// $Id$ #include "ace/Log_Msg.h" void foo (void); // Listing 1 code/ch03 int ACE_TMAIN (int, ACE_TCHAR *argv[]) { // open() requires the name of the application // (e.g. -- argv[0]) because the underlying // implementation may use it in the log output. ACE_LOG_MSG->open (argv[0], ACE_Log_Msg::STDERR); // Listing 1 /* Alternatively, you can use the set_flags() method to do the same thing after the singleton has been created: */ ACE_TRACE ("main"); // Listing 2 code/ch03 ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%IHi Mom\n"))); ACE_LOG_MSG->set_flags (ACE_Log_Msg::STDERR); foo (); // Listing 2 ACE_DEBUG ((LM_INFO, ACE_TEXT ("%IGoodnight\n"))); return 0; } void foo (void) { ACE_TRACE ("foo"); ACE_DEBUG ((LM_INFO, ACE_TEXT ("%IHowdy Pardner\n"))); }