// $Id$ #include "tao/Transport.h" #include "tao/LF_Follower.h" #include "tao/Leader_Follower.h" #include "tao/Client_Strategy_Factory.h" #include "tao/Wait_Strategy.h" #include "tao/Transport_Mux_Strategy.h" #include "tao/Stub.h" #include "tao/Transport_Queueing_Strategies.h" #include "tao/Connection_Handler.h" #include "tao/Pluggable_Messaging.h" #include "tao/Synch_Queued_Message.h" #include "tao/Asynch_Queued_Message.h" #include "tao/Flushing_Strategy.h" #include "tao/Thread_Lane_Resources.h" #include "tao/Resume_Handle.h" #include "tao/Codeset_Manager.h" #include "tao/Codeset_Translator_Base.h" #include "tao/debug.h" #include "tao/CDR.h" #include "tao/ORB_Core.h" #include "ace/OS_NS_sys_time.h" #include "ace/OS_NS_stdio.h" #include "ace/Reactor.h" #include "ace/os_include/sys/os_uio.h" /* * Specialization hook to add include files from * concrete transport implementation. */ //@@ TAO_TRANSPORT_SPL_INCLUDE_FORWARD_DECL_ADD_HOOK #if !defined (__ACE_INLINE__) # include "tao/Transport.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID (tao, Transport, "$Id$") /* * Static function in file scope */ static void dump_iov (iovec *iov, int iovcnt, size_t id, size_t current_transfer, const char *location) { ACE_Log_Msg::instance ()->acquire (); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::%s, ") ACE_TEXT ("sending %d buffers\n"), id, ACE_TEXT_CHAR_TO_TCHAR (location), iovcnt)); for (int i = 0; i != iovcnt && 0 < current_transfer; ++i) { size_t iov_len = iov[i].iov_len; // Possibly a partially sent iovec entry. if (current_transfer < iov_len) { iov_len = current_transfer; } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::%s, ") ACE_TEXT ("buffer %d/%d has %d bytes\n"), id, ACE_TEXT_CHAR_TO_TCHAR(location), i, iovcnt, iov_len)); size_t len; for (size_t offset = 0; offset < iov_len; offset += len) { ACE_TCHAR header[1024]; ACE_OS::sprintf (header, ACE_TEXT("TAO - ") ACE_TEXT("Transport[") ACE_SIZE_T_FORMAT_SPECIFIER ACE_TEXT("]::%s") ACE_TEXT(" (") ACE_SIZE_T_FORMAT_SPECIFIER ACE_TEXT("/") ACE_SIZE_T_FORMAT_SPECIFIER ACE_TEXT(")"), id, location, offset, iov_len); len = iov_len - offset; if (len > 512) { len = 512; } ACE_HEX_DUMP ((LM_DEBUG, static_cast (iov[i].iov_base) + offset, len, header)); } current_transfer -= iov_len; } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::%s, ") ACE_TEXT ("end of data\n"), id, ACE_TEXT_CHAR_TO_TCHAR(location))); ACE_Log_Msg::instance ()->release (); } TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO_Transport::TAO_Transport (CORBA::ULong tag, TAO_ORB_Core *orb_core) : tag_ (tag) , orb_core_ (orb_core) , cache_map_entry_ (0) , bidirectional_flag_ (-1) , opening_connection_role_ (TAO::TAO_UNSPECIFIED_ROLE) , head_ (0) , tail_ (0) , incoming_message_queue_ (orb_core) , current_deadline_ (ACE_Time_Value::zero) , flush_timer_id_ (-1) , transport_timer_ (this) , handler_lock_ (orb_core->resource_factory ()->create_cached_connection_lock ()) , id_ ((size_t) this) , purging_order_ (0) , recv_buffer_size_ (0) , sent_byte_count_ (0) , is_connected_ (false) , char_translator_ (0) , wchar_translator_ (0) , tcs_set_ (0) , first_request_ (1) , partial_message_ (0) { TAO_Client_Strategy_Factory *cf = this->orb_core_->client_factory (); // Create WS now. this->ws_ = cf->create_wait_strategy (this); // Create TMS now. this->tms_ = cf->create_transport_mux_strategy (this); /* * Hook to add code that initializes components that * belong to the concrete protocol implementation. * Further additions to this Transport class will * need to add code *before* this hook. */ //@@ TAO_TRANSPORT_SPL_CONSTRUCTOR_ADD_HOOK } TAO_Transport::~TAO_Transport (void) { delete this->ws_; delete this->tms_; delete this->handler_lock_; if (!this->is_connected_) { // When we have a not connected transport we could have buffered // messages on this transport which we have to cleanup now. this->cleanup_queue_i(); // Cleanup our cache entry this->purge_entry(); } // Release the partial message block, however we may // have never allocated one. ACE_Message_Block::release (this->partial_message_); // By the time the destructor is reached here all the connection stuff // *must* have been cleaned up. // The following assert is needed for the test "Bug_2494_Regression". // See the bugzilla bug #2494 for details. ACE_ASSERT (this->head_ == 0); ACE_ASSERT (this->cache_map_entry_ == 0); /* * Hook to add code that cleans up components * belong to the concrete protocol implementation. * Further additions to this Transport class will * need to add code *before* this hook. */ //@@ TAO_TRANSPORT_SPL_DESTRUCTOR_ADD_HOOK } void TAO_Transport::provide_handler (TAO::Connection_Handler_Set &handlers) { (void) this->add_reference (); handlers.insert (this->connection_handler_i ()); } bool TAO_Transport::provide_blockable_handler (TAO::Connection_Handler_Set &h) { if (this->ws_->non_blocking () || this->opening_connection_role_ == TAO::TAO_SERVER_ROLE) return false; (void) this->add_reference (); h.insert (this->connection_handler_i ()); return true; } bool TAO_Transport::idle_after_send (void) { return this->tms ()->idle_after_send (); } bool TAO_Transport::idle_after_reply (void) { return this->tms ()->idle_after_reply (); } /* * A concrete transport class specializes this * method. This hook allows commenting this function * when TAO's transport is specialized. Note: All * functions that have an implementation that does * nothing should be added within this hook to * enable specialization. */ //@@ TAO_TRANSPORT_SPL_COMMENT_HOOK_START int TAO_Transport::tear_listen_point_list (TAO_InputCDR &) { ACE_NOTSUP_RETURN (-1); } int TAO_Transport::send_message_shared (TAO_Stub *stub, int message_semantics, const ACE_Message_Block *message_block, ACE_Time_Value *max_wait_time) { int result; { ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->handler_lock_, -1); result = this->send_message_shared_i (stub, message_semantics, message_block, max_wait_time); } if (result == -1) { this->close_connection (); } return result; } //@@ TAO_TRANSPORT_SPL_COMMENT_HOOK_END bool TAO_Transport::post_connect_hook (void) { return true; } void TAO_Transport::close_connection (void) { this->connection_handler_i ()->close_connection (); } int TAO_Transport::register_handler (void) { if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::register_handler\n"), this->id ())); } ACE_Reactor * const r = this->orb_core_->reactor (); // @@note: This should be okay since the register handler call will // not make a nested call into the transport. ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->handler_lock_, false); if (r == this->event_handler_i ()->reactor ()) { return 0; } // Set the flag in the Connection Handler and in the Wait Strategy // @@Maybe we should set these flags after registering with the // reactor. What if the registration fails??? this->ws_->is_registered (1); // Register the handler with the reactor return r->register_handler (this->event_handler_i (), ACE_Event_Handler::READ_MASK); } int TAO_Transport::generate_locate_request ( TAO_Target_Specification &spec, TAO_Operation_Details &opdetails, TAO_OutputCDR &output) { if (this->messaging_object ()->generate_locate_request_header (opdetails, spec, output) == -1) { if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::generate_locate_request, ") ACE_TEXT ("error while marshalling the LocateRequest header\n"), this->id ())); } return -1; } return 0; } int TAO_Transport::generate_request_header ( TAO_Operation_Details &opdetails, TAO_Target_Specification &spec, TAO_OutputCDR &output) { // codeset service context is only supposed to be sent in the first request // on a particular connection. if (this->first_request_) { TAO_Codeset_Manager * const csm = this->orb_core ()->codeset_manager (); if (csm) csm->generate_service_context (opdetails,*this); } if (this->messaging_object ()->generate_request_header (opdetails, spec, output) == -1) { if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) - Transport[%d]::generate_request_header, ") ACE_TEXT ("error while marshalling the Request header\n"), this->id())); } return -1; } return 0; } /// @todo Ideally the following should be inline. /// @todo purge_entry has a return value, use it int TAO_Transport::recache_transport (TAO_Transport_Descriptor_Interface *desc) { // First purge our entry this->purge_entry (); // Then add ourselves to the cache return this->transport_cache_manager ().cache_transport (desc, this); } int TAO_Transport::purge_entry (void) { return this->transport_cache_manager ().purge_entry (this->cache_map_entry_); } int TAO_Transport::make_idle (void) { if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::make_idle\n"), this->id ())); } return this->transport_cache_manager ().make_idle (this->cache_map_entry_); } int TAO_Transport::update_transport (void) { return this->transport_cache_manager ().update_entry (this->cache_map_entry_); } /* * * Methods called and used in the output path of the ORB. * */ int TAO_Transport::handle_output (void) { if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_output\n"), this->id ())); } // The flushing strategy (potentially via the Reactor) wants to send // more data, first check if there is a current message that needs // more sending... int retval = this->drain_queue (); if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_output, ") ACE_TEXT ("drain_queue returns %d/%d\n"), this->id (), retval, errno)); } // Any errors are returned directly to the Reactor return retval; } int TAO_Transport::format_queue_message (TAO_OutputCDR &stream) { if (this->messaging_object ()->format_message (stream) != 0) return -1; return this->queue_message_i (stream.begin()); } int TAO_Transport::send_message_block_chain (const ACE_Message_Block *mb, size_t &bytes_transferred, ACE_Time_Value *max_wait_time) { ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->handler_lock_, -1); return this->send_message_block_chain_i (mb, bytes_transferred, max_wait_time); } int TAO_Transport::send_message_block_chain_i (const ACE_Message_Block *mb, size_t &bytes_transferred, ACE_Time_Value *) { const size_t total_length = mb->total_length (); // We are going to block, so there is no need to clone // the message block. TAO_Synch_Queued_Message synch_message (mb, this->orb_core_); synch_message.push_back (this->head_, this->tail_); int const n = this->drain_queue_i (); if (n == -1) { synch_message.remove_from_list (this->head_, this->tail_); return -1; // Error while sending... } else if (n == 1) { bytes_transferred = total_length; return 1; // Empty queue, message was sent.. } // Remove the temporary message from the queue... synch_message.remove_from_list (this->head_, this->tail_); bytes_transferred = total_length - synch_message.message_length (); return 0; } int TAO_Transport::send_synchronous_message_i (const ACE_Message_Block *mb, ACE_Time_Value *max_wait_time) { // We are going to block, so there is no need to clone // the message block. TAO_Synch_Queued_Message synch_message (mb, this->orb_core_); synch_message.push_back (this->head_, this->tail_); int const n = this->send_synch_message_helper_i (synch_message, max_wait_time); if (n == -1 || n == 1) { return n; } // @todo: Check for timeouts! // if (max_wait_time != 0 && errno == ETIME) return -1; TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); (void) flushing_strategy->schedule_output (this); // Release the mutex, other threads may modify the queue as we // block for a long time writing out data. int result; { typedef ACE_Reverse_Lock TAO_REVERSE_LOCK; TAO_REVERSE_LOCK reverse (*this->handler_lock_); ACE_GUARD_RETURN (TAO_REVERSE_LOCK, ace_mon, reverse, -1); result = flushing_strategy->flush_message (this, &synch_message, max_wait_time); } if (result == -1) { synch_message.remove_from_list (this->head_, this->tail_); if (errno == ETIME) { if (this->head_ == &synch_message) { // This is a timeout, there is only one nasty case: the // message has been partially sent! We simply cannot take // the message out of the queue, because that would corrupt // the connection. // // What we do is replace the queued message with an // asynchronous message, that contains only what remains of // the timed out request. If you think about sending // CancelRequests in this case: there is no much point in // doing that: the receiving ORB would probably ignore it, // and figuring out the request ID would be a bit of a // nightmare. // synch_message.remove_from_list (this->head_, this->tail_); TAO_Queued_Message *queued_message = 0; ACE_NEW_RETURN (queued_message, TAO_Asynch_Queued_Message ( synch_message.current_block (), this->orb_core_, 0, 1), -1); queued_message->push_front (this->head_, this->tail_); } } if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_synchronous_message_i, ") ACE_TEXT ("error while flushing message - %m\n"), this->id ())); } return -1; } return 1; } int TAO_Transport::send_reply_message_i (const