// -*- C++ -*- //============================================================================= /** * @file Incoming_Message_Queue.h * * $Id$ * * @author Balachandran Natarajan */ //============================================================================= #ifndef TAO_INCOMING_MESSAGE_QUEUE_H #define TAO_INCOMING_MESSAGE_QUEUE_H #include "ace/pre.h" #include "Pluggable_Messaging_Utils.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ /// Forward declarations class ACE_Data_Block; class TAO_ORB_Core; class TAO_Queued_Data; class TAO_Transport; /** * @class TAO_Incoming_Message_Queue * * @brief A queue of the messages in the incoming data path. * * Please read the documentation in the TAO_Transport class to find * out more about the design of the incoming data path. * * Under certain conditions TAO may have to maintain a queue * per-connection. This queue is drained by the pluggable * protocols framework, normally under control of the ACE_Reactor, but * other configurations are conceivable. * * The memory that is allocated for holding the messages comes from * the global pool for the following reasons * * - the thread that reads a part of the message would not be the same * thread that reads and fills the rest of the message * - the thread that actually processes the message can be totally * different. * */ class TAO_Export TAO_Incoming_Message_Queue { public: /// Contructor. TAO_Incoming_Message_Queue (TAO_ORB_Core *orb_core); /// Destructor. ~TAO_Incoming_Message_Queue (void); /// Adding and deleting a node from the queue. TAO_Queued_Data *dequeue_head (void); TAO_Queued_Data *dequeue_tail (void); int enqueue_tail (TAO_Queued_Data *nd); /// Copy message from to the tail of the queue. The size /// of message that is copied to the tail node is returned. The /// number of bytes copied depends on the amount of bytes needed to /// make the tail node consistent. size_t copy_tail (ACE_Message_Block &block); /// Return the length of the queue.. CORBA::ULong queue_length (void); /// Methods for sanity check. Checks to see whether the node on the /// head or tail is complete or not and ready for further /// processing. int is_tail_complete (void); int is_head_complete (void); /// This method checks whether the last message that was queued up /// was fragmented... int is_tail_fragmented (void); /// Return the size of data that is missing in tail of the queue. size_t missing_data_tail (void) const; /// void missing_data (size_t data); private: friend class TAO_Transport; /// Make a node for the queue. TAO_Queued_Data *get_node (void); private: /// A circular linked listof messages that await processing TAO_Queued_Data *queued_data_; /// The size of the queue CORBA::ULong size_; /// Copy of our ORB Core TAO_ORB_Core *orb_core_; }; /************************************************************************/ /** * @class TAO_Queued_Data * * @brief Represents a node in the queue of incoming messages. * * This class contains necessary information about a message that is * stored in the queue. Such a node can be used by the incoming thread * from the reactor to dequeue and process the message by sending it * to the higher layers of the ORB. */ class TAO_Export TAO_Queued_Data { public: /// Default Constructor TAO_Queued_Data (void); /// Constructor. TAO_Queued_Data (ACE_Message_Block *mb); /// Copy constructor. TAO_Queued_Data (const TAO_Queued_Data &qd); /// Creation and deletion of a node in the queue. static TAO_Queued_Data* get_queued_data (void); static void release (TAO_Queued_Data *qd); /// Duplicate ourselves. This creates a copy of ourselves on the /// heap and returns a pointer to the duplicated node. static TAO_Queued_Data* duplicate (TAO_Queued_Data &qd); /// The message block that contains the message. ACE_Message_Block *msg_block_; /// Data missing in the above message that hasn't been read or /// processed yet. CORBA::Long missing_data_; /// The byte order of the message that is stored in the node.. CORBA::Octet byte_order_; /// Many protocols like GIOP have a major and minor version /// information that would be needed to read and decipher the /// message. CORBA::Octet major_version_; CORBA::Octet minor_version_; /// Some messages can be fragmented by the protocol (this is an ORB /// level fragmentation on top of the TCP/IP fragmentation. This /// member indicates whether the message that we have recd. and /// queue already has more fragments that is missing.. CORBA::Octet more_fragments_; /// The message type of the message TAO_Pluggable_Message_Type msg_type_; /// Pounter to the next element in the queue. TAO_Queued_Data *next_; private: /// Replace the datablock with a one allocated on the heap or /// allocator static void replace_data_block (ACE_Message_Block &mb); }; #if defined (__ACE_INLINE__) # include "Incoming_Message_Queue.inl" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /*TAO_INCOMING_MESSAGE_QUEUE_H*/