// This may look like C, but it's really -*- C++ -*- // =================================================================== /** * @file IIOP_Connection_Handler.h * * $Id$ * * @author Originally by Chris Cleeland as IIOP_Connect.h * @author modified by Balachandran Natarajan */ // =================================================================== #ifndef TAO_IIOP_CONNECTION_HANDLER_H #define TAO_IIOP_CONNECTION_HANDLER_H #include /**/ "ace/pre.h" #include "ace/Svc_Handler.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) #pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/SOCK_Stream.h" #include "tao/Connection_Handler.h" #include "tao/Basic_Types.h" // Service Handler for this transport typedef ACE_Svc_Handler TAO_IIOP_SVC_HANDLER; #if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT template class TAO_Export ACE_Svc_Handler; #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */ namespace IIOP { class ListenPointList; } // Forward Decls class TAO_Pluggable_Messaging; // **************************************************************** /** * @class TAO_IIOP_Properties * * @brief TCP protocol properties specification for a set of * connections. * */ #define IPDSFIELD_DSCP_DEFAULT 0x00 class TAO_Export TAO_IIOP_Properties { public: int send_buffer_size; int recv_buffer_size; int no_delay; int enable_network_priority; }; // **************************************************************** /** * @class TAO_IIOP_Connection_Handler * * @brief Handles requests on a single connection. * * The Connection handler which is common for the Acceptor and * the Connector */ class TAO_Export TAO_IIOP_Connection_Handler : public TAO_IIOP_SVC_HANDLER, public TAO_Connection_Handler { public: TAO_IIOP_Connection_Handler (ACE_Thread_Manager * = 0); /// Constructor. parameter is used by the Acceptor to pass the /// protocol configuration properties for this connection. TAO_IIOP_Connection_Handler (TAO_ORB_Core *orb_core, CORBA::Boolean flag, void *arg); /// Destructor. ~TAO_IIOP_Connection_Handler (void); /// Called by the when the handler is completely /// connected. Argument is unused. virtual int open (void *); /// Close called by the Acceptor or Connector when connection /// establishment fails. int close (u_long = 0); //@{ /** @name Event Handler overloads */ virtual int resume_handler (void); virtual int close_connection (void); virtual int handle_input (ACE_HANDLE); virtual int handle_output (ACE_HANDLE); virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask); virtual int handle_timeout (const ACE_Time_Value ¤t_time, const void *act = 0); //@} /// Add ourselves to Cache. int add_transport_to_cache (void); /// Process the int process_listen_point_list (IIOP::ListenPointList &listen_list); ///Check if network priority needs to be enabled int enable_network_priority (void); ///Set the Diff-Serv codepoint if the Policy dicates the setting of Network Priority int set_dscp_codepoint (void); int set_dscp_codepoint (int tos); /// Update the tcp properties of the hanlder to the most recent /// properties set after the last invocation virtual void update_protocol_properties (int send_buffer_size, int recv_buffer_size, int no_delay, int enable_network_priority); virtual int open_handler (void *); protected: /// Constructor that could be used by the derived classes. /** * Sometimes new pluggbale protocols which have similarties with * IIOP may be tempted to this class for their use. Classical * example being that of IIOP_SSL_Connection_Handler. This * constructor just initializes its base class and sets all of its * contents to the default value, if any */ TAO_IIOP_Connection_Handler (TAO_ORB_Core *orb_core, void *arg); //@{ /** * @name TAO_Connection Handler overloads */ virtual int release_os_resources (void); //@} private: /// TCP configuration for this connection. TAO_IIOP_Properties tcp_properties_; /// Stores the type of service value. int dscp_codepoint_; }; #if defined (__ACE_INLINE__) #include "tao/IIOP_Connection_Handler.i" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* TAO_IIOP_CONNECTION_HANDLER_H */