// This may look like C, but it's really -*- C++ -*- // $Id$ // ============================================================================ // // = LIBRARY // TAO // // = FILENAME // object.h // // = DESCRIPTION // Header file for Win32 interface to CORBA's base "Object" type. // // A "Object" is an entity that can be the target of an invocation // using an ORB. All CORBA objects provide this functionality. // See the CORBA 2.0 specification for details. // // = AUTHOR // Portions Copyright 1994-1995 by Sun Microsystems Inc. // Portions Copyright 1997 by Washington University // // ============================================================================ #ifndef TAO_CORBA_OBJECT_H #define TAO_CORBA_OBJECT_H #include "tao/corbafwd.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ class TAO_ServantBase; class TAO_Stub; class TAO_Export CORBA_Object { public: virtual ~CORBA_Object (void); // destructor static CORBA_Object_ptr _duplicate (CORBA_Object_ptr obj); // increment the ref count static CORBA_Object_ptr _nil (void); // return a NUL object static CORBA_Object_ptr _narrow (CORBA_Object_ptr obj, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); static CORBA_Object_ptr _unchecked_narrow (CORBA_Object_ptr obj, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // no-op it is just here to simplify some templates. // These calls correspond to over-the-wire operations, or at least // do so in many common cases. The normal implementation assumes a // particular simple, efficient, protocol-neutral interface for // making such calls, but may be overridden when it appears // appropriate. virtual CORBA::Boolean _is_a (const CORBA::Char *logical_type_id, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // determine if we are of the type specified by the "logical_type_id" virtual const char* _interface_repository_id (void) const; // The repository ID for the most derived class, this is an // implementation method and does no remote invocations! virtual TAO_ServantBase *_servant (void) const; // return the associated servant (if one exists) virtual CORBA::Boolean _is_collocated (void) const; // are we collocated with the servant? #if !defined (TAO_HAS_MINIMUM_CORBA) virtual CORBA::Boolean _non_existent (CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); virtual CORBA::ImplementationDef_ptr _get_implementation (CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // This method is deprecated in the CORBA 2.2 spec, we just return 0 // every time. virtual CORBA::InterfaceDef_ptr _get_interface (CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // Interface repository related operations. // DII operations to create a request. // // The mapping for create_request is split into two forms, // corresponding to the two usage styles described in CORBA section // 6.2.1. virtual void _create_request (CORBA::Context_ptr ctx, const CORBA::Char *operation, CORBA::NVList_ptr arg_list, CORBA::NamedValue_ptr result, CORBA::Request_ptr &request, CORBA::Flags req_flags, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); virtual void _create_request (CORBA::Context_ptr ctx, const CORBA::Char *operation, CORBA::NVList_ptr arg_list, CORBA::NamedValue_ptr result, CORBA::ExceptionList_ptr exclist, CORBA::ContextList_ptr ctxtlist, CORBA::Request_ptr &request, CORBA::Flags req_flags, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // The default implementation of this method uses the same simple, // multi-protocol remote invocation interface as is assumed by the // calls above ... that's how it can have a default implementation. virtual CORBA::Request_ptr _request (const CORBA::Char *operation, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // DII operation to create a request. #endif /* TAO_HAS_MINIMUM_CORBA */ #if (TAO_HAS_CORBA_MESSAGING == 1) CORBA::Policy_ptr _get_policy ( CORBA::PolicyType type, CORBA::Environment &ACE_TRY_ENV = TAO_default_environment () ); CORBA::Policy_ptr _get_client_policy ( CORBA::PolicyType type, CORBA::Environment &ACE_TRY_ENV = TAO_default_environment () ); CORBA::Object_ptr _set_policy_overrides ( const CORBA::PolicyList & policies, CORBA::SetOverrideType set_add, CORBA::Environment &ACE_TRY_ENV = TAO_default_environment () ); CORBA::PolicyList * _get_policy_overrides ( const CORBA::PolicyTypeSeq & types, CORBA::Environment &ACE_TRY_ENV = TAO_default_environment () ); CORBA::Boolean _validate_connection ( CORBA::PolicyList_out inconsistent_policies, CORBA::Environment &ACE_TRY_ENV = TAO_default_environment () ); #endif /* TAO_HAS_CORBA_MESSAGING == 1 */ virtual CORBA::ULong _hash (CORBA::ULong maximum, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // Return a (potentially non-unique) hash value for this object. // This method relies on the representation of the object // reference's