// -*- C++ -*- // $Id$ #include "tao/LF_Event.h" #include "tao/LF_Follower.h" #include "tao/Leader_Follower.h" #if !defined (__ACE_INLINE__) # include "tao/LF_Event.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID(tao, LF_Event, "$Id$") TAO_LF_Event::TAO_LF_Event (void) : state_ (TAO_LF_Event::LFS_IDLE) , follower_ (0) { } TAO_LF_Event::~TAO_LF_Event (void) { } void TAO_LF_Event::state_changed (int new_state) { if (this->follower_ == 0) { this->state_changed_i (new_state); } else { TAO_Leader_Follower &leader_follower = this->follower_->leader_follower (); ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, leader_follower.lock ()); if (is_state_final ()== 0 && this->follower_ != 0) { this->state_changed_i (new_state); this->follower_->signal (); } } } void TAO_LF_Event::state_changed_i (int new_state) { if (this->state_ == new_state) return; // Validate the state change if (this->state_ == TAO_LF_Event::LFS_IDLE) { // From the LFS_IDLE state we can only become active. if (new_state == TAO_LF_Event::LFS_ACTIVE || new_state == TAO_LF_Event::LFS_CONNECTION_CLOSED) this->state_ = new_state; return; } else if (this->state_ == TAO_LF_Event::LFS_ACTIVE) { // From LFS_ACTIVE we can only move to a few states if (new_state != TAO_LF_Event::LFS_IDLE) { if (new_state == TAO_LF_Event::LFS_CONNECTION_CLOSED) { this->state_ = TAO_LF_Event::LFS_FAILURE; } else { this->state_ = new_state; } } return; } else if (this->state_ == TAO_LF_Event::LFS_SUCCESS || this->state_ == TAO_LF_Event::LFS_CONNECTION_CLOSED) { // From the two states above we can go back to ACTIVE, as when a // request is restarted. if (new_state == TAO_LF_Event::LFS_ACTIVE) { this->state_ = new_state; } return; } else /* if (this->state_ == TAO_LF_Event::LFS_TIMEOUT || FAILURE ) */ { // Other states are final... } } int TAO_LF_Event::successful (void) const { return this->state_ == TAO_LF_Event::LFS_SUCCESS; } int TAO_LF_Event::error_detected (void) const { return (this->state_ == TAO_LF_Event::LFS_FAILURE || this->state_ == TAO_LF_Event::LFS_TIMEOUT || this->state_ == TAO_LF_Event::LFS_CONNECTION_CLOSED); }