// -*- C++ -*- //============================================================================= /** * @file ThreadStrategySingle.h * * @author Johnny Willemsen */ //============================================================================= #ifndef TAO_THREADSTRATEGYSINGLE_H #define TAO_THREADSTRATEGYSINGLE_H #include /**/ "ace/pre.h" #include "tao/PortableServer/portableserver_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/PortableServer/ThreadStrategy.h" #include "tao/orbconf.h" #include "ace/Service_Config.h" // Locking #include "ace/Synch_Traits.h" #include "ace/Thread_Mutex.h" #include "ace/Recursive_Thread_Mutex.h" #include "ace/Null_Mutex.h" #if (TAO_HAS_MINIMUM_POA == 0) && !defined (CORBA_E_COMPACT) && !defined (CORBA_E_MICRO) TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { namespace Portable_Server { class ThreadStrategySingle : public ThreadStrategy { public: int enter () override; int exit () override; private: TAO_SYNCH_RECURSIVE_MUTEX lock_; }; } } TAO_END_VERSIONED_NAMESPACE_DECL #endif /* TAO_HAS_MINIMUM_POA == 0 */ #include /**/ "ace/post.h" #endif /* TAO_THREADSTRATEGYSINGLE_H */