private state. Since that changes easily (when // different ORB protocols are in use) there is no default // implementation. virtual CORBA::Boolean _is_equivalent (CORBA::Object_ptr other_obj, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()) ACE_THROW_SPEC (()); // Try to determine if this object is the same as . This // method relies on the representation of the object reference's // private state. Since that changes easily (when different ORB // protocols are in use) there is no default implementation. virtual TAO_ObjectKey *_key (CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()); // Return the object key as an out parameter. Caller should release // return value when finished with it. virtual const TAO_ObjectKey &_object_key (void); // Return a reference to the object key of profile in-use. // If there's no in-use profile, then the program will // probably crash. This method does not create a new copy. #if !defined(__GNUC__) || __GNUC__ > 2 || __GNUC_MINOR__ >= 8 typedef CORBA_Object_ptr _ptr_type; typedef CORBA_Object_var _var_type; #endif /* __GNUC__ */ // Useful for template programming. // = TAO extensions // = Reference count managment. CORBA::ULong _incr_refcnt (void); // Increment the reference count. CORBA::ULong _decr_refcnt (void); // Decrement the reference count. CORBA_Object (TAO_Stub *p = 0, TAO_ServantBase *servant = 0, CORBA::Boolean collocated = 0); // constructor virtual TAO_Stub *_stubobj (void) const; // get the underlying stub object virtual void _use_locate_requests (CORBA::Boolean use_it); // the the object to use a locate request for the first call to // the object protected: TAO_ServantBase *servant_; // Servant pointer. It is 0 except for collocated objects. CORBA::Boolean is_collocated_; // Flag to indicate collocation. It is 0 except for collocated // objects. private: TAO_Stub *protocol_proxy_; // Pointer to the protocol-specific "object" containing important // profiling information regarding this proxy. // The protocol proxy is (potentially) shared among several // CORBA_Objects CORBA::ULong refcount_; // Number of outstanding references to this object. ACE_SYNCH_MUTEX refcount_lock_; // Protect the reference count, this is OK because we do no // duplicates or releases on the critical path. // = Unimplemented methods CORBA_Object (const CORBA_Object &); CORBA_Object &operator = (const CORBA_Object &); }; class TAO_Export CORBA_Object_var { public: CORBA_Object_var (void); // default constructor CORBA_Object_var (CORBA::Object_ptr); CORBA_Object_var (const CORBA_Object_var &); // copy constructor ~CORBA_Object_var (void); // destructor CORBA_Object_var &operator= (CORBA::Object_ptr); CORBA_Object_var &operator= (const CORBA_Object_var &); CORBA::Object_ptr operator-> (void) const; operator const CORBA::Object_ptr &() const; operator CORBA::Object_ptr &(); // in, inout, out, _retn CORBA::Object_ptr in (void) const; CORBA::Object_ptr &inout (void); CORBA::Object_ptr &out (void); CORBA::Object_ptr _retn (void); CORBA::Object_ptr ptr (void) const; private: CORBA::Object_ptr ptr_; }; class TAO_Export CORBA_Object_out { public: CORBA_Object_out (CORBA::Object_ptr &); CORBA_Object_out (CORBA_Object_var &); CORBA_Object_out (const CORBA_Object_out &); CORBA_Object_out &operator= (const CORBA_Object_out &); CORBA_Object_out &operator= (const CORBA_Object_var &); CORBA_Object_out &operator= (CORBA::Object_ptr); operator CORBA::Object_ptr &(); CORBA::Object_ptr &ptr (void); CORBA::Object_ptr operator-> (void); private: CORBA::Object_ptr &ptr_; }; class TAO_Export TAO_Object_Field { // = TITLE // Base class to represent fields (in structures) corresponding to // object references. // // = DESCRIPTION // When an object reference appears in a structure the marshaling // and demarhsaling of the structure gets complicated: // the interpreter can only marshal CORBA_Object_ptr when it // dermarshal it creates on of those objects. // The downcasting to the right type must be executed by classes // with compile-time knowledge of the object type. // The solution addopted in TAO is to create a special manager // class for that field called TAO_Object_Field_T (see // varout.h), this class serves as an abstract interface to // manipulate instances of those classes (by the interpreter, of // course). // public: virtual ~TAO_Object_Field (void); // destructor virtual void _downcast (CORBA_Object* base_ptr, CORBA_Environment &ACE_TRY_ENV = TAO_default_environment ()) = 0; virtual CORBA_Object* _upcast (void) = 0; virtual void _release (void) = 0; }; TAO_Export CORBA::Boolean operator<< (TAO_OutputCDR&, const CORBA_Object*); TAO_Export CORBA::Boolean operator>> (TAO_InputCDR&, CORBA_Object*&); #if defined (__ACE_INLINE__) # include "tao/Object.i" #endif /* __ACE_INLINE__ */ #endif /* TAO_CORBA_OBJECT_H */