// -*- C++ -*- // $Id$ #include "Queued_Message.h" #if !defined (__ACE_INLINE__) # include "Queued_Message.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID (tao, Queued_Message, "$Id$") TAO_Queued_Message::TAO_Queued_Message (ACE_Allocator *alloc, int is_heap_allocated) : allocator_ (alloc) , is_heap_created_ (is_heap_allocated) , next_ (0) , prev_ (0) { } TAO_Queued_Message::~TAO_Queued_Message (void) { } void TAO_Queued_Message::remove_from_list (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) { if (this->prev_ != 0) { this->prev_->next_ = this->next_; } else { head = this->next_; } if (this->next_ != 0) { this->next_->prev_ = this->prev_; } else { tail = this->prev_; } this->next_ = 0; this->prev_ = 0; } void TAO_Queued_Message::push_back (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) { if (tail == 0) { tail = this; head = this; this->next_ = 0; this->prev_ = 0; return; } tail->next_ = this; this->prev_ = tail; this->next_ = 0; tail = this; } void TAO_Queued_Message::push_front (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) { if (head == 0) { tail = this; head = this; this->next_ = 0; this->prev_ = 0; return; } head->prev_ = this; this->next_ = head; this->prev_ = 0; head = this; }