// #include "ResourceCommitmentManager.h" #include "DomainDataManager.h" #include "dance/Logger/Log_Macros.h" DAnCE::ResourceCommitmentManager_i::ResourceCommitmentManager_i (void) { DANCE_TRACE ("DAnCE::ResourceCommitmentManager_i"); } DAnCE::ResourceCommitmentManager_i::~ResourceCommitmentManager_i (void) { DANCE_TRACE ("DAnCE::ResourceCommitmentManager_i::~ResourceCommitmentManager_i"); } void DAnCE::ResourceCommitmentManager_i::commitResources ( const ::Deployment::ResourceAllocations& resources) { DANCE_TRACE ("DAnCE::ResourceCommitmentManager_i::commitResources"); DOMAIN_DATA_MANAGER->commitResourceAllocation (resources); // Commit succesful .. add to commited resource, we get an exception // if the method above fails this->add_to_committed_resource (resources); } void DAnCE::ResourceCommitmentManager_i::releaseResources ( const ::Deployment::ResourceAllocations & resources) { DANCE_TRACE ("DAnCE::ResourceCommitmentManager_i::releaseResources"); // If the resources set is null, use the already allocated resources .. if (resources.length () == 0) { DOMAIN_DATA_MANAGER->releaseResourceAllocation (this->resources_); } else { DOMAIN_DATA_MANAGER->releaseResourceAllocation (resources); } } void DAnCE::ResourceCommitmentManager_i::add_to_committed_resource ( ::Deployment::ResourceAllocations res) { DANCE_TRACE ("DAnCE::ResourceCommitmentManager_i::add_to_committed_resource"); CORBA::ULong const current_length = this->resources_.length (); this->resources_.length (current_length + res.length ()); for (CORBA::ULong i = 0;i < res.length ();i++) { this->resources_[current_length + i] = res[i]; } }