// -*- C++ -*- // // $Id$ TAO_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE TAO::CSD::TP_Strategy::TP_Strategy(Thread_Counter num_threads, bool serialize_servants) : num_threads_(num_threads), serialize_servants_(serialize_servants) { // Assumes that num_threads > 0. } ACE_INLINE void TAO::CSD::TP_Strategy::set_num_threads(Thread_Counter num_threads) { // Simple Mutator. Assumes that num_threads > 0. this->num_threads_ = num_threads; } ACE_INLINE void TAO::CSD::TP_Strategy::set_servant_serialization(bool serialize_servants) { // Simple Mutator. this->serialize_servants_ = serialize_servants; } TAO_END_VERSIONED_NAMESPACE_DECL