// $Id$ #include "orbsvcs/Notify/PropertySeq.h" #if ! defined (__ACE_INLINE__) #include "orbsvcs/Notify/PropertySeq.inl" #endif /* __ACE_INLINE__ */ TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO_Notify_PropertySeq::TAO_Notify_PropertySeq (void) { } TAO_Notify_PropertySeq::~TAO_Notify_PropertySeq () { } int TAO_Notify_PropertySeq::init (const CosNotification::PropertySeq& prop_seq) { ACE_CString name; for (CORBA::ULong i = 0; i < prop_seq.length (); ++i) { name = prop_seq[i].name.in (); if (this->property_map_.rebind (name, prop_seq[i].value) == -1) return -1; } // Note call to rebind. This allows to call to set updates. return 0; } int TAO_Notify_PropertySeq::populate (CosNotification::PropertySeq_var& prop_seq) const { PROPERTY_MAP::CONST_ITERATOR iterator (this->property_map_); int index = prop_seq->length (); prop_seq->length (static_cast (index + this->property_map_.current_size ())); for (PROPERTY_MAP::ENTRY *entry = 0; iterator.next (entry) != 0; iterator.advance (), ++index) { (*prop_seq)[index].name = CORBA::string_dup (entry->ext_id_.c_str ()); (*prop_seq)[index].value = entry->int_id_; } return 0; } void TAO_Notify_PropertySeq::add(const ACE_CString& name, const CORBA::Any& val) { int ret = this->property_map_.rebind (name, val); ACE_ASSERT(ret >= 0); ACE_UNUSED_ARG (ret); // because the assert disappears in release builds } TAO_END_VERSIONED_NAMESPACE_DECL