// $Id$ #include "tao/Synch_Invocation.h" #include "tao/Profile_Transport_Resolver.h" #include "tao/Profile.h" #include "tao/Synch_Reply_Dispatcher.h" #include "tao/Transport.h" #include "tao/Stub.h" #include "tao/Bind_Dispatcher_Guard.h" #include "tao/operation_details.h" #include "tao/Wait_Strategy.h" #include "tao/debug.h" #include "tao/ORB_Constants.h" #include "tao/Messaging_SyncScopeC.h" #include "tao/ORB_Core.h" #include "tao/Service_Context.h" #if TAO_HAS_INTERCEPTORS == 1 # include "tao/PortableInterceptorC.h" #endif /*TAO_HAS_INTERCEPTORS */ #include "ace/Auto_Ptr.h" #include "ace/OS_NS_string.h" #include "ace/Countdown_Time.h" #if !defined (__ACE_INLINE__) # include "tao/Synch_Invocation.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID (tao, Synch_Invocation, "$Id$") TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { Synch_Twoway_Invocation::Synch_Twoway_Invocation ( CORBA::Object_ptr otarget, Profile_Transport_Resolver &resolver, TAO_Operation_Details &detail, bool response_expected) : Remote_Invocation (otarget, resolver, detail, response_expected) { } Invocation_Status Synch_Twoway_Invocation::remote_twoway (ACE_Time_Value *max_wait_time) ACE_THROW_SPEC ((CORBA::Exception)) { ACE_Countdown_Time countdown (max_wait_time); TAO_Synch_Reply_Dispatcher rd (this->resolver_.stub ()->orb_core (), this->details_.reply_service_info ()); TAO_Target_Specification tspec; this->init_target_spec (tspec); Invocation_Status s = TAO_INVOKE_FAILURE; #if TAO_HAS_INTERCEPTORS == 1 // Start the interception point here.. s = this->send_request_interception (); if (s != TAO_INVOKE_SUCCESS) return s; // We have started the interception flow. We need to call the // ending interception flow if things go wrong. The purpose of the // try block is to do just this. try { #endif /*TAO_HAS_INTERCEPTORS */ TAO_OutputCDR &cdr = this->resolver_.transport ()->out_stream (); cdr.message_attributes (this->details_.request_id (), this->resolver_.stub (), TAO_Transport::TAO_TWOWAY_REQUEST, max_wait_time); this->write_header (tspec, cdr ); this->marshal_data (cdr ); // Register a reply dispatcher for this invocation. Use the // preallocated reply dispatcher. TAO_Bind_Dispatcher_Guard dispatch_guard ( this->details_.request_id (), &rd, this->resolver_.transport ()->tms ()); if (dispatch_guard.status () != 0) { // @@ What is the right way to handle this error? Why should // we close the connection? this->resolver_.transport ()->close_connection (); ACE_THROW_RETURN ( CORBA::INTERNAL ( 0, CORBA::COMPLETED_NO), s); } countdown.update (); s = this->send_message (cdr, TAO_Transport::TAO_TWOWAY_REQUEST, max_wait_time ); #if TAO_HAS_INTERCEPTORS == 1 // @@NOTE: Too much code repetition. // If the above call returns a restart due to connection // failure then call the receive_other interception point // before we leave. if (s == TAO_INVOKE_RESTART) { const Invocation_Status tmp = this->receive_other_interception (); if (tmp != TAO_INVOKE_SUCCESS) s = tmp; } #endif /* TAO_HAS_INTERCEPTORS */ if (s != TAO_INVOKE_SUCCESS) return s; countdown.update (); // For some strategies one may want to release the transport // back to cache. If the idling is successfull let the // resolver about that. if (this->resolver_.transport ()->idle_after_send ()) this->resolver_.transport_released (); // @@ In all MT environments, there's a cancellation point lurking // here; need to investigate. Client threads would frequently be // canceled sometime during recv_request ... the correct action to // take on being canceled is to issue a CancelRequest message to the // server and then imediately let other client-side cancellation // handlers do their jobs. // // In C++, that basically means to unwind the stack