# Microsoft Developer Studio Project File - Name="CosConcurrency_Static" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=CosConcurrency_Static - Win32 Static Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "CosConcurrency_Static.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "CosConcurrency_Static.mak" CFG="CosConcurrency_Static - Win32 Static Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "CosConcurrency_Static - Win32 Static Release" (based on "Win32 (x86) Static Library") !MESSAGE "CosConcurrency_Static - Win32 Static Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "CosConcurrency_Static - Win32 Static Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "" # PROP Intermediate_Dir "LIB\Release\CosConcurrency" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "../" /I "../../" /I "../../../" /D TAO_CONCURRENCY_HAS_DLL=0 /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D TAO_HAS_DLL=0 /D ACE_HAS_DLL=0 /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"TAO_Concurrencys.lib" !ELSEIF "$(CFG)" == "CosConcurrency_Static - Win32 Static Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "" # PROP Intermediate_Dir "LIB\Debug\CosConcurrency" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../" /I "../../" /I "../../../" /D TAO_CONCURRENCY_HAS_DLL=0 /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D TAO_HAS_DLL=0 /D ACE_HAS_DLL=0 /D ACE_OS_HAS_DLL=0 /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"TAO_Concurrencysd.lib" !ENDIF # Begin Target # Name "CosConcurrency_Static - Win32 Static Release" # Name "CosConcurrency_Static - Win32 Static Debug" # Begin Group "Template Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\CosConcurrencyControlS_T.cpp # PROP Exclude_From_Build 1 # End Source File # End Group # Begin Group "IDL Files" # PROP Default_Filter "idl" # Begin Source File SOURCE=.\CosConcurrencyControl.idl !IF "$(CFG)" == "CosConcurrency_Static - Win32 Static Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Invoking TAO_IDL on $(InputPath) InputPath=.\CosConcurrencyControl.idl InputName=CosConcurrencyControl BuildCmds= \ ..\..\..\bin\Release\tao_idl_static -Ge 1 -I../../ -I../../tao -Wb,pre_include=ace/pre.h -Wb,post_include=ace/post.h -Wb,export_macro=TAO_Concurrency_Export -Wb,export_include=Concurrency\concurrency_export.h $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "CosConcurrency_Static - Win32 Static Debug" # PROP Ignore_Default_Tool 1 USERDEP__COSCO="..\..\..\bin\tao_idl_static.exe" # Begin Custom Build - Invoking TAO_IDL on $(InputPath) InputPath=.\CosConcurrencyControl.idl InputName=CosConcurrencyControl BuildCmds= \ ..\..\..\bin\tao_idl_static -Ge 1 -I../../ -I../../tao -Wb,pre_include=ace/pre.h -Wb,post_include=ace/post.h -Wb,export_macro=TAO_Concurrency_Export -Wb,export_include=Concurrency\concurrency_export.h $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Inline Files" # PROP Default_Filter "i" # Begin Source File SOURCE=.\CosConcurrencyControlC.i # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlS.i # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlS_T.i # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h" # Begin Source File SOURCE=.\Concurrency\CC_Lock.h # End Source File # Begin Source File SOURCE=.\Concurrency\CC_LockSet.h # End Source File # Begin Source File SOURCE=.\Concurrency\CC_LockSetFactory.h # End Source File # Begin Source File SOURCE=.\Concurrency\concurrency_export.h # End Source File # Begin Source File SOURCE=.\Concurrency\Concurrency_Utils.h # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlC.h # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlS.h # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlS_T.h # End Source File # End Group # Begin Group "Source Files" # PROP Default_Filter "cpp" # Begin Source File SOURCE=.\Concurrency\CC_Lock.cpp # End Source File # Begin Source File SOURCE=.\Concurrency\CC_LockSet.cpp # End Source File # Begin Source File SOURCE=.\Concurrency\CC_LockSetFactory.cpp # End Source File # Begin Source File SOURCE=.\Concurrency\Concurrency_Utils.cpp # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlC.cpp # End Source File # Begin Source File SOURCE=.\CosConcurrencyControlS.cpp # End Source File # End Group # End Target # End Project