// -*- C++ -*- // // $Id$ ACE_INLINE void TAO_Stub::reset_base (void) { this->base_profiles_.rewind (); this->profile_success_ = 0; this->set_profile_in_use_i (base_profiles_.get_next ()); } ACE_INLINE ACE_Lock* TAO_Stub::profile_lock (void) const { return this->profile_lock_ptr_; } ACE_INLINE CORBA::Boolean TAO_Stub::service_profile_selection (void) { // @@todo: This method is depreacted. Needs to be removed after // 1.2.1 goes out. TAO_Profile *profile = 0; this->orb_core_->service_profile_selection (this->base_profiles_, profile); if (profile) { this->set_profile_in_use_i (profile); return 1; } return 0; } ACE_INLINE void TAO_Stub::reset_forward (void) { while (this->forward_profiles_ != 0) this->forward_back_one (); } ACE_INLINE void TAO_Stub::reset_profiles_i (void) { this->reset_forward (); this->reset_base (); } ACE_INLINE void TAO_Stub::reset_profiles (void) { ACE_MT (ACE_GUARD (ACE_Lock, guard, *this->profile_lock_ptr_)); this->reset_profiles_i (); } ACE_INLINE TAO_Profile * TAO_Stub::profile_in_use (void) { return this->profile_in_use_; } ACE_INLINE TAO_MProfile * TAO_Stub::make_profiles (void) { TAO_MProfile *mp = 0; ACE_NEW_RETURN (mp, TAO_MProfile (base_profiles_), 0); return mp; } ACE_INLINE TAO_Profile * TAO_Stub::next_forward_profile (void) { TAO_Profile *pfile_next = 0; while (this->forward_profiles_ && (pfile_next = this->forward_profiles_->get_next ()) == 0) // that was the last profile. Now we clean up our forward profiles. // since we own the forward MProfiles, we must delete them when done. this->forward_back_one (); return pfile_next; } ACE_INLINE TAO_Profile * TAO_Stub::next_profile_i (void) { TAO_Profile *pfile_next = 0; if (this->forward_profiles_) { pfile_next = this->next_forward_profile (); if (pfile_next == 0) pfile_next = this->base_profiles_.get_next (); } else pfile_next = this->base_profiles_.get_next (); if (pfile_next == 0) this->reset_base (); else this->set_profile_in_use_i (pfile_next); return pfile_next; } ACE_INLINE TAO_Profile * TAO_Stub::next_profile (void) { ACE_MT (ACE_GUARD_RETURN (ACE_Lock, guard, *this->profile_lock_ptr_, 0)); return this->next_profile_i (); } ACE_INLINE CORBA::Boolean TAO_Stub::valid_forward_profile (void) { return (this->profile_success_ && this->forward_profiles_); } ACE_INLINE void TAO_Stub::set_valid_profile (void) { this->profile_success_ = 1; } ACE_INLINE CORBA::Boolean TAO_Stub::valid_profile (void) { return (CORBA::Boolean) this->profile_success_; } ACE_INLINE TAO_Profile * TAO_Stub::base_profiles (const TAO_MProfile &mprofiles) { ACE_MT (ACE_GUARD_RETURN (ACE_Lock, guard, *this->profile_lock_ptr_, 0)); // first reset things so we start from scratch! this->reset_forward (); this->base_profiles_.set (mprofiles); this->reset_base (); return this->profile_in_use_; } ACE_INLINE CORBA::Boolean TAO_Stub::next_profile_retry (void) { ACE_MT (ACE_GUARD_RETURN (ACE_Lock, guard, *this->profile_lock_ptr_, 0)); if (this->profile_success_ && this->forward_profiles_) { this->reset_profiles_i (); return 1; } else if (this->next_profile_i ()) { return 1; } return 