using almost // normal procedures: all destructors should fire, and some "catch" // blocks should probably be able to handle things like releasing // pointers. (Without unwinding the C++ stack, resources that must // be freed by thread cancellation won't be freed, and the process // won't continue to function correctly.) The tricky part is that // according to POSIX, all C stack frames must also have their // (explicitly coded) handlers called. We assume a POSIX.1c/C/C++ // environment. s = this->wait_for_reply (max_wait_time, rd, dispatch_guard ); #if TAO_HAS_INTERCEPTORS == 1 if (s == TAO_INVOKE_RESTART) { Invocation_Status const tmp = this->receive_other_interception (); // Push the latest values for the return.. if (tmp != TAO_INVOKE_SUCCESS) s = tmp; } #endif /* TAO_HAS_INTERCEPTORS */ if (s != TAO_INVOKE_SUCCESS) return s; // What happens when the above call returns an error through // the return value? That would be bogus as per the contract // in the interface. The call violated the contract s = this->check_reply_status (rd); // For some strategies one may want to release the transport // back to cache after receiving the reply. if (this->resolver_.transport ()->idle_after_reply ()) this->resolver_.transport_released (); #if TAO_HAS_INTERCEPTORS == 1 Invocation_Status tmp = TAO_INVOKE_FAILURE; if (s == TAO_INVOKE_RESTART) { tmp = this->receive_other_interception (); } else if (s == TAO_INVOKE_SUCCESS) { tmp = this->receive_reply_interception (); } if (tmp != TAO_INVOKE_SUCCESS) s = tmp; } catch ( ::CORBA::Exception& ex) { PortableInterceptor::ReplyStatus const status = this->handle_any_exception (&ex); if (status == PortableInterceptor::LOCATION_FORWARD || status == PortableInterceptor::TRANSPORT_RETRY) s = TAO_INVOKE_RESTART; else if (status == PortableInterceptor::SYSTEM_EXCEPTION || status == PortableInterceptor::USER_EXCEPTION) throw; } catch (...) { // Notify interceptors of non-CORBA exception, and propagate // that exception to the caller. PortableInterceptor::ReplyStatus const st = this->handle_all_exception (); if (st == PortableInterceptor::LOCATION_FORWARD || st == PortableInterceptor::TRANSPORT_RETRY) s = TAO_INVOKE_RESTART; else throw; } #endif /* TAO_HAS_INTERCEPTORS */ return s; } Invocation_Status Synch_Twoway_Invocation::wait_for_reply (ACE_Time_Value *max_wait_time, TAO_Synch_Reply_Dispatcher &rd, TAO_Bind_Dispatcher_Guard &bd) ACE_THROW_SPEC ((CORBA::SystemException)) { /* * Precondition: The call went to the remote * peer. is waiting for the reply. * * Postcondition: Any error during a wait is marked by raising an * exception. Success alone is returned through the return value. */ const int reply_error = this->resolver_.transport ()->wait_strategy ()->wait (max_wait_time, rd); if (TAO_debug_level > 0 && max_wait_time != 0) { CORBA::ULong const msecs = max_wait_time->msec (); ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::wait_for_reply, " "timeout after recv is <%u> status <%d>\n", msecs, reply_error)); } // Check the reply error. if (reply_error == -1) { // Unbind the dispatcher, since its of no use at this point of // time if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::wait_for_reply, " "recovering after an error \n")); } // You the smarty, don't try to moving the unbind_dispatcher // () call since it looks like it is repeated twice. That // could land you in trouble. If you don't believe this // warning go ahead and try. Try running tests to see what is // going on ;) if (errno == ETIME) { // If the unbind succeeds then thrown an exception to the // application, else just collect the reply and dispatch // that to the application. // // NOTE: A fragile synchronization is provided when using // the Muxed Transport