ACE_Message_Block *mb, ACE_Time_Value *max_wait_time) { // Dont clone now.. We could be sent in one shot! TAO_Synch_Queued_Message synch_message (mb, this->orb_core_); synch_message.push_back (this->head_, this->tail_); int const n = this->send_synch_message_helper_i (synch_message, max_wait_time); if (n == -1 || n == 1) { return n; } if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_reply_message_i, ") ACE_TEXT ("preparing to add to queue before leaving \n"), this->id ())); } // Till this point we shouldn't have any copying and that is the // point anyway. Now, remove the node from the list synch_message.remove_from_list (this->head_, this->tail_); // Clone the node that we have. TAO_Queued_Message *msg = synch_message.clone (this->orb_core_->transport_message_buffer_allocator ()); // Stick it in the queue msg->push_back (this->head_, this->tail_); TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); int result = flushing_strategy->schedule_output (this); if (result == -1) { if (TAO_debug_level > 5) { ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Transport[%d]::send_reply_" "message_i dequeuing msg due to schedule_output " "failure\n", this->id ())); } msg->remove_from_list (this->head_, this->tail_); msg->destroy (); } return 1; } int TAO_Transport::send_synch_message_helper_i (TAO_Synch_Queued_Message &synch_message, ACE_Time_Value * /*max_wait_time*/) { // @@todo: Need to send timeouts for writing.. int n = this->drain_queue_i (); if (n == -1) { synch_message.remove_from_list (this->head_, this->tail_); return -1; // Error while sending... } else if (n == 1) { return 1; // Empty queue, message was sent.. } if (synch_message.all_data_sent ()) { return 1; } return 0; } int TAO_Transport::queue_is_empty_i (void) { return (this->head_ == 0); } int TAO_Transport::schedule_output_i (void) { ACE_Event_Handler *eh = this->event_handler_i (); ACE_Reactor *reactor = eh->reactor (); // Check to see if our event handler is still registered with the // reactor. It's possible for another thread to have run close_connection() // since we last used the event handler. ACE_Event_Handler * const found = reactor->find_handler (eh->get_handle ()); if (found != eh) { if(TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, "TAO (%P|%t) - Transport[%d]::schedule_output_i " "event handler not found in reactor, returning -1\n", this->id ())); } if (found) { found->remove_reference (); } return -1; } found->remove_reference (); if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::schedule_output_i\n"), this->id ())); } return reactor->schedule_wakeup (eh, ACE_Event_Handler::WRITE_MASK); } int TAO_Transport::cancel_output_i (void) { ACE_Event_Handler * const eh = this->event_handler_i (); ACE_Reactor *const reactor = eh->reactor (); if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::cancel_output_i\n"), this->id ())); } return reactor->cancel_wakeup (eh, ACE_Event_Handler::WRITE_MASK); } int TAO_Transport::handle_timeout (const ACE_Time_Value & /* current_time */, const void *act) { if (TAO_debug_level > 6) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - TAO_Transport[%d]::handle_timeout, ") ACE_TEXT ("timer expired\n"), this->id ())); } /// This is the only legal ACT in the current configuration.... if (act != &this->current_deadline_) { return -1; } if (this->flush_timer_pending ()) { // The timer is always a oneshot timer, so mark is as not // pending. this->reset_flush_timer (); TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); (void) flushing_strategy->schedule_output (this); } return 0; } int TAO_Transport::drain_queue (void) { ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->handler_lock_, -1); int const retval = this->drain_queue_i (); if (retval == 1) { // ... there is no current message or it was completely // sent, cancel output... TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); flushing_strategy->cancel_output (this); return 0; } return retval; } int TAO_Transport::drain_queue_helper (int &iovcnt, iovec iov[]) { size_t byte_count = 0; // ... send the message ... ssize_t const retval = this->send (iov, iovcnt, byte_count); if (TAO_debug_level == 5) { dump_iov (iov, iovcnt, this->id (), byte_count, "drain_queue_helper"); } // ... now we need to update the queue, removing elements // that