// $Id$ #include "tao/Server_Strategy_Factory.h" ACE_RCSID(tao, Server_Strategy_Factory, "$Id$") TAO_Server_Strategy_Factory::TAO_Server_Strategy_Factory (void) : active_object_map_creation_parameters_ () { } TAO_Server_Strategy_Factory::~TAO_Server_Strategy_Factory(void) { } int TAO_Server_Strategy_Factory::open (TAO_ORB_Core*) { return 0; } int TAO_Server_Strategy_Factory::enable_poa_locking (void) { return -1; } int TAO_Server_Strategy_Factory::activate_server_connections (void) { return 0; } int TAO_Server_Strategy_Factory::thread_per_connection_timeout (ACE_Time_Value &) { return -1; } int TAO_Server_Strategy_Factory::server_connection_thread_flags (void) { return 0; } int TAO_Server_Strategy_Factory::server_connection_thread_count (void) { return 0; } ACE_Lock * TAO_Server_Strategy_Factory::create_event_loop_lock (void) { return 0; } const TAO_Server_Strategy_Factory::Active_Object_Map_Creation_Parameters & TAO_Server_Strategy_Factory::active_object_map_creation_parameters (void) const { return this->active_object_map_creation_parameters_; } TAO_Server_Strategy_Factory::Active_Object_Map_Creation_Parameters::Active_Object_Map_Creation_Parameters (void) : active_object_map_size_ (TAO_DEFAULT_SERVER_ACTIVE_OBJECT_MAP_SIZE), object_lookup_strategy_for_user_id_policy_ (TAO_DYNAMIC_HASH), object_lookup_strategy_for_system_id_policy_ (TAO_ACTIVE_DEMUX), reverse_object_lookup_strategy_for_unique_id_policy_ (TAO_DYNAMIC_HASH), use_active_hint_in_ids_ (1), allow_reactivation_of_system_ids_ (1), poa_map_size_ (TAO_DEFAULT_SERVER_POA_MAP_SIZE), poa_lookup_strategy_for_transient_id_policy_ (TAO_ACTIVE_DEMUX), poa_lookup_strategy_for_persistent_id_policy_ (TAO_DYNAMIC_HASH), use_active_hint_in_poa_names_ (1) { }