strategy. We could infact be a // follower thread getting timedout in the LF whereas the // dispatching thread could be on the reply_dispatcher // that we created. This would lead bad crashes. To get // around that, the call to unbind_dispatcher () will wait // on the lock on the Muxed_Transport_Strategy if // dispatching has started. This is fragile. if (bd.unbind_dispatcher () == 0) { // Just a timeout with completed_maybe, don't close // the connection or anything ACE_THROW_RETURN (CORBA::TIMEOUT ( CORBA::SystemException::_tao_minor_code ( TAO_TIMEOUT_RECV_MINOR_CODE, errno), CORBA::COMPLETED_MAYBE), TAO_INVOKE_FAILURE); } } else { (void) bd.unbind_dispatcher (); this->resolver_.transport ()->close_connection (); try { return this->orb_core ()->service_raise_comm_failure ( this->details_.request_service_context ().service_info (), this->resolver_.profile () ); } catch (const ::CORBA::Exception&) { this->resolver_.stub ()->reset_profiles (); throw; } } } return TAO_INVOKE_SUCCESS; } Invocation_Status Synch_Twoway_Invocation::check_reply_status (TAO_Synch_Reply_Dispatcher &rd ) { /* * Precondition: We probably got a reply. is * checking the status of the reply * * Postcondition: Any error while reading the reply is marked by * raising an exception. LOCATION_FORWARDED replies are marked by * returning a restart since that is what needed to be done by the * callee. */ TAO_InputCDR &cdr = rd.reply_cdr (); // Set the translators this->resolver_.transport ()->assign_translators (&cdr, 0); // At this point it can be assumed that the GIOP/whatever protocol // header and the reply header are already handled. Further it // can be assumed that the reply body contains the details // required for further processing. All the other details should // have been handled in the reply dispatcher/protocol framework. switch (rd.reply_status ()) { case TAO_PLUGGABLE_MESSAGE_NO_EXCEPTION: { Reply_Guard mon (this, TAO_INVOKE_FAILURE); if (this->details_.demarshal_args (cdr) == false) { ACE_THROW_RETURN (CORBA::MARSHAL (), TAO_INVOKE_FAILURE); } mon.set_status (TAO_INVOKE_SUCCESS); } break; case TAO_PLUGGABLE_MESSAGE_LOCATION_FORWARD: return this->location_forward (cdr ); case TAO_PLUGGABLE_MESSAGE_LOCATION_FORWARD_PERM: { // Unmarshal the location forward object and set the // variable this->forward_to_. Invocation_Status const s = this->location_forward (cdr ); if (s != TAO_INVOKE_FAILURE) { // de-marshalling of permanent object reference was successfull CORBA::Boolean const permanent_forward_condition = this->orb_core ()->is_permanent_forward_condition (this->forwarded_to_.in (), this->request_service_context ()); if (!permanent_forward_condition) { // permanent condition not given if (TAO_debug_level > 3) ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::" "check_reply_status: unexpected LOCATION_FORWARD_PERM reply\n")); ACE_THROW_RETURN (CORBA::INTERNAL (0, CORBA::COMPLETED_NO), TAO_INVOKE_FAILURE); } } return s; } case TAO_PLUGGABLE_MESSAGE_USER_EXCEPTION: return this->handle_user_exception (cdr ); case TAO_PLUGGABLE_MESSAGE_SYSTEM_EXCEPTION: return this->handle_system_exception (cdr ); case TAO_PLUGGABLE_MESSAGE_NEEDS_ADDRESSING_MODE: { Reply_Guard mon (this, TAO_INVOKE_FAILURE); // We have received a message with a request to change the // addressing mode. First let us read the mode that the // server/agent asks for. CORBA::Short addr_mode = 0; if (cdr.read_short (addr_mode) == 0) { // Could not demarshal the addressing disposition, raise an local // CORBA::MARSHAL ACE_THROW_RETURN (CORBA::MARSHAL (0, CORBA::COMPLETED_MAYBE), TAO_INVOKE_FAILURE); } // Now set this addressing mode in the profile, so that // the next invocation need not go through this. this->resolver_.profile ()->addressing_mode (addr_mode ); mon.set_status (TAO_INVOKE_RESTART); // Now restart the invocation return TAO_INVOKE_RESTART; } } return TAO_INVOKE_SUCCESS; } Invocation_Status Synch_Twoway_Invocation::location_forward (TAO_InputCDR &inp_stream) ACE_THROW_SPEC ((CORBA::SystemException)) { Reply_Guard mon (this, TAO_INVOKE_FAILURE); if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Synch_Twoway_Invocation::location_forward ") ACE_TEXT ("being handled \n"))); } CORBA::Object_var fwd; if ((inp_stream >> fwd) == 0) { ACE_THROW_RETURN (CORBA::MARSHAL ( CORBA::SystemException::_tao_minor_code ( TAO_INVOCATION_LOCATION_FORWARD_MINOR_CODE, errno), CORBA::COMPLETED_NO), TAO_INVOKE_FAILURE); } this->forwarded_reference (fwd.in ()); mon.set_status (TAO_INVOKE_RESTART); return TAO_INVOKE_RESTART; } Invocation_Status Synch_Twoway_Invocation::handle_user_exception (TAO_InputCDR &cdr) ACE_THROW_SPEC ((CORBA::Exception)) { Reply_Guard mon (this, TAO_INVOKE_FAILURE); if (TAO_debug_level > 3) ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::" "handle_user_exception \n")); // Pull the exception from the stream. CORBA::String_var buf; if ((cdr >> buf.inout ()) == 0) { // Could not demarshal the exception id, raise an local // CORBA::MARSHAL ACE_THROW_RETURN (CORBA::MARSHAL (0, CORBA::COMPLETED_MAYBE), TAO_INVOKE_FAILURE); } CORBA::Exception *exception = this->details_.corba_exception (buf.in ()); exception->_tao_decode (cdr); if (TAO_debug_level > 5) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Synch_Twoway_Invocation::") ACE_TEXT ("handle_user_exception - ") ACE_TEXT ("raising exception %s\n"), ACE_TEXT_CHAR_TO_TCHAR (buf.in ()))); } mon.set_status (TAO_INVOKE_USER_EXCEPTION); // If we have native exceptions, we must manage the memory allocated // by the call above to alloc(). Otherwise the Environment class // manages the memory. auto_ptr safety (exception); // Direct throw because we don't have the try_ENV. exception->_raise (); return TAO_INVOKE_USER_EXCEPTION; } Invocation_Status Synch_Twoway_Invocation::handle_system_exception (TAO_InputCDR &cdr) ACE_THROW_SPEC ((CORBA::SystemException)) { Reply_Guard mon (this, TAO_INVOKE_FAILURE); if (TAO_debug_level > 3) ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::" "handle_system_exception \n")); CORBA::String_var type_id; if ((cdr >> type_id.inout ()) == 0) { // Could not demarshal the exception id, raise an local // CORBA::MARSHAL ACE_THROW_RETURN (CORBA::MARSHAL (0, CORBA::COMPLETED_MAYBE), TAO_INVOKE_FAILURE); } CORBA::ULong minor = 0; CORBA::ULong completion = 0; if ((cdr >> minor) == 0 || (cdr >> completion) == 0) { ACE_THROW_RETURN (CORBA::MARSHAL (0, CORBA::COMPLETED_MAYBE), TAO_INVOKE_FAILURE); } // Special handling for non-fatal system exceptions. // // Note that we are careful to retain "at most once" semantics. if ((ACE_OS_String::strcmp (type_id.in (), "IDL:omg.org/CORBA/TRANSIENT:1.0") == 0 || ACE_OS_String::strcmp (type_id.in (), "IDL:omg.org/CORBA/OBJ_ADAPTER:1.0") == 0 || ACE_OS_String::strcmp (type_id.in (), "IDL:omg.org/CORBA/NO_RESPONSE:1.0") == 0 || ACE_OS_String::strcmp (type_id.in (), "IDL:omg.org/CORBA/COMM_FAILURE:1.0") == 0) && (CORBA::CompletionStatus) completion != CORBA::COMPLETED_YES) { { // Start the special case for FTCORBA. /** * There has been a unanimous view that this is not the * right way to do things. But a need to be compliant is * forcing us into this. */ Invocation_Status const s = this->orb_core ()->service_raise_transient_failure ( this->details_.request_service_context ().service_info (), this->resolver_.profile () ); if (s == TAO_INVOKE_RESTART) return s; } // Attempt profile retry. /** * @note A location forwarding loop may occur where a client * is bounced