/* -*- C++ -*- */ /** * @file EC_Basic_Factory.h * * $Id$ * * @author Carlos O'Ryan (coryan@cs.wustl.edu) * * Based on previous work by Tim Harrison (harrison@cs.wustl.edu) and * other members of the DOC group. More details can be found in: * * http://doc.ece.uci.edu/~coryan/EC/index.html */ #ifndef TAO_EC_BASIC_FACTORY_H #define TAO_EC_BASIC_FACTORY_H #include /**/ "ace/pre.h" #include "EC_Factory.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ /** * @class TAO_EC_Basic_Factory * * @brief The factory for a simple event channel. * * An slightly more advanced configuration than the * EC_Null_Factory, this class configure an event channel that can * support filtering and correlation. Still dispatching is not * prioritized and all the filtering is done at the consumer level. * A fixed POA is used for servant activation. * This object creates a single instance of the Supplier * */ class TAO_RTEvent_Export TAO_EC_Basic_Factory : public TAO_EC_Factory { public: /// Constructor TAO_EC_Basic_Factory (void); /// destructor... virtual ~TAO_EC_Basic_Factory (void); // = The EC_Factory methods virtual TAO_EC_Dispatching* create_dispatching (TAO_EC_Event_Channel_Base*); virtual void destroy_dispatching (TAO_EC_Dispatching*); virtual TAO_EC_Filter_Builder* create_filter_builder (TAO_EC_Event_Channel_Base*); virtual void destroy_filter_builder (TAO_EC_Filter_Builder*); virtual TAO_EC_Supplier_Filter_Builder* create_supplier_filter_builder (TAO_EC_Event_Channel_Base*); virtual void destroy_supplier_filter_builder (TAO_EC_Supplier_Filter_Builder*); virtual TAO_EC_ConsumerAdmin* create_consumer_admin (TAO_EC_Event_Channel_Base*); virtual void destroy_consumer_admin (TAO_EC_ConsumerAdmin*); virtual TAO_EC_SupplierAdmin* create_supplier_admin (TAO_EC_Event_Channel_Base*); virtual void destroy_supplier_admin (TAO_EC_SupplierAdmin*); virtual TAO_EC_ProxyPushSupplier* create_proxy_push_supplier (TAO_EC_Event_Channel_Base*); virtual void destroy_proxy_push_supplier (TAO_EC_ProxyPushSupplier*); virtual TAO_EC_ProxyPushConsumer* create_proxy_push_consumer (TAO_EC_Event_Channel_Base*); virtual void destroy_proxy_push_consumer (TAO_EC_ProxyPushConsumer*); virtual TAO_EC_Timeout_Generator* create_timeout_generator (TAO_EC_Event_Channel_Base*); virtual void destroy_timeout_generator (TAO_EC_Timeout_Generator*); virtual TAO_EC_ObserverStrategy* create_observer_strategy (TAO_EC_Event_Channel_Base*); virtual void destroy_observer_strategy (TAO_EC_ObserverStrategy*); virtual TAO_EC_Scheduling_Strategy* create_scheduling_strategy (TAO_EC_Event_Channel_Base*); virtual void destroy_scheduling_strategy (TAO_EC_Scheduling_Strategy*); virtual TAO_EC_ProxyPushConsumer_Collection* create_proxy_push_consumer_collection (TAO_EC_Event_Channel_Base*); virtual void destroy_proxy_push_consumer_collection (TAO_EC_ProxyPushConsumer_Collection*); virtual TAO_EC_ProxyPushSupplier_Collection* create_proxy_push_supplier_collection (TAO_EC_Event_Channel_Base*); virtual void destroy_proxy_push_supplier_collection (TAO_EC_ProxyPushSupplier_Collection*); virtual ACE_Lock* create_consumer_lock (void); virtual void destroy_consumer_lock (ACE_Lock*); virtual ACE_Lock* create_supplier_lock (void); virtual void destroy_supplier_lock (ACE_Lock*); virtual TAO_EC_ConsumerControl* create_consumer_control (TAO_EC_Event_Channel_Base*); virtual void destroy_consumer_control (TAO_EC_ConsumerControl*); virtual TAO_EC_SupplierControl* create_supplier_control (TAO_EC_Event_Channel_Base*); virtual void destroy_supplier_control (TAO_EC_SupplierControl*); }; #if defined (__ACE_INLINE__) #include "EC_Basic_Factory.i" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* TAO_EC_BASIC_FACTORY_H */