//$Id$ #include "FlResource_Loader.h" #include "ORB_Core.h" #include "FlResource_Factory.h" ACE_RCSID( TAO_FlResource, FlResource_Loader, "$Id$"); namespace TAO { FlResource_Loader::FlResource_Loader () { FlResource_Factory *tmp = 0; ACE_NEW (tmp, FlResource_Factory ()); TAO_ORB_Core::set_gui_resource_factory( tmp ); } FlResource_Loader::~FlResource_Loader () { } }