// -*- C++ -*- //============================================================================= /** * @file Incoming_Message_Queue.h * * $Id$ * * @author Balachandran Natarajan */ //============================================================================= #ifndef TAO_INCOMING_MESSAGE_QUEUE_H #define TAO_INCOMING_MESSAGE_QUEUE_H #include /**/ "ace/pre.h" #include "tao/Pluggable_Messaging_Utils.h" #include "ace/Message_Block.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Allocator; ACE_END_VERSIONED_NAMESPACE_DECL TAO_BEGIN_VERSIONED_NAMESPACE_DECL class TAO_ORB_Core; class TAO_Queued_Data; class TAO_Transport; /** * @class TAO_Incoming_Message_Queue * * @brief A queue of the messages in the incoming data path. * * Please read the documentation in the TAO_Transport class to find * out more about the design of the incoming data path. * * Under certain conditions TAO may have to maintain a queue * per-connection. This queue is drained by the pluggable * protocols framework, normally under control of the ACE_Reactor, but * other configurations are conceivable. * * The memory that is allocated for holding the messages comes from * the global pool for the following reasons * * - the thread that reads a part of the message would not be the same * thread that reads and fills the rest of the message * - the thread that actually processes the message can be totally * different. * */ class TAO_Export TAO_Incoming_Message_Queue { public: /// Constructor. TAO_Incoming_Message_Queue (TAO_ORB_Core *orb_core); /// Destructor. ~TAO_Incoming_Message_Queue (void); /// Adding and deleting a node from the queue. TAO_Queued_Data *dequeue_head (void); TAO_Queued_Data *dequeue_tail (void); int enqueue_tail (TAO_Queued_Data *nd); /// Return the length of the queue.. CORBA::ULong queue_length (void); private: friend class TAO_Transport; private: /*! \brief A circular linked list of messages awaiting processing. \a last_message_added_ points to the most recent message added to the list. The earliest addition can be easily accessed via \a last_message_added_->next_. */ TAO_Queued_Data *last_added_; /// The size of the queue CORBA::ULong size_; /// Copy of our ORB Core TAO_ORB_Core *orb_core_; }; /// Constant value indicating that the correct value is unknown yet, /// probably parsing the header failed due to insufficient data in buffer. const size_t TAO_MISSING_DATA_UNDEFINED = ~((size_t) 0); // MAX_SIZE_T /************************************************************************/ /** * @class TAO_Queued_Data * * @brief Represents a node in the queue of incoming messages. * * This class contains necessary information about a message that is * stored in the queue. Such a node can be used by the incoming thread * from the reactor to dequeue and process the message by sending it * to the higher layers of the ORB. * * The ACE_Message_Block contained within this class may contain a chain * of message blocks (usually when GIOP fragments are involved). In that * case consolidate () needs to be called prior to being sent to higher * layers of the ORB when the GIOP fragment chain is complete. */ class TAO_Export TAO_Queued_Data { public: /// Default Constructor TAO_Queued_Data (ACE_Allocator *alloc = 0); /// Constructor. TAO_Queued_Data (ACE_Message_Block *mb, ACE_Allocator *alloc = 0); /// Copy constructor. TAO_Queued_Data (const TAO_Queued_Data &qd); /// Creation of a node in the queue. static TAO_Queued_Data* make_queued_data (ACE_Allocator *alloc = 0); /// Deletion of a node from the queue. static void release (TAO_Queued_Data *qd); /// Duplicate ourselves. This creates a copy of ourselves on the /// heap and returns a pointer to the duplicated node. static TAO_Queued_Data* duplicate (TAO_Queued_Data &qd); /// Consolidate this fragments chained message blocks into one. /// @return -1 if consolidation failed, eg out or memory, otherwise 0 int consolidate (void); public: /// The message block that contains the message. ACE_Message_Block *msg_block_; /*! @name Missing Data details The \a missing_data_ member contains the number of bytes of data missing from \a msg_block_. */ //@{ /*! Data missing in the above message that hasn't been read or processed yet, the value TAO_MISSING_DATA_UNDEFINED indicates it hasn't been processed yet, otherwise greater or equal zero. */ size_t missing_data_; //@} /// Many protocols like GIOP have a major and minor version /// information that would be needed to read and decipher the /// message. CORBA::Octet major_version_; CORBA::Octet minor_version_; /// The byte order of the message that is stored in the node. CORBA::Octet byte_order_; /// Some messages can be fragmented by the protocol (this is an ORB /// level fragmentation on top of the TCP/IP fragmentation. This /// member indicates whether the message that we have recd. and /// queue already has more fragments that is missing.. CORBA::Octet more_fragments_; /// The message type of the message TAO_Pluggable_Message_Type msg_type_; /// Pounter to the next element in the queue. TAO_Queued_Data *next_; private: /// Replace the datablock with a one allocated on the heap or /// allocator static void replace_data_block (ACE_Message_Block &mb); private: /// The allocator used to allocate this class. ACE_Allocator *allocator_; }; TAO_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) # include "Incoming_Message_Queue.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /*TAO_INCOMING_MESSAGE_QUEUE_H*/