// $Id$ #include "tao/corba.h" ACE_RCSID(tao, Operation_Table, "$Id$") // destructor TAO_Operation_Table::~TAO_Operation_Table (void) { } // Template Specialization for char* int ACE_Hash_Map_Manager::equal (const char *const &id1, const char *const &id2) { return ACE_OS::strcmp (id1, id2) == 0; } // Template Specialization for char * u_long ACE_Hash_Map_Manager::hash (const char *const &ext_id) { return ACE::hash_pjw (ext_id); } // constructor TAO_Dynamic_Hash_OpTable::TAO_Dynamic_Hash_OpTable (const TAO_operation_db_entry *db, CORBA::ULong dbsize, CORBA::ULong hashtblsize, ACE_Allocator *alloc) : hash_ (hashtblsize, alloc) { // Iterate thru each entry in the database and bind the operation // name to its corresponding skeleton. for (CORBA::ULong i = 0; i < dbsize; i++) // @@ (ASG): what happens if bind fails ??? if (this->bind (db[i].opname_, db[i].skel_ptr_) == -1) ACE_ERROR ((LM_DEBUG, "(%P|%t) %p\n", "bind failed")); } TAO_Dynamic_Hash_OpTable::~TAO_Dynamic_Hash_OpTable (void) { // Initialize an iterator. We need to go thru each entry and free // up storage allocated to hold the external ids. In this case, // these are strings. OP_MAP_MANAGER::ITERATOR iterator (this->hash_); for (OP_MAP_MANAGER::ENTRY *entry = 0; iterator.next (entry) != 0; iterator.advance ()) { // We had allocated memory and stored the string. So we free the // memory. CORBA::string_free ((char *) entry->ext_id_); entry->ext_id_ = 0; // We do not own this. So we just set it to 0. entry->int_id_ = 0; } } int TAO_Dynamic_Hash_OpTable::bind (const char *opname, const TAO_Skeleton skel_ptr) { return this->hash_.bind (CORBA::string_dup (opname), skel_ptr); } int TAO_Dynamic_Hash_OpTable::find (const char *opname, TAO_Skeleton& skel_ptr) { return this->hash_.find ((const char *)opname, skel_ptr); } // Linear search strategy TAO_Linear_Search_OpTable::TAO_Linear_Search_OpTable (void) { } TAO_Linear_Search_OpTable::~TAO_Linear_Search_OpTable (void) { } int TAO_Linear_Search_OpTable::bind (const char *opname, const TAO_Skeleton skel_ptr) { ACE_UNUSED_ARG (opname); ACE_UNUSED_ARG (skel_ptr); return 0; } int TAO_Linear_Search_OpTable::find (const char *opname, TAO_Skeleton& skelfunc) { const TAO_operation_db_entry *entry = lookup (opname); if (entry == 0) ACE_ERROR_RETURN ((LM_ERROR, "TAO_Linear_Search_Table:find failed\n"), -1); // Valid entry. Figure out the skel_ptr. skelfunc = entry->skel_ptr_; return 0; } // Active Demux search strategy TAO_Active_Demux_OpTable::TAO_Active_Demux_OpTable (const TAO_operation_db_entry *db, CORBA::ULong dbsize) : next_ (0), tablesize_ (dbsize), tbl_ (new TAO_Active_Demux_OpTable_Entry[dbsize]) { // The job of the constructor is to go thru each entry of the // database and bind the operation name to its corresponding // skeleton. for (CORBA::ULong i=0; i < dbsize; i++) // @@ (ASG): what happens if bind fails ??? (void) this->bind (db[i].opname_, db[i].skel_ptr_); } TAO_Active_Demux_OpTable::~TAO_Active_Demux_OpTable (void) { delete [] this->tbl_; } int TAO_Active_Demux_OpTable::bind (const char *opname, const TAO_Skeleton skel_ptr) { CORBA::ULong i = ACE_OS::atoi (opname); if (i < this->tablesize_) { if (this->tbl_[i].skel_ptr_ != 0) // overwriting previous one return 1; else { this->tbl_[i].skel_ptr_ = skel_ptr; return 0; } } return -1; // error } int TAO_Active_Demux_OpTable::find (const char *opname, TAO_Skeleton& skel_ptr) { CORBA::ULong i = ACE_OS::atoi (opname); ACE_ASSERT (i < this->tablesize_); skel_ptr = this->tbl_[i].skel_ptr_; return 0; //success } TAO_Active_Demux_OpTable_Entry::TAO_Active_Demux_OpTable_Entry (void) { this->skel_ptr_ = 0; } TAO_Active_Demux_OpTable_Entry::~TAO_Active_Demux_OpTable_Entry (void) { this->skel_ptr_ = 0; // cannot delete this as we do not own it } // Do nothing constructor. TAO_Perfect_Hash_OpTable::TAO_Perfect_Hash_OpTable (void) { } // Do nothing destrctor. TAO_Perfect_Hash_OpTable::~TAO_Perfect_Hash_OpTable (void) { } // Uses <{opname}> to look up the skeleton function and pass it back // in <{skelfunc}>. Returns non-negative integer on success, or -1 // on failure. int TAO_Perfect_Hash_OpTable::find (const char *opname, TAO_Skeleton &skelfunc) { const TAO_operation_db_entry *entry = lookup (opname, ACE_OS::strlen (opname)); if (entry == 0) ACE_ERROR_RETURN ((LM_ERROR, "TAO_Perfect_Hash_Table:find failed\n"), -1); // Valid entry. Figure out the skel_ptr. skelfunc = entry->skel_ptr_; return 0; } int TAO_Perfect_Hash_OpTable::bind (const char *opname, const TAO_Skeleton skel_ptr) { ACE_UNUSED_ARG (opname); ACE_UNUSED_ARG (skel_ptr); return 0; } // Do nothing constructor. TAO_Binary_Search_OpTable::TAO_Binary_Search_OpTable (void) { } // Do nothing destrctor. TAO_Binary_Search_OpTable::~TAO_Binary_Search_OpTable (void) { } // Uses <{opname}> to look up the skeleton function and pass it back // in <{skelfunc}>. Returns non-negative integer on success, or -1 // on failure. int TAO_Binary_Search_OpTable::find (const char *opname, TAO_Skeleton &skelfunc) { const TAO_operation_db_entry *entry = lookup (opname); if (entry == 0) ACE_ERROR_RETURN ((LM_ERROR, "TAO_Binary_Search_Table:find failed\n"), -1); // Valid entry. Figure out the skel_ptr. skelfunc = entry->skel_ptr_; return 0; } int TAO_Binary_Search_OpTable::bind (const char *opname, const TAO_Skeleton skel_ptr) { ACE_UNUSED_ARG (opname); ACE_UNUSED_ARG (skel_ptr); return 0; } // constructor TAO_Operation_Table_Parameters::TAO_Operation_Table_Parameters (void) : strategy_ (0), type_ (TAO_Operation_Table_Parameters::TAO_DYNAMIC_HASH) // default { } TAO_Operation_Table_Parameters::~TAO_Operation_Table_Parameters (void) { } void TAO_Operation_Table_Parameters::lookup_strategy (TAO_Operation_Table_Parameters::DEMUX_STRATEGY s) { this->type_ = s; } // get the lookup type TAO_Operation_Table_Parameters::DEMUX_STRATEGY TAO_Operation_Table_Parameters::lookup_strategy (void) const { return this->type_; } // set the concrete strategy void TAO_Operation_Table_Parameters::concrete_strategy (TAO_Operation_Table *ot) { this->strategy_ = ot; } // return the concrete strategy TAO_Operation_Table* TAO_Operation_Table_Parameters::concrete_strategy (void) { return this->strategy_; } TAO_Operation_Table_Factory::TAO_Operation_Table_Factory (void) { } TAO_Operation_Table_Factory::~TAO_Operation_Table_Factory (void) { } TAO_Operation_Table * TAO_Operation_Table_Factory::opname_lookup_strategy (void) { TAO_Operation_Table_Parameters *p = TAO_OP_TABLE_PARAMETERS::instance (); return p->concrete_strategy (); } #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_Hash_Map_Iterator_Base; template class ACE_Hash_Map_Iterator; template class ACE_Hash_Map_Reverse_Iterator; template class ACE_Hash_Map_Manager; template class ACE_Hash_Map_Entry; template class ACE_Singleton; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_Hash_Map_Iterator_Base #pragma instantiate ACE_Hash_Map_Iterator #pragma instantiate ACE_Hash_Map_Reverse_Iterator #pragma instantiate ACE_Hash_Map_Manager #pragma instantiate ACE_Hash_Map_Entry #pragma instantiate ACE_Singleton #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */