/* -*- C++ -*- */ //============================================================================= /** * @file Buffer_Allocator_T.h * * $Id$ * * @author Johnny Willemsen (jwillemsen@remedy.nl) */ //============================================================================= #ifndef TAO_BUFFER_ALLOCATOR_T_H #define TAO_BUFFER_ALLOCATOR_T_H #include /**/ "ace/pre.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/Allocator.h" namespace TAO { /** * @class TAO_Buffer_Allocator * * @brief Generic buffer allocator for TAO * * handler_type is the type of object to allocator, alloc_type is the type * of allocator to be used to allocate the object. */ template class TAO_Buffer_Allocator : public TAO_Allocator { public: typedef handler_type HANDLER_TYPE; typedef alloc_type ALLOC_TYPE; TAO_Buffer_Allocator (alloc_type *allocator); virtual handler_type *allocate (void); virtual void release (handler_type *ptr); private: alloc_type* allocator_; }; } #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "tao/Buffer_Allocator_T.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) #pragma implementation ("Buffer_Allocator_T.cpp") #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ #include /**/ "ace/post.h" #endif /* TAO_BUFFER_ALLOCATOR_T_H */