// -*- C++ -*- //============================================================================= /** * @file ServantRetentionStrategyNonRetain.h * * @author Johnny Willemsen */ //============================================================================= #ifndef TAO_SERVANT_RETENTION_STRATEGY_NON_RETAIN_H #define TAO_SERVANT_RETENTION_STRATEGY_NON_RETAIN_H #include /**/ "ace/pre.h" #include "tao/PortableServer/ServantRetentionStrategy.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/PortableServer/Servant_Location.h" #include TAO_BEGIN_VERSIONED_NAMESPACE_DECL class TAO_Root_POA; namespace TAO { namespace Portable_Server { class ServantRetentionStrategyNonRetain : public ServantRetentionStrategy { public: ServantRetentionStrategyNonRetain (); virtual void strategy_init (TAO_Root_POA *poa); virtual void strategy_cleanup(); CORBA::ULong waiting_servant_deactivation () const; virtual PortableServer::ObjectId * activate_object (PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call); virtual void activate_object_with_id (const PortableServer::ObjectId &id, PortableServer::Servant servant, CORBA::Short priority, bool &wait_occurred_restart_call); virtual void deactivate_object (const PortableServer::ObjectId &id); virtual PortableServer::Servant find_servant ( const PortableServer::ObjectId &system_id); virtual int is_servant_in_map (PortableServer::Servant servant, bool &wait_occurred_restart_call); virtual PortableServer::ObjectId *system_id_to_object_id ( const PortableServer::ObjectId &system_id); virtual PortableServer::Servant user_id_to_servant (const PortableServer::ObjectId &id); CORBA::Object_ptr id_to_reference (const PortableServer::ObjectId &id, bool indirect); virtual TAO_SERVANT_LOCATION servant_present ( const PortableServer::ObjectId &system_id, PortableServer::Servant &servant); virtual PortableServer::Servant find_servant ( const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl); virtual int find_servant_priority ( const PortableServer::ObjectId &system_id, CORBA::Short &priority); virtual void deactivate_all_objects (); virtual PortableServer::ObjectId *servant_to_user_id ( PortableServer::Servant servant); virtual CORBA::Object_ptr servant_to_reference ( PortableServer::Servant servant); virtual CORBA::Object_ptr create_reference ( const char *intf, CORBA::Short priority); #if !defined (CORBA_E_MICRO) virtual CORBA::Object_ptr create_reference_with_id ( const PortableServer::ObjectId &oid, const char *intf, CORBA::Short priority); #endif virtual int rebind_using_user_id_and_system_id ( PortableServer::Servant servant, const PortableServer::ObjectId &user_id, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall); virtual CORBA::Boolean servant_has_remaining_activations ( PortableServer::Servant servant); virtual int unbind_using_user_id ( const PortableServer::ObjectId &user_id); virtual ::PortableServer::ServantRetentionPolicyValue type() const; virtual TAO_Active_Object_Map * get_active_object_map() const; protected: TAO_Root_POA *poa_; std::atomic sys_id_count_; }; } } TAO_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* TAO_SERVANT_RETENTION_STRATEGY_NON_RETAIN_H */