// ================================================================ /** * @file Object_Loader.h * * $Id$ * * @author Carlos O'Ryan (coryan@cs.wustl.edu) */ // ================================================================ #ifndef TAO_OBJECT_LOADER_H #define TAO_OBJECT_LOADER_H #include "ace/pre.h" #include "tao/Exception.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Service_Object.h" /** * @class TAO_Object_Loader * * @brief A class to dynamically load object implementations into an * ORB. * * Many services and components of the ORB can be dynamically * loaded, often these components are returned to the application via * an object reference (CORBA::Object_ptr). This class is used to * dynamically load such components, and encapsulate the creation of * the object reference. * */ class TAO_Export TAO_Object_Loader : public ACE_Service_Object { public: /// The destructor virtual ~TAO_Object_Loader (void); /** * Create and activate a new object into the orb. * This method cannot throw any exception, but it can return a nil * object to indicate an error condition. */ virtual CORBA::Object_ptr create_object (CORBA::ORB_ptr orb, int argc, char *argv [], CORBA::Environment &) ACE_THROW_SPEC ((CORBA::SystemException)) = 0; }; #if defined (__ACE_INLINE__) # include "Object_Loader.i" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* TAO_OBJECT_LOADER_H */