// -*- C++ -*- //============================================================================= /** * @file UUID.h * * @author Andrew T. Finnel * @author Yamuna Krishnmaurthy */ //============================================================================= #ifndef ACE_UUID_H #define ACE_UUID_H #include /**/ "ace/pre.h" #include /**/ "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Auto_Ptr.h" #include "ace/SString.h" #include "ace/Singleton.h" #include "ace/Synch_Traits.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE_Utils { /** * @class UUID_Node * * @brief Holds the MAC-address of the UUID. */ class ACE_Export UUID_Node { public: /// Size of the node in bytes. enum {NODE_ID_SIZE = 6}; /// Type definition of the node. typedef u_char Node_ID[NODE_ID_SIZE]; /// Get the node id Node_ID & node_ID (void); /** * @overload */ const Node_ID & node_ID (void) const; /// Test for equality. bool operator == (const UUID_Node & right) const; /// Test for inequality. bool operator != (const UUID_Node & right) const; private: /// The value of the node id. Node_ID node_ID_; }; /** * @class ACE_UUID * * ACE_UUID represents a Universally Unique IDentifier (UUID) as * described in (the expired) INTERNET-DRAFT specification entitled * UUIDs and GUIDs. All instances of UUID are of the time-based * variety. That is, the version number part of the timeHiAndVersion * field is 1. * * The default constructor creates a nil UUID. * * UUIDs have value semantics. In addition, they may be compared for * ordering and equality. * * Additionally in this implementation provisions have been made to include * process and thread ids to make the UUIDs more unique. The variant 0xc0 * has been added to facilitate this. */ class ACE_Export UUID { public: /// The size of a binary UUID. enum { BINARY_SIZE = 16 }; /// Constructor UUID (void); /// Constructs a UUID from a string representation. UUID (const ACE_CString& uuidString); UUID (const UUID &right); // Destructor ~UUID (void); ACE_UINT32 time_low (void) const; void time_low (ACE_UINT32); ACE_UINT16 time_mid (void) const; void time_mid (ACE_UINT16); ACE_UINT16 time_hi_and_version (void) const; void time_hi_and_version (ACE_UINT16); u_char clock_seq_hi_and_reserved (void) const; void clock_seq_hi_and_reserved (u_char); u_char clock_seq_low (void) const; void clock_seq_low (u_char); UUID_Node & node (void); const UUID_Node & node (void) const; void node (const UUID_Node & node); ACE_CString* thr_id (void); void thr_id (char*); ACE_CString* pid (void); void pid (char*); /// Returns a string representation of the UUID const ACE_CString* to_string (void) const; /// Set the value using a string void from_string (const ACE_CString& uuid_string); /// NIL UUID static const UUID NIL_UUID; /// Equality Operations bool operator == (const UUID &right) const; bool operator != (const UUID &right) const; /// Compute a hash value for the UUID. unsigned long hash (void) const; /// Assign an existing UUID to this UUID. const UUID & operator = (const UUID & rhs); private: /// Initialize the UUID void init (void); /** * Helper method to convert from a string UUID. * * @param[in] uuid_string String version of UUID. */ void from_string_i (const ACE_CString& uuid_string); /// Data Members for Class Attributes struct data { /// Time low. ACE_UINT32 time_low_; /// Time mid. ACE_UINT16 time_mid_; /// Time high and version. ACE_UINT16 time_hi_and_version_; /// Clock sequence high and reserved space. u_char clock_seq_hi_and_reserved_; /// Clock sequence low. u_char clock_seq_low_; /// MAC-address within the UUID. UUID_Node node_; } uuid_; ACE_CString thr_id_; ACE_CString pid_; /// The string representation of the UUID. This is created and /// updated only on demand. mutable ACE_Auto_Ptr as_string_; }; /** * @class ACE_UUID_Generator * * Singleton class that generates UUIDs. * */ class ACE_Export UUID_Generator { public: enum {ACE_UUID_CLOCK_SEQ_MASK = 0x3FFF}; /// Default constructor. UUID_Generator(void); /// Destructor. ~UUID_Generator(); /// Initialize the UUID generator /// @deprecated This method may go away in some future release. void init (void); /// Format timestamp, clockseq, and nodeID into an UUID of the /// specified version and variant. For generating UUID's with /// thread and process ids use variant=0xc0 void generate_UUID (UUID&, ACE_UINT16 version=0x0001, u_char variant=0x80); /// Format timestamp, clockseq, and nodeID into a VI UUID. For /// generating UUID's with thread and process ids use variant=0xc0 UUID* generate_UUID (ACE_UINT16 version=0x0001, u_char variant=0x80); /// Type to represent UTC as a count of 100 nanosecond intervals /// since 00:00:00.00, 15 October 1582. typedef ACE_UINT64 UUID_Time; /// The locking strategy prevents multiple generators from accessing /// the UUID_state at the same time. Get the locking strategy. ACE_SYNCH_MUTEX* lock (void); /// Set a new locking strategy and return the old one. void lock (ACE_SYNCH_MUTEX* lock, bool release_lock); private: /// The system time when that last uuid was generated. UUID_Time time_last_; /// Type to contain the UUID generator persistent state. This will /// be kept in memory mapped shared memory struct UUID_State { UUID_Time timestamp; UUID_Node node; ACE_UINT16 clock_sequence; }; /// Obtain a UUID timestamp. Compensate for the fact that the time /// obtained from getSystem time has a resolution less than 100ns. void get_timestamp (UUID_Time& timestamp); /// Obtain a UUID timestamp and clock sequence. Compensate for the /// fact that the time obtained from getSystem time has a /// resolution less than 100ns. void get_timestamp_and_clocksequence (UUID_Time& timestamp, ACE_UINT16& clockSequence); /// Obtain the system time in UTC as a count of 100 nanosecond intervals /// since 00:00:00.00, 15 October 1582 (the date of Gregorian reform to /// the Christian calendar). void get_systemtime( UUID_Time& timeNow); /// The UUID generator persistent state. UUID_State uuid_state_; ACE_SYNCH_MUTEX* lock_; bool destroy_lock_; /// Initalization state of the generator. bool is_init_; }; typedef ACE_Singleton UUID_GENERATOR; } ACE_SINGLETON_DECLARE (ACE_Singleton, ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX) ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/UUID.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif // ACE_UUID_H