converts from Time_Value format into milli-seconds format. ACE_INLINE unsigned long ACE_Time_Value::msec (void) const { // ACE_OS_TRACE ("ACE_Time_Value::msec"); return this->tv_.tv_sec * 1000 + this->tv_.tv_usec / 1000; } #if !defined (ACE_LACKS_LONGLONG_T) ACE_INLINE void ACE_Time_Value::msec (ACE_UINT64 &ms) const { // ACE_OS_TRACE ("ACE_Time_Value::msec"); ms = static_cast (this->tv_.tv_sec); ms *= 1000; ms += (this->tv_.tv_usec / 1000); } #endif /*ACE_LACKS_LONGLONG_T*/ // Converts from milli-seconds format into Time_Value format. ACE_INLINE void ACE_Time_Value::msec (long milliseconds) { // ACE_OS_TRACE ("ACE_Time_Value::msec"); // Convert millisecond units to seconds; this->tv_.tv_sec = milliseconds / 1000; // Convert remainder to microseconds; this->tv_.tv_usec = (milliseconds - (this->tv_.tv_sec * 1000)) * 1000; } // Returns number of micro-seconds. ACE_INLINE suseconds_t ACE_Time_Value::usec (void) const { // ACE_OS_TRACE ("ACE_Time_Value::usec"); return this->tv_.tv_usec; } // Sets the number of micro-seconds. ACE_INLINE void ACE_Time_Value::usec (suseconds_t usec) { // ACE_OS_TRACE ("ACE_Time_Value::usec"); this->tv_.tv_usec = usec; } #if !defined (ACE_LACKS_LONGLONG_T) ACE_INLINE void ACE_Time_Value::to_usec (ACE_UINT64 &usec) const { // ACE_OS_TRACE ("ACE_Time_Value::to_usec"); usec = static_cast (this->tv_.tv_sec); usec *= 1000000; usec += this->tv_.tv_usec; } #endif /*ACE_LACKS_LONGLONG_T*/ ACE_INLINE ACE_Time_Value operator * (double d, const ACE_Time_Value &tv) { return ACE_Time_Value (tv) *= d; } ACE_INLINE ACE_Time_Value operator * (const ACE_Time_Value &tv, double d) { return ACE_Time_Value (tv) *= d; } // True if tv1 > tv2. ACE_INLINE bool operator > (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator >"); if (tv1.sec () > tv2.sec ()) return 1; else if (tv1.sec () == tv2.sec () && tv1.usec () > tv2.usec ()) return 1; else return 0; } // True if tv1 >= tv2. ACE_INLINE bool operator >= (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator >="); if (tv1.sec () > tv2.sec ()) return 1; else if (tv1.sec () == tv2.sec () && tv1.usec () >= tv2.usec ()) return 1; else return 0; } // Returns the value of the object as a timespec_t. ACE_INLINE ACE_Time_Value::operator timespec_t () const { // ACE_OS_TRACE ("ACE_Time_Value::operator timespec_t"); timespec_t tv; tv.tv_sec = this->sec (); // Convert microseconds into nanoseconds. tv.tv_nsec = this->tv_.tv_usec * 1000; return tv; } // Initializes the ACE_Time_Value object from a timespec_t. ACE_INLINE ACE_Time_Value::ACE_Time_Value (const timespec_t &tv) // : tv_ () { // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value"); this->set (tv); } // True if tv1 < tv2. ACE_INLINE bool operator < (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator <"); return tv2 > tv1; } // True if tv1 >= tv2. ACE_INLINE bool operator <= (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator <="); return tv2 >= tv1; } // True if tv1 == tv2. ACE_INLINE bool operator == (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator =="); return tv1.sec () == tv2.sec () && tv1.usec () == tv2.usec (); } // True if tv1 != tv2. ACE_INLINE bool operator != (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator !="); return !(tv1 == tv2); } // Add TV to this. ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator+= (const ACE_Time_Value &tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator+="); this->sec (this->sec () + tv.sec ()); this->usec (this->usec () + tv.usec ()); this->normalize (); return *this; } ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator+= (time_t tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator+="); this->sec (this->sec () + tv); return *this; } ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator= (const ACE_Time_Value &tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator="); this->sec (tv.sec ()); this->usec (tv.usec ()); return *this; } ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator= (time_t tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator="); this->sec (tv); this->usec (0); return *this; } // Subtract TV to this. ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator-= (const ACE_Time_Value &tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator-="); this->sec (this->sec () - tv.sec ()); this->usec (this->usec () - tv.usec ()); this->normalize (); return *this; } ACE_INLINE ACE_Time_Value & ACE_Time_Value::operator-= (time_t tv) { // ACE_OS_TRACE ("ACE_Time_Value::operator-="); this->sec (this->sec () - tv); return *this; } // Adds two ACE_Time_Value objects together, returns the sum. ACE_INLINE ACE_Time_Value operator + (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator +"); ACE_Time_Value sum (tv1); sum += tv2; return sum; } // Subtracts two ACE_Time_Value objects, returns the difference. ACE_INLINE ACE_Time_Value operator - (const ACE_Time_Value &tv1, const ACE_Time_Value &tv2) { // ACE_OS_TRACE ("operator -"); ACE_Time_Value delta (tv1); delta -= tv2; return delta; } #if defined (ACE_WIN32) && defined (_WIN32_WCE) } #endif ACE_END_VERSIONED_NAMESPACE_DECL