// -*- C++ -*- //============================================================================= /** * @file ThreadStrategyFactory.h * * @author Johnny Willemsen */ //============================================================================= #ifndef TAO_PORTABLESERVER_THREADPOLICYSTRATEGYFACTORY_H #define TAO_PORTABLESERVER_THREADPOLICYSTRATEGYFACTORY_H #include /**/ "ace/pre.h" #include "tao/PortableServer/StrategyFactory.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/PortableServer/ThreadPolicyC.h" TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { namespace Portable_Server { class ThreadStrategy; class ThreadStrategyFactory : public StrategyFactory { public: /// Create a new servant retention strategy virtual ThreadStrategy *create (::PortableServer::ThreadPolicyValue value) = 0; /// Cleanup the given strategy instance virtual void destroy (ThreadStrategy *strategy) = 0; }; } } TAO_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* TAO_PORTABLESERVER_THREADPOLICYSTRATEGYFACTORY_H */