// -*- C++ -*- /** * @file EC_Event_Channel.h * * $Id$ * * @author Carlos O'Ryan (coryan@cs.wustl.edu) * @author Marina Spivak (marina@atdesk.com) * @author Jason Smith (jason@atdesk.com) * * Based on previous work by Tim Harrison (harrison@cs.wustl.edu) and * other members of the DOC group. More details can be found in: * * http://doc.ece.uci.edu/~coryan/EC/index.html */ #ifndef TAO_EC_EVENT_CHANNEL_H #define TAO_EC_EVENT_CHANNEL_H #include /**/ "ace/pre.h" #include "EC_Event_Channel_Base.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ TAO_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class TAO_EC_Event_Channel * * @brief The RtecEventChannelAdmin::EventChannel implementation. * * This class is the Mediator between all the classes in the EC * implementation, its main task is to redirect the messages to * the right components, to hold and manage the lifetime of the * long lived objects (Timer_Module, SupplierAdmin, * ConsumerAdmin and Dispatching) and to provide a simpler * interface to the EC_Factory. */ class TAO_RTEvent_Serv_Export TAO_EC_Event_Channel : public TAO_EC_Event_Channel_Base { public: /** * constructor * If @a own_factory is not 0 it assumes ownership of the factory. * If the @a factory is nil it uses the Service_Configurator to load * the Factory, if not found it uses TAO_EC_Default_Factory */ TAO_EC_Event_Channel (const TAO_EC_Event_Channel_Attributes& attributes, TAO_EC_Factory* factory = 0, int own_factory = 0); }; TAO_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* TAO_EC_EVENT_CHANNEL_H */