// -*- C++ -*- //============================================================================= /** * @file RT_Collocation_Resolver.h * * @author Irfan Pyarali */ // =================================================================== #ifndef TAO_RT_COLLOCATION_RESOLVER_H #define TAO_RT_COLLOCATION_RESOLVER_H #include /**/ "ace/pre.h" #include "tao/orbconf.h" #if defined (TAO_HAS_CORBA_MESSAGING) && TAO_HAS_CORBA_MESSAGING != 0 #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/RTPortableServer/rtportableserver_export.h" #include "tao/Collocation_Resolver.h" #include "ace/Service_Config.h" TAO_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class TAO_RT_Collocation_Resolver * * @brief This class helps decide on collocation among the maze of * thread pools and lanes. * * \nosubgrouping * **/ class TAO_RTPortableServer_Export TAO_RT_Collocation_Resolver : public TAO_Collocation_Resolver { public: /// Is @a object collocated? virtual CORBA::Boolean is_collocated (CORBA::Object_ptr object) const; }; ACE_STATIC_SVC_DECLARE_EXPORT (TAO_RTPortableServer, TAO_RT_Collocation_Resolver) ACE_FACTORY_DECLARE (TAO_RTPortableServer, TAO_RT_Collocation_Resolver) TAO_END_VERSIONED_NAMESPACE_DECL #endif /* TAO_HAS_CORBA_MESSAGING && TAO_HAS_CORBA_MESSAGING != 0 */ #include /**/ "ace/post.h" #endif /* TAO_RT_COLLOCATION_RESOLVER_H */