have been sent, and updating the last element if it // was only partially sent ... this->cleanup_queue (byte_count); iovcnt = 0; if (retval == 0) { if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::drain_queue_helper, ") ACE_TEXT ("send() returns 0\n"), this->id ())); } return -1; } else if (retval == -1) { if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::drain_queue_helper, ") ACE_TEXT ("error during %p\n"), this->id (), ACE_TEXT ("send()"))); } if (errno == EWOULDBLOCK || errno == EAGAIN) { return 0; } return -1; } // ... start over, how do we guarantee progress? Because if // no bytes are sent send() can only return 0 or -1 // Total no. of bytes sent for a send call this->sent_byte_count_ += byte_count; if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::drain_queue_helper, ") ACE_TEXT ("byte_count = %d, head_is_empty = %d\n"), this->id(), byte_count, (this->head_ == 0))); } return 1; } int TAO_Transport::drain_queue_i (void) { // This is the vector used to send data, it must be declared outside // the loop because after the loop there may still be data to be // sent int iovcnt = 0; #if defined (ACE_INITIALIZE_MEMORY_BEFORE_USE) iovec iov[ACE_IOV_MAX] = { 0 , 0 }; #else iovec iov[ACE_IOV_MAX]; #endif /* ACE_INITIALIZE_MEMORY_BEFORE_USE */ // We loop over all the elements in the queue ... TAO_Queued_Message *i = this->head_; // reset the value so that the counting is done for each new send // call. this->sent_byte_count_ = 0; while (i != 0) { // ... each element fills the iovector ... i->fill_iov (ACE_IOV_MAX, iovcnt, iov); // ... the vector is full, no choice but to send some data out. // We need to loop because a single message can span multiple // IOV_MAX elements ... if (iovcnt == ACE_IOV_MAX) { int retval = this->drain_queue_helper (iovcnt, iov); if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::drain_queue_i, ") ACE_TEXT ("helper retval = %d\n"), this->id (), retval)); } if (retval != 1) { return retval; } i = this->head_; continue; } // ... notice that this line is only reached if there is still // room in the iovector ... i = i->next (); } if (iovcnt != 0) { int retval = this->drain_queue_helper (iovcnt, iov); if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::drain_queue_i, ") ACE_TEXT ("helper retval = %d\n"), this->id (), retval)); } if (retval != 1) { return retval; } } if (this->head_ == 0) { if (this->flush_timer_pending ()) { ACE_Event_Handler *eh = this->event_handler_i (); ACE_Reactor *reactor = eh->reactor (); reactor->cancel_timer (this->flush_timer_id_); this->reset_flush_timer (); } return 1; } return 0; } void TAO_Transport::cleanup_queue_i () { if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::cleanup_queue_i, ") ACE_TEXT ("cleaning up complete queue\n"), this->id ())); } // Cleanup all messages while (this->head_ != 0) { TAO_Queued_Message *i = this->head_; // @@ This is a good point to insert a flag to indicate that a // CloseConnection message was successfully received. i->state_changed (TAO_LF_Event::LFS_CONNECTION_CLOSED, this->orb_core_->leader_follower ()); i->remove_from_list (this->head_, this->tail_); i->destroy (); } } void TAO_Transport::cleanup_queue (size_t byte_count) { while (this->head_ != 0 && byte_count > 0) { TAO_Queued_Message *i = this->head_; if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::cleanup_queue, ") ACE_TEXT ("byte_count = %d\n"), this->id (), byte_count)); } // Update the state of the first message i->bytes_transferred (byte_count); if (TAO_debug_level > 4) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::cleanup_queue, ") ACE_TEXT ("after transfer, bc = %d, all_sent = %d, ml = %d\n"), this->id (), byte_count, i->all_data_sent (), i->message_length ())); } // ... if all the data was sent the message must be removed from // the queue... if (i->all_data_sent ()) { i->remove_from_list (this->head_, this->tail_); i->destroy (); } } } int TAO_Transport::check_buffering_constraints_i (TAO_Stub *stub, bool &must_flush) { // First let's compute the size of the queue: size_t msg_count = 0; size_t total_bytes = 0; for (TAO_Queued_Message *i = this->head_; i != 0; i = i->next ()) { msg_count++; total_bytes += i->message_length (); } bool set_timer; ACE_Time_Value new_deadline; bool constraints_reached = stub->transport_queueing_strategy (). buffering_constraints_reached (stub, msg_count, total_bytes, must_flush, this->current_deadline_, set_timer, new_deadline); // ... set the new timer, also cancel any previous timers ... if (set_timer) { ACE_Event_Handler *eh = this->event_handler_i (); ACE_Reactor *reactor = eh->reactor (); this->current_deadline_ = new_deadline; ACE_Time_Value delay = new_deadline - ACE_OS::gettimeofday (); if (this->flush_timer_pending ()) { reactor->cancel_timer (this->flush_timer_id_); } this->flush_timer_id_ = reactor->schedule_timer (&this->transport_timer_, &this->current_deadline_, delay); } return constraints_reached; } void TAO_Transport::report_invalid_event_handler (const char *caller) { if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::report_invalid_event_handler") ACE_TEXT ("(%s) no longer associated with handler [tag=%d]\n"), this->id (), ACE_TEXT_CHAR_TO_TCHAR (caller), this->tag_)); } } void TAO_Transport::send_connection_closed_notifications (void) { { ACE_MT (ACE_GUARD (ACE_Lock, guard, *this->handler_lock_)); this->send_connection_closed_notifications_i (); } this->tms ()->connection_closed (); } void TAO_Transport::send_connection_closed_notifications_i (void) { this->cleanup_queue_i (); this->messaging_object ()->reset (); } int TAO_Transport::send_message_shared_i (TAO_Stub *stub, int message_semantics, const ACE_Message_Block *message_block, ACE_Time_Value *max_wait_time) { switch (message_semantics) { case TAO_Transport::TAO_TWOWAY_REQUEST: return this->send_synchronous_message_i (message_block, max_wait_time); case TAO_Transport::TAO_REPLY: return this->send_reply_message_i (message_block, max_wait_time); case TAO_Transport::TAO_ONEWAY_REQUEST: return this->send_asynchronous_message_i (stub, message_block, max_wait_time); } return -1; } int TAO_Transport::send_asynchronous_message_i (TAO_Stub *stub, const ACE_Message_Block *message_block, ACE_Time_Value *max_wait_time) { // Let's figure out if the message should be queued without trying // to send first: bool try_sending_first = true; const bool queue_empty = (this->head_ == 0); if (!queue_empty) { try_sending_first = false; } else if (stub->transport_queueing_strategy ().must_queue (queue_empty)) { try_sending_first = false; } if (try_sending_first) { ssize_t n = 0; size_t byte_count = 0; // ... in this case we must try to send the message first ... const size_t total_length = message_block->total_length (); if (TAO_debug_level > 6) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_asynchronous_message_i, ") ACE_TEXT ("trying to send the message (ml = %d)\n"), this->id (), total_length)); } // @@ I don't think we want to hold the mutex here, however if // we release it we need to recheck the status of the transport // after we return... once I understand the final form for this // code I will re-visit this decision n = this->send_message_block_chain_i (message_block, byte_count, max_wait_time); if (n == -1) { // ... if this is just an EWOULDBLOCK we must schedule the // message for later, if it is ETIME we still have to send // the complete message, because cutting off the message at // this point will destroy the synchronization with the // server ... if (errno != EWOULDBLOCK && errno != ETIME) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_asynchronous_message_i, ") ACE_TEXT ("fatal error in ") ACE_TEXT ("send_message_block_chain_i - %m\n"), this->id ())); } return -1; } } // ... let's figure out if the complete message was sent ... if (total_length == byte_count) { // Done, just return. Notice that there are no allocations // or copies up to this point (though some fancy calling // back and forth). // This is the common case for the critical path, it should // be fast. return 0; } if (TAO_debug_level > 6) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_asynchronous_message_i, ") ACE_TEXT ("partial send %d / %d bytes\n"), this->id (), byte_count, total_length)); } // ... part of the data was sent, need to figure out what piece // of the message block chain must be queued ... while (message_block != 0 && message_block->length () == 0) { message_block = message_block->cont (); } // ... at least some portion of the message block chain should // remain ... } // ... either the message must be queued or we need to queue it // because it was not