// ============================================================================ // // = LIBRARY // tests // // = DESCRIPTION // This program tests both the ACE_Framework_Compondent and ACE_Repository. // Since Framework Components are singletons that can live in dlls loaded // via the Service Configurator framework, this test uses that framework // to load services from a dll that has a singleton based on ACE_DLL_Singleton. // When the dll is finally ready to be unloaded, the singleton will be // automatically cleaned up just-in-time. // // = AUTHOR // Don Hinton // // ============================================================================ #include "test_config.h" #include "ace/Service_Config.h" #include "ace/ARGV.h" #include "ace/DLL_Manager.h" // Define a few macros--because they're so much fun, and keep the // code below a little cleaner... #if (ACE_USES_CLASSIC_SVC_CONF == 1) # define ADD_SERVICE(X) \ ACE_TEXT ("dynamic Server_") ACE_TEXT(#X) \ ACE_TEXT (" Service_Object * ") \ ACE_TEXT ("Framework_Component_DLL:_make_Server_") ACE_TEXT(#X) \ ACE_TEXT ("() ''") # define REMOVE_SERVICE(X) \ ACE_TEXT ("remove Server_") ACE_TEXT(#X) #else /* ACE_USES_CLASSIC_SVC_CONF */ # define ADD_SERVICE(X) \ ACE_TEXT (" ") # define REMOVE_SERVICE(X) \ ACE_TEXT ( " ") #endif /* ACE_USES_CLASSIC_SVC_CONF */ int run_test (u_long unload_mask = 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Running test with mask = %s|%s\n"), ACE_BIT_ENABLED(unload_mask, ACE_DLL_UNLOAD_POLICY_PER_DLL) == 0 ? ACE_TEXT ("PER_PROCESS") : ACE_TEXT ("PER_DLL"), ACE_BIT_ENABLED(unload_mask, ACE_DLL_UNLOAD_POLICY_LAZY) == 0 ? ACE_TEXT ("EAGER") : ACE_TEXT ("LAZY"))); ACE_DLL_Manager::instance ()->unload_policy (unload_mask); // Now, let the ACE Service Configurator framework load our service from a // dll, which contains a singleton. ACE_Service_Config::open (ACE_TEXT ("Framework_Component_Test"), ACE_DEFAULT_LOGGER_KEY, 1, 1, 1); // Now add server 1. ACE_Service_Config::process_directive (ADD_SERVICE(1)); // And unload the first one, could unload the dll. ACE_Service_Config::process_directive (REMOVE_SERVICE(1)); // Now readd server 1. ACE_Service_Config::process_directive (ADD_SERVICE(1)); // And load another service from the same library. ACE_Service_Config::process_directive (ADD_SERVICE(2)); // Unload the first one again, should *not* unload the dll this time. ACE_Service_Config::process_directive (REMOVE_SERVICE(1)); // And unload the second service. Since the ACE_DLL_Handle will no longer // have any references, the ACE_DLL_Manager will apply it's current unloading // strategy and either call ACE_OS::dlclose() immediately, schedule a timeout // the the reactor to call dlclose() some time in the future, or keep the // dll loaded until program termination. ACE_Service_Config::process_directive (REMOVE_SERVICE(2)); // Force unloading so we'll be ready for the next test. ACE_DLL_Manager::instance ()->unload_policy (ACE_DLL_UNLOAD_POLICY_DEFAULT); ACE_Service_Config::close (); return 0; } int run_main (int, ACE_TCHAR *[]) { ACE_START_TEST (ACE_TEXT("Framework_Component_Test")); int retval = 0; // Use defaults, i.e., per process, eager unloading. retval += run_test (ACE_DLL_UNLOAD_POLICY_DEFAULT); // Per process, lazy unloading retval += run_test (ACE_DLL_UNLOAD_POLICY_LAZY); // Per dll, eager unloading retval += run_test (ACE_DLL_UNLOAD_POLICY_PER_DLL); // Per dll, lazy unloading. retval += run_test (ACE_DLL_UNLOAD_POLICY_PER_DLL | ACE_DLL_UNLOAD_POLICY_LAZY); ACE_END_TEST; return retval == 0 ? 0 : -1; }