// $Id$ /* COPYRIGHT Copyright 1992, 1993, 1994 Sun Microsystems, Inc. Printed in the United States of America. All Rights Reserved. This product is protected by copyright and distributed under the following license restricting its use. The Interface Definition Language Compiler Front End (CFE) is made available for your use provided that you include this license and copyright notice on all media and documentation and the software program in which this product is incorporated in whole or part. You may copy and extend functionality (but may not remove functionality) of the Interface Definition Language CFE without charge, but you are not authorized to license or distribute it to anyone else except as part of a product or program developed by you or with the express written consent of Sun Microsystems, Inc. ("Sun"). 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SunSoft, Inc. 2550 Garcia Avenue Mountain View, California 94043 NOTE: SunOS, SunSoft, Sun, Solaris, Sun Microsystems or the Sun logo are trademarks or registered trademarks of Sun Microsystems, Inc. */ /* * ast_recursive.cc - Check whether a type is used recursively in a situation * where this use would be illegal. * * EXPLANATION: The CORBAS says that the only legal use of recursive types is * in a manifest sequence declared inside a struct or union whose base type is * the struct or union * * ALGORITH FOR CHECK: * Sequences push a NULL on the scope stack to mark where in the scope nesting * they appear. * * - If the type is not a struct or union, return FALSE (legal use of type) * - Otherwise check up the scope stack, looking for this base type. If we * find a NULL return FALSE (legal use of type, since it is inside some * sequence). If we find the type on the stack, return TRUE (illegal use * since it was not bracketed by a sequence). If we don't find the base * type nor a sequence, return FALSE (legal use, since we're not nested). */ #include "idl.h" #include "idl_extern.h" ACE_RCSID(ast, ast_recursive, "$Id$") /* * FE_illegal_recursive_type() - Implement the algorithm described above */ idl_bool AST_illegal_recursive_type(AST_Decl *t) { UTL_ScopeStackActiveIterator *i = 0; UTL_Scope *s = 0; AST_Structure *st1 = 0, *st2 = 0; AST_Union *un1 = 0, *un2 = 0; idl_bool check_for_struct = I_FALSE, check_for_union = I_FALSE; if (t == NULL) return I_FALSE; /* * We only care about structs and unions */ if (t->node_type() != AST_Decl::NT_struct && t->node_type() != AST_Decl::NT_union) return I_FALSE; // NOT ILLEGAL /* * Narrow the type appropriately so comparison will work */ if (t->node_type() == AST_Decl::NT_struct) { check_for_struct = I_TRUE; st1 = AST_Structure::narrow_from_decl(t); if (st1 == NULL) return I_FALSE; // NOT ILLEGAL } else if (t->node_type() == AST_Decl::NT_union) { check_for_union = I_TRUE; un1 = AST_Union::narrow_from_decl(t); if (un1 == NULL) return I_FALSE; // NOT ILLEGAL } /* * OK, iterate up the stack */ i = new UTL_ScopeStackActiveIterator(idl_global->scopes()); while (!(i->is_done())) { s = i->item(); /* * If we hit a NULL we're done since it means that we're nested inside * a sequence, where recursive types may be used */ if (s == NULL) { delete i; return I_FALSE; // NOT ILLEGAL } /* * OK, must check this scope */ if (s->scope_node_type() == AST_Decl::NT_struct && check_for_struct) { st2 = AST_Structure::narrow_from_scope(s); if (st2 != NULL && st2 == st1) { delete i; return I_TRUE; // ILLEGAL RECURSIVE TYPE USE } } else if (s->scope_node_type() == AST_Decl::NT_union && check_for_union) { un2 = AST_Union::narrow_from_scope(s); if (un2 != NULL && un2 == un1) { delete i; return I_TRUE; // ILLEGAL RECURSIVE TYPE USE } } /* * This one is fine, get next item */ i->next(); } /* * No more scopes to check. This type was used legally */ delete i; return I_FALSE; // NOT ILLEGAL }