// -*- C++ -*- $Id$ #include "ace/ACE.h" ACEXML_INLINE ACEXML_Attribute::ACEXML_Attribute (void) : uri_ (0), localName_ (0), qName_ (0), type_ (0), value_ (0) { } ACEXML_INLINE ACEXML_Attribute::ACEXML_Attribute (const ACEXML_Attribute &attr) : uri_ (ACE::strnew (attr.uri_)), localName_ (ACE::strnew (attr.localName_)), qName_ (ACE::strnew (attr.qName_)), type_ (ACE::strnew (attr.type_)), value_ (ACE::strnew (attr.value_)) { } ACEXML_INLINE ACEXML_Attribute::ACEXML_Attribute (const ACEXML_Char *uri, const ACEXML_Char *localName, const ACEXML_Char *qName, const ACEXML_Char *type, const ACEXML_Char *value) : uri_ (ACE::strnew (uri)), localName_ (ACE::strnew (localName)), qName_ (ACE::strnew (qName)), type_ (ACE::strnew (type)), value_ (ACE::strnew (value)) { } ACEXML_INLINE ACEXML_Attribute::~ACEXML_Attribute (void) { delete this->uri_; delete this->localName_; delete this->qName_; delete this->type_; delete this->value_; } ACEXML_INLINE void ACEXML_Attribute::setAttribute (const ACEXML_Char *uri, const ACEXML_Char *localName, const ACEXML_Char *qName, const ACEXML_Char *type, const ACEXML_Char *value) { this->uri (uri); this->qName (qName); this->localName (localName); this->type (type); this->value (value); } ACEXML_INLINE const ACEXML_Char * ACEXML_Attribute::uri (void) const { return this->uri_; } ACEXML_INLINE void ACEXML_Attribute::uri (const ACEXML_Char *uri) { delete this->uri_; this->uri_ = ACE::strnew (uri); } ACEXML_INLINE const ACEXML_Char * ACEXML_Attribute::localName (void) const { return this->localName_; } ACEXML_INLINE void ACEXML_Attribute::localName (const ACEXML_Char *localName) { delete this->localName_; this->localName_ = ACE::strnew (localName); } ACEXML_INLINE const ACEXML_Char * ACEXML_Attribute::qName (void) const { return this->qName_; } ACEXML_INLINE void ACEXML_Attribute::qName (const ACEXML_Char *qName) { delete this->qName_; this->qName_ = ACE::strnew (qName); } ACEXML_INLINE const ACEXML_Char * ACEXML_Attribute::type (void) const { return this->type_; } ACEXML_INLINE void ACEXML_Attribute::type (const ACEXML_Char *type) { delete this->type_; this->type_ = ACE::strnew (type); } ACEXML_INLINE const ACEXML_Char * ACEXML_Attribute::value (void) const { return this->value_; } ACEXML_INLINE void ACEXML_Attribute::value (const ACEXML_Char *value) { delete this->value_; this->value_ = ACE::strnew (value); } ACEXML_INLINE ACEXML_Attribute & ACEXML_Attribute::operator= (const ACEXML_Attribute &rhs) { if (this != &rhs) // Check for self assignment { this->uri (rhs.uri ()); this->qName (rhs.qName ()); this->localName (rhs.localName ()); this->type (rhs.type ()); this->value (rhs.value ()); } return *this; } ACEXML_INLINE int ACEXML_Attribute::operator!= (const ACEXML_Attribute &rhs) const { return (ACE_OS::strcmp (this->uri_, rhs.uri ()) == 0 && ACE_OS::strcmp (this->localName_, rhs.localName ()) == 0 && ACE_OS::strcmp (this->qName_, rhs .qName ()) == 0 && ACE_OS::strcmp (this->type_, rhs.type ()) == 0 && ACE_OS::strcmp (this->value_, rhs.value ()) == 0 ? 0 : 1); }