// -*- C++ -*- //============================================================================= /** * @file DynSched.inl * * $Id$ * * @author Chris Gill */ //============================================================================= TAO_BEGIN_VERSIONED_NAMESPACE_DECL //////////////////////////// // Class ACE_DynScheduler // //////////////////////////// ACE_INLINE ACE_DynScheduler::Preemption_Priority ACE_DynScheduler::minimum_priority_queue () const { return minimum_priority_queue_; } // This is intended for use by the Event Channel, so it can determine the // number of priority dispatch queues to create. // = Access the number of tasks. ACE_INLINE u_int ACE_DynScheduler::tasks () const { return tasks_; } // = Access the number of threads. ACE_INLINE u_int ACE_DynScheduler::threads () const { return threads_; } // = Access the current scheduler status. ACE_INLINE ACE_DynScheduler::status_t ACE_DynScheduler::status () const { return status_; } // = Access the current output (debugging) level. ACE_INLINE u_int ACE_DynScheduler::output_level () const { return output_level_; } // Default is 0; set to 1 to print out schedule, by task. Set // to higher than one for debugging info. // = Set the scheduler output (debugging) level. ACE_INLINE void ACE_DynScheduler::output_level (const u_int level) { output_level_ = level; } // the only supported levels are 0 (quiet), 1 (verbose) and 2 // (debug) ACE_INLINE void ACE_DynScheduler::minimum_priority_queue (const Preemption_Priority minimum_priority_queue_number) { minimum_priority_queue_ = minimum_priority_queue_number; } // = Set the number of tasks. ACE_INLINE void ACE_DynScheduler::tasks (const u_int tasks) { tasks_ = tasks; } // = Set the number of threads. // TBD - remove this - allowing the application to modify this is *not* good ACE_INLINE void ACE_DynScheduler::threads (const u_int threads) { threads_ = threads; } // = Set the current scheduler status. ACE_INLINE void ACE_DynScheduler::status (const status_t new_status) { status_ = new_status; } ACE_INLINE u_long ACE_DynScheduler::min_dispatch_id () const { return min_dispatch_id_; } ACE_INLINE u_long ACE_DynScheduler::max_dispatch_id () const { return max_dispatch_id_; } TAO_END_VERSIONED_NAMESPACE_DECL