// This may look like C, but it's really -*- C++ -*- //============================================================================= /** * @file Synch_Reply_Dispatcher.h * * $Id$ * * Dispatch the reply appropriately. * * * @author Alexander Babu Arulanthu */ //============================================================================= #ifndef TAO_SYNCH_REPLY_DISPATCHER_H #define TAO_SYNCH_REPLY_DISPATCHER_H #include "ace/pre.h" #include "tao/Reply_Dispatcher.h" #include "tao/GIOP_Message_State.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ class TAO_Wait_Strategy; class TAO_Pluggable_Reply_Params; /** * @class TAO_Synch_Reply_Dispatcher * * @brief Reply dispatcher for Synchoronous Method Invocation (SMI)s. * */ class TAO_Export TAO_Synch_Reply_Dispatcher : public TAO_Reply_Dispatcher { public: /// Constructor. TAO_Synch_Reply_Dispatcher (TAO_ORB_Core *orb_core, IOP::ServiceContextList &sc); /// Destructor. virtual ~TAO_Synch_Reply_Dispatcher (void); /// Return the reply CDR. TAO_InputCDR &reply_cdr (void); /// A flag to check if the reply int &reply_received (void); virtual int dispatch_reply (TAO_Pluggable_Reply_Params ¶ms); // Commented for the time being - Bala // virtual TAO_GIOP_Message_State *message_state (void); virtual void dispatcher_bound (TAO_Transport *); virtual void connection_closed (void); protected: /// The service context list IOP::ServiceContextList &reply_service_info_; private: // TAO_GIOP_Message_State message_state_; // All the state required to receive the input... // @@ Having members of type TAO_GIOP* indicates that we // (Reply_despatcher) are aware of the underlying messaging // protocol. But for the present let us close our eyes till we are // able to iterate on a use case - Bala. /// Flag that indicates the reply has been received. int reply_received_; /// Cache the ORB Core pointer. TAO_ORB_Core *orb_core_; /// Save the wait strategy to signal the waiting threads (if /// appropriate). TAO_Wait_Strategy *wait_strategy_; /// CDR stream which has the reply information that needs to be /// demarshalled by the stubs TAO_InputCDR reply_cdr_; /** * The condition variable used to signal the waiting thread in the * Leader/Followers model. The variable is acquired in the thread * that binds the Reply_Dispatcher to its transport, and then passed * to the Waiting_Strategy to do the signalling, if needed. */ TAO_SYNCH_CONDITION *leader_follower_condition_variable_; }; #include "ace/post.h" #endif /* TAO_REPLY_DISPATCHER_H */