#include "Job_i.h" #include "tao/debug.h" #include "Activity.h" Job_i::Job_i () { } const ACE_CString& Job_i::name (void) { return job_name_; } const ACE_CString& Job_i::poa (void) { return POA_name_; } int Job_i::init (ACE_Arg_Shifter& arg_shifter) { // Read the name of the Job job_name_ = ACE_TEXT_ALWAYS_CHAR(arg_shifter.get_current ()); arg_shifter.consume_arg (); // Read the name of the POA POA_name_ = ACE_TEXT_ALWAYS_CHAR(arg_shifter.get_current ()); arg_shifter.consume_arg (); return 0; } void Job_i::work (CORBA::ULong work) { static CORBA::ULong prime_number = 9619; if (TAO_debug_level > 0) ACE_DEBUG ((LM_DEBUG, "test_i::method: %hd units of work\n", work)); for (; work != 0; work--) ACE::is_prime (prime_number, 2, prime_number / 2); } void Job_i::shutdown (void) { ACTIVITY::instance()->job_ended (this); }