0; #if 0 else { // Check whether the loaded services have something to say about // this condition TAO_Profile *prof = 0; this->orb_core_->service_profile_reselection (this, prof); // If the service is loaded and has a profile then try it. if (prof) { return 1; } this->reset_profiles_i (); return 0; } #endif /*If 0 */ } ACE_INLINE const TAO_MProfile& TAO_Stub::base_profiles (void) const { return this->base_profiles_; } ACE_INLINE TAO_MProfile& TAO_Stub::base_profiles (void) { return this->base_profiles_; } ACE_INLINE const TAO_MProfile * TAO_Stub::forward_profiles (void) const { return this->forward_profiles_; } ACE_INLINE TAO_ORB_Core* TAO_Stub::orb_core (void) const { return this->orb_core_.get (); } ACE_INLINE CORBA::ORB_var & TAO_Stub::servant_orb_var (void) { // Simply pass back the ORB pointer for temporary use. return this->servant_orb_; } ACE_INLINE CORBA::ORB_ptr TAO_Stub::servant_orb_ptr (void) { // Simply pass back the ORB pointer for temporary use. return CORBA::ORB::_duplicate (this->servant_orb_.in ()); } ACE_INLINE void TAO_Stub::servant_orb (CORBA::ORB_ptr orb) { this->servant_orb_ = CORBA::ORB::_duplicate (orb); } ACE_INLINE TAO_SYNCH_MUTEX & TAO_Stub::refcount_lock (void) { return this->refcount_lock_; } ACE_INLINE CORBA::ULong & TAO_Stub::refcount (void) { return this->refcount_; } ACE_INLINE void TAO_Stub::destroy (void) { // The reference count better be zero at this point! delete this; } // --------------------------------------------------------------- // Creator methods for TAO_Stub_Auto_Ptr (TAO_Stub Auto Pointer) ACE_INLINE TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr (TAO_Stub *p) : p_ (p) { ACE_TRACE ("TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr"); } ACE_INLINE TAO_Stub * TAO_Stub_Auto_Ptr::get (void) const { ACE_TRACE ("TAO_Stub_Auto_Ptr::get"); return this->p_; } ACE_INLINE TAO_Stub * TAO_Stub_Auto_Ptr::release (void) { ACE_TRACE ("TAO_Stub_Auto_Ptr::release"); TAO_Stub *old = this->p_; this->p_ = 0; return old; } ACE_INLINE void TAO_Stub_Auto_Ptr::reset (TAO_Stub *p) { ACE_TRACE ("TAO_Stub_Auto_Ptr::reset"); if (this->get () != p && this->get () != 0) this->get ()->_decr_refcnt (); this->p_ = p; } ACE_INLINE TAO_Stub * TAO_Stub_Auto_Ptr::operator-> () const { ACE_TRACE ("TAO_Stub_Auto_Ptr::operator->"); return this->get (); } ACE_INLINE TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr (TAO_Stub_Auto_Ptr &rhs) : p_ (rhs.release ()) { ACE_TRACE ("TAO_Stub_Auto_Ptr::TAO_Stub_Auto_Ptr"); } ACE_INLINE TAO_Stub_Auto_Ptr & TAO_Stub_Auto_Ptr::operator= (TAO_Stub_Auto_Ptr &rhs) { ACE_TRACE ("TAO_Stub_Auto_Ptr::operator="); if (this != &rhs) { this->reset (rhs.release ()); } return *this; } ACE_INLINE TAO_Stub_Auto_Ptr::~TAO_Stub_Auto_Ptr (void) { ACE_TRACE ("TAO_Stub_Auto_Ptr::~TAO_Stub_Auto_Ptr"); if (this->get() != 0) this->get ()->_decr_refcnt (); } // Accessor methods to the underlying Stub Object ACE_INLINE TAO_Stub & TAO_Stub_Auto_Ptr::operator *() const { ACE_TRACE ("TAO_Stub_Auto_Ptr::operator *()"); // @@ Potential problem if this->p_ is zero! return *this->get (); }