from the original target to the forwarded * target and back if the application is not equipped to * handle retries of previously called targets. TAO may * be able to help in this case but it ultimately ends * up being an application issue. */ if (this->resolver_.stub ()->next_profile_retry ()) { return TAO_INVOKE_RESTART; } // Fall through and raise an exception. } CORBA::SystemException *ex = TAO::create_system_exception (type_id.in ()); if (ex == 0) { // @@ We should raise a CORBA::NO_MEMORY, but we ran out // of memory already. We need a pre-allocated, TSS, // CORBA::NO_MEMORY instance ACE_NEW_RETURN (ex, CORBA::UNKNOWN, TAO_INVOKE_FAILURE); } // Without this, the call to create_system_exception() above // causes a memory leak. On platforms without native exceptions, // the CORBA::Environment class manages the memory. auto_ptr safety (ex); ex->minor (minor); ex->completed (CORBA::CompletionStatus (completion)); if (TAO_debug_level > 4) ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Twoway_Invocation::" "handle_system_exception, about to raise\n")); mon.set_status (TAO_INVOKE_SYSTEM_EXCEPTION); // Raise the exception. ex->_raise (); return TAO_INVOKE_SYSTEM_EXCEPTION; } // ========================================================================= Synch_Oneway_Invocation::Synch_Oneway_Invocation ( CORBA::Object_ptr otarget, Profile_Transport_Resolver &r, TAO_Operation_Details &d) : Synch_Twoway_Invocation (otarget, r, d, false) { } Invocation_Status Synch_Oneway_Invocation::remote_oneway (ACE_Time_Value *max_wait_time) ACE_THROW_SPEC ((CORBA::Exception)) { ACE_Countdown_Time countdown (max_wait_time); CORBA::Octet const response_flags = this->details_.response_flags (); Invocation_Status s = TAO_INVOKE_FAILURE; if (response_flags == CORBA::Octet (Messaging::SYNC_WITH_SERVER) || response_flags == CORBA::Octet (Messaging::SYNC_WITH_TARGET)) { s = Synch_Twoway_Invocation::remote_twoway (max_wait_time); return s; } TAO_Target_Specification tspec; this->init_target_spec (tspec); #if TAO_HAS_INTERCEPTORS == 1 s = this->send_request_interception (); if (s != TAO_INVOKE_SUCCESS) return s; try { #endif /*TAO_HAS_INTERCEPTORS */ TAO_Transport* const transport = this->resolver_.transport (); TAO_OutputCDR &cdr = transport->out_stream (); cdr.message_attributes (this->details_.request_id (), this->resolver_.stub (), TAO_Transport::TAO_ONEWAY_REQUEST, max_wait_time); this->write_header (tspec, cdr); this->marshal_data (cdr); countdown.update (); if (transport->is_connected ()) { // We have a connected transport so we can send the message s = this->send_message (cdr, TAO_Transport::TAO_ONEWAY_REQUEST, max_wait_time); } else { if (TAO_debug_level > 4) ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Synch_Oneway_Invocation::" "remote_oneway, queueing message\n")); if (transport->format_queue_message (cdr, max_wait_time) != 0) s = TAO_INVOKE_FAILURE; } #if TAO_HAS_INTERCEPTORS == 1 s = this->receive_other_interception (); } catch ( ::CORBA::Exception& ex) { PortableInterceptor::ReplyStatus const status = this->handle_any_exception (&ex); if (status == PortableInterceptor::LOCATION_FORWARD || status == PortableInterceptor::TRANSPORT_RETRY) s = TAO_INVOKE_RESTART; else if (status == PortableInterceptor::SYSTEM_EXCEPTION || status == PortableInterceptor::USER_EXCEPTION) throw; } catch (...) { // Notify interceptors of non-CORBA exception, and propagate // that exception to the caller. PortableInterceptor::ReplyStatus const st = this->handle_all_exception (); if (st == PortableInterceptor::LOCATION_FORWARD || st == PortableInterceptor::TRANSPORT_RETRY) s = TAO_INVOKE_RESTART; else throw; } #endif /* TAO_HAS_INTERCEPTORS */ return s; } } TAO_END_VERSIONED_NAMESPACE_DECL