// -*- C++ -*- //============================================================================= /** * @file IdUniquenessStrategyUnique.h * * @author Johnny Willemsen */ //============================================================================= #ifndef TAO_ID_UNIQUENESSSTRATEGYUNIQUE_H #define TAO_ID_UNIQUENESSSTRATEGYUNIQUE_H #include /**/ "ace/pre.h" #include "tao/PortableServer/IdUniquenessStrategy.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { namespace Portable_Server { class IdUniquenessStrategyUnique : public IdUniquenessStrategy { public: IdUniquenessStrategyUnique () = default; void strategy_init (TAO_Root_POA *poa) override; void strategy_cleanup () override; bool is_servant_activation_allowed (PortableServer::Servant servant, bool &wait_occurred_restart_call) override; bool allow_multiple_activations () const override; private: TAO_Root_POA* poa_ {}; }; } } TAO_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* TAO_ID_UNIQUENESSSTRATEGYUNIQUE_H */