// ============================================================================ // // = LIBRARY // tests // // = DESCRIPTION // This is a Win32-only test for verifying that the ACE dll // initializes itself without having a nonstatic object manager // present by way of a console app's main function. It's a MFC dialog // app - it pops up a dialog and spawns a thread - this source file is // the code for implementing the dialog box. // // This test program was initially generated from MSVC AppWizard, then // some files were renamed and moved around to fit in with the ACE // test directory structure. // // = AUTHOR // Steve Huston // // ============================================================================ #if defined(ACE_HAS_MFC) #include "ACE_Init_Test_StdAfx.h" #include "ACE_Init_Test.h" #include "ACE_Init_TestDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CACE_Init_TestDlg dialog CACE_Init_TestDlg::CACE_Init_TestDlg(CWnd* pParent /*=NULL*/) : CDialog(CACE_Init_TestDlg::IDD, pParent) { //{{AFX_DATA_INIT(CACE_Init_TestDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CACE_Init_TestDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CACE_Init_TestDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CACE_Init_TestDlg, CDialog) //{{AFX_MSG_MAP(CACE_Init_TestDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CACE_Init_TestDlg message handlers BOOL CACE_Init_TestDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CACE_Init_TestDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CACE_Init_TestDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } #endif /* ACE_HAS_MFC */