// $Id$ #include "ace/WFMO_Reactor.h" #include "ace/Log_Msg.h" #include "Logging_Acceptor.h" #include "Logging_Handler.h" #include "Reactor_Singleton.h" // Initialize peer_acceptor object. int Logging_Acceptor::open (const ACE_INET_Addr &addr) { // Reuse addr if already in use. if (this->peer_acceptor_.open (addr, 1) == -1) return -1; else return 0; } // Default constructor. Logging_Acceptor::Logging_Acceptor (void) { } // Performs termination activities. int Logging_Acceptor::handle_close (ACE_HANDLE, ACE_Reactor_Mask) { this->peer_acceptor_.close (); // Note, this object MUST be allocated dynamically! delete this; return 0; } Logging_Acceptor::~Logging_Acceptor (void) { } // Returns underlying device descriptor. ACE_HANDLE Logging_Acceptor::get_handle (void) const { return this->peer_acceptor_.get_handle (); } // Accepts connections from client and registers new object with the // ACE_Reactor. int Logging_Acceptor::handle_input (ACE_HANDLE) { Logging_Handler *svc_handler; ACE_NEW_RETURN (svc_handler, Logging_Handler, -1); // Accept the connection from a client client daemon. // Try to find out if the implementation of the reactor that we are // using requires us to reset the event association for the newly // created handle. This is because the newly created handle will // inherit the properties of the listen handle, including its event // associations. int reset_new_handle = this->reactor ()->uses_event_associations (); if (this->peer_acceptor_.accept (svc_handler->peer (), // stream 0, // remote address 0, // timeout 1, // restart reset_new_handle // reset new handler ) == -1 || svc_handler->open () == -1) { svc_handler->close (); ACE_ERROR_RETURN ((LM_ERROR, "%p", "accept/open failed"), -1); } return 0; }