// This may look like C, but it's really -*- C++ -*- // =================================================================== /** * @file IIOP_Connection_Handler.h * * $Id$ * * @author Originally by Chris Cleeland as IIOP_Connect.h * @author modified by Balachandran Natarajan */ // =================================================================== #ifndef TAO_IIOP_CONNECTION_HANDLER_H #define TAO_IIOP_CONNECTION_HANDLER_H #include "ace/pre.h" #include "ace/Reactor.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) #pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Acceptor.h" #include "tao/corbafwd.h" #include "tao/Wait_Strategy.h" #include "tao/Connection_Handler.h" #include "tao/IIOP_Transport.h" #include "tao/IIOPC.h" // Forward Decls class TAO_Pluggable_Messaging; // **************************************************************** /** * @class TAO_IIOP_Properties * * @brief TCP protocol properties specification for a set of * connections. * */ class TAO_Export TAO_IIOP_Properties { public: int send_buffer_size; int recv_buffer_size; int no_delay; }; // **************************************************************** /** * @class TAO_IIOP_Connection_Handler * * @brief Handles requests on a single connection. * * The Connection handler which is common for the Acceptor and * the Connector */ class TAO_Export TAO_IIOP_Connection_Handler : public TAO_IIOP_SVC_HANDLER, public TAO_Connection_Handler { public: TAO_IIOP_Connection_Handler (ACE_Thread_Manager* t = 0); /// Constructor. parameter is used by the Acceptor to pass the /// protocol configuration properties for this connection. TAO_IIOP_Connection_Handler (TAO_ORB_Core *orb_core, CORBA::Boolean flag, void *arg); /// Destructor. ~TAO_IIOP_Connection_Handler (void); /// Called by the when the handler is completely /// connected. Argument is unused. virtual int open (void *); /// = Active object activation method. virtual int activate (long flags = THR_NEW_LWP, int n_threads = 1, int force_active = 0, long priority = ACE_DEFAULT_THREAD_PRIORITY, int grp_id = -1, ACE_Task_Base *task = 0, ACE_hthread_t thread_handles[] = 0, void *stack[] = 0, size_t stack_size[] = 0, ACE_thread_t thread_names[] = 0); /// Only used when the handler is turned into an active object by /// calling . This serves as the event loop in such cases. virtual int svc (void); /// Perform appropriate closing. virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::NULL_MASK); /// Send a TRUE value to the reactor, so that the reactor does not /// resume the handler virtual int resume_handler (void); /// Use peer() to drain the outgoing message queue virtual int handle_output (ACE_HANDLE); /// Add ourselves to Cache. int add_transport_to_cache (void); /// Process the int process_listen_point_list (IIOP::ListenPointList &listen_list); protected: /// = Event Handler overloads /// Reads a message from the , dispatching and servicing it /// appropriately. /// handle_input() just delegates on handle_input_i() which timeouts /// after , this is used in thread-per-connection to /// ensure that server threads eventually exit. virtual int handle_input (ACE_HANDLE = ACE_INVALID_HANDLE); /// Connection Handler overloads /// Perform appropriate closing. void handle_close_i (void); private: /// TCP configuration for this connection. TAO_IIOP_Properties *tcp_properties_; }; #if defined (__ACE_INLINE__) #include "tao/IIOP_Connection_Handler.i" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* TAO_IIOP_CONNECTION_HANDLER_H */