// This may look like C, but it's really -*- C++ -*- //============================================================================= /** * @file Muxed_TMS.h * * $Id$ * * @author Alexander Babu Arulanthu */ //============================================================================= #ifndef TAO_MUXED_TMS_H #define TAO_MUXED_TMS_H #include "ace/pre.h" #include "tao/Transport_Mux_Strategy.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Functor.h" #include "ace/Hash_Map_Manager.h" class TAO_Pluggable_Reply_Params; /** * @class TAO_Muxed_TMS * * Using this strategy a single connection can have multiple * outstanding requests. * @@ Can the performance of the demuxer be made more predictable, * for example, using the request id as an active demux key? * NOTE: check the OMG resolutions about bidirectional * connections, it is possible that the request ids can only * assume even or odd values. */ class TAO_Export TAO_Muxed_TMS : public TAO_Transport_Mux_Strategy { public: /// Constructor. TAO_Muxed_TMS (TAO_Transport *transport); /// Destructor. virtual ~TAO_Muxed_TMS (void); /// Generate and return an unique request id for the current /// invocation. virtual CORBA::ULong request_id (void); // = Please read the documentation in the TAO_Transport_Mux_Strategy // class. virtual int bind_dispatcher (CORBA::ULong request_id, TAO_Reply_Dispatcher *rh); virtual void unbind_dispatcher (CORBA::ULong request_id); virtual int dispatch_reply (TAO_Pluggable_Reply_Params ¶ms); virtual int idle_after_send (void); virtual int idle_after_reply (void); virtual void connection_closed (void); protected: /// Lock to protect the state of this class TAO_SYNCH_MUTEX lock_; /// Used to generate a different request_id on each call to /// request_id(). CORBA::ULong request_id_generator_; typedef ACE_Hash_Map_Manager_Ex , ACE_Equal_To , ACE_Null_Mutex> REQUEST_DISPATCHER_TABLE; /// Table of pairs. REQUEST_DISPATCHER_TABLE dispatcher_table_; /// Keep track of the orb core pointer. We need to this to create the /// Reply Dispatchers. TAO_ORB_Core *orb_core_; // @@ Commented for the time being, let the commented line stay for // sometime - Bala // TAO_GIOP_Message_State *message_state_; // Message state where the current input message is being read. This // is created at start of each incoming message. When that message // is read, the message is processed and for the next message a new // message state is created. // @@ Having members of type TAO_GIOP* indicates that we // (Transport_Mux_Strategy) are aware of the underlying messaging // protocol. But for the present let us close our eyes till we are // able to iterate on a use case - Bala. }; #include "ace/post.h" #endif /* MUXED_TMS_H */