completely sent out ... if (TAO_debug_level > 6) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_asynchronous_message_i, ") ACE_TEXT ("message is queued\n"), this->id ())); } if (this->queue_message_i(message_block) == -1) { if (TAO_debug_level > 0) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::send_asynchronous_message_i, ") ACE_TEXT ("cannot queue message for ") ACE_TEXT (" - %m\n"), this->id ())); return -1; } // ... if the queue is full we need to activate the output on the // queue ... bool must_flush = false; const bool constraints_reached = this->check_buffering_constraints_i (stub, must_flush); // ... but we also want to activate it if the message was partially // sent.... Plus, when we use the blocking flushing strategy the // queue is flushed as a side-effect of 'schedule_output()' TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); if (constraints_reached || try_sending_first) { (void) flushing_strategy->schedule_output (this); } if (must_flush) { typedef ACE_Reverse_Lock TAO_REVERSE_LOCK; TAO_REVERSE_LOCK reverse (*this->handler_lock_); ACE_GUARD_RETURN (TAO_REVERSE_LOCK, ace_mon, reverse, -1); (void) flushing_strategy->flush_transport (this); } return 0; } int TAO_Transport::queue_message_i(const ACE_Message_Block *message_block) { TAO_Queued_Message *queued_message = 0; ACE_NEW_RETURN (queued_message, TAO_Asynch_Queued_Message (message_block, this->orb_core_, 0, 1), -1); queued_message->push_back (this->head_, this->tail_); return 0; } /* * * All the methods relevant to the incoming data path of the ORB are * defined below * */ int TAO_Transport::handle_input (TAO_Resume_Handle &rh, ACE_Time_Value * max_wait_time, int /* block */ /* deprecated parameter */ ) { if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input\n"), this->id ())); } // First try to process messages of the head of the incoming queue. int retval = this->process_queue_head (rh); if (retval <= 0) { if (retval == -1) { if (TAO_debug_level > 2) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input, ") ACE_TEXT ("error while parsing the head of the queue\n"), this->id())); } return -1; } else { // retval == 0 // Processed a message in queue successfully. This // thread must return to thread-pool now. return 0; } } TAO_Queued_Data *q_data = 0; if (this->incoming_message_stack_.top (q_data) != -1 && q_data->missing_data_ != TAO_MISSING_DATA_UNDEFINED) { /* PRE: q_data->missing_data_ > 0 as all QD on stack must be incomplete */ if (this->handle_input_missing_data (rh, max_wait_time, q_data) == -1) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input, ") ACE_TEXT ("error consolidating incoming message\n"), this->id ())); } return -1; } } else { if (this->handle_input_parse_data (rh, max_wait_time) == -1) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input, ") ACE_TEXT ("error parsing incoming message\n"), this->id ())); } return -1; } } return 0; } int TAO_Transport::consolidate_process_message (TAO_Queued_Data *q_data, TAO_Resume_Handle &rh) { // paranoid check if (q_data->missing_data_ != 0) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::consolidate_process_message, ") ACE_TEXT ("missing data\n"), this->id ())); } return -1; } if (q_data->more_fragments_ || q_data->msg_type_ == TAO_PLUGGABLE_MESSAGE_FRAGMENT) { // consolidate message on top of stack, only for fragmented messages TAO_Queued_Data *new_q_data = 0; switch (this->messaging_object()->consolidate_fragmented_message (q_data, new_q_data)) { case -1: // error return -1; case 0: // returning consolidated message in q_data if (!new_q_data) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::consolidate_process_message, ") ACE_TEXT ("error, consolidated message is NULL\n"), this->id ())); } return -1; } if (this->process_parsed_messages (new_q_data, rh) == -1) { TAO_Queued_Data::release (new_q_data); if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::consolidate_process_message, ") ACE_TEXT ("error processing consolidated message\n"), this->id ())); } return -1; } TAO_Queued_Data::release (new_q_data); break; case 1: // fragment has been stored in messaging_oject() break; } } else { if (this->process_parsed_messages (q_data, rh) == -1) { TAO_Queued_Data::release (q_data); if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::consolidate_process_message, ") ACE_TEXT ("error processing message\n"), this->id ())); } return -1; } TAO_Queued_Data::release (q_data); } return 0; } int TAO_Transport::consolidate_enqueue_message (TAO_Queued_Data *q_data) { // consolidate message on top of stack, only for fragmented messages // paranoid check if (q_data->missing_data_ != 0) { return -1; } if (q_data->more_fragments_ || q_data->msg_type_ == TAO_PLUGGABLE_MESSAGE_FRAGMENT) { TAO_Queued_Data *new_q_data = 0; switch (this->messaging_object()->consolidate_fragmented_message (q_data, new_q_data)) { case -1: // error return -1; case 0: // returning consolidated message in new_q_data if (!new_q_data) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::consolidate_enqueue_message, ") ACE_TEXT ("error, consolidated message is NULL\n"), this->id ())); } return -1; } if (this->incoming_message_queue_.enqueue_tail (new_q_data) != 0) { TAO_Queued_Data::release (new_q_data); return -1; } break; case 1: // fragment has been stored in messaging_oject() break; } } else { if (this->incoming_message_queue_.enqueue_tail (q_data) != 0) { TAO_Queued_Data::release (q_data); return -1; } } return 0; // success } int TAO_Transport::handle_input_missing_data (TAO_Resume_Handle &rh, ACE_Time_Value * max_wait_time, TAO_Queued_Data *q_data) { // paranoid check if (q_data == 0) { return -1; } if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_missing_data_message, ") ACE_TEXT ("enter (missing data == %d)\n"), this->id (), q_data->missing_data_)); } const size_t recv_size = q_data->missing_data_; // make sure the message_block has enough space const size_t message_size = recv_size + q_data->msg_block_->length(); if (q_data->msg_block_->space() < recv_size) { if (ACE_CDR::grow (q_data->msg_block_, message_size) == -1) { return -1; } } // Saving the size of the received buffer in case any one needs to // get the size of the message thats received in the // context. Obviously the value will be changed for each recv call // and the user is supposed to invoke the accessor only in the // invocation context to get meaningful information. this->recv_buffer_size_ = recv_size; // Read the message into the existing message block on heap const ssize_t n = this->recv (q_data->msg_block_->wr_ptr(), recv_size, max_wait_time); if (n <= 0) { return n; } if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_missing_data_message, ") ACE_TEXT ("read bytes %d\n"), this->id (), n)); } q_data->msg_block_->wr_ptr(n); q_data->missing_data_ -= n; if (q_data->missing_data_ == 0) { // paranoid check if (this->incoming_message_stack_.pop (q_data) == -1) { return -1; } if (this->consolidate_process_message (q_data, rh) == -1) { return -1; } } return 0; } int TAO_Transport::handle_input_parse_extra_messages (ACE_Message_Block &message_block) { // store buffer status of last extraction: -1 parse error, 0 // incomplete message header in buffer, 1 complete messages header // parsed int buf_status = 0; TAO_Queued_Data *q_data = 0; // init // parse buffer until all messages have been extracted, consolidate // and enqueue complete messages, if the last message being parsed // has missin data, it is stays on top of incoming_message_stack. while (message_block.length () > 0 && (buf_status = this->messaging_object ()->extract_next_message (message_block, q_data)) != -1 && q_data != 0) // paranoid check { if (q_data->missing_data_ == 0) { if (this->consolidate_enqueue_message (q_data) == -1) { return -1; } } else // incomplete message read, probably the last message in buffer { // can not fail this->incoming_message_stack_.push (q_data); } q_data = 0; // reset } // while if (buf_status == -1) { return -1; } return 0; } int TAO_Transport::handle_input_parse_data (TAO_Resume_Handle &rh, ACE_Time_Value * max_wait_time) { if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_parse_data, ") ACE_TEXT ("enter\n"), this->id ())); } // The buffer on the stack which will be used to hold the input // messages, ACE_CDR::MAX_ALIGNMENT compensates the // memory-alignment. This improves performance with SUN-Java-ORB-1.4 // and higher that sends fragmented requests of size 1024 bytes. char buf [TAO_MAXBUFSIZE + ACE_CDR::MAX_ALIGNMENT]; #if defined (ACE_INITIALIZE_MEMORY_BEFORE_USE) (void) ACE_OS::memset (buf, '\0', sizeof buf); #endif /* ACE_INITIALIZE_MEMORY_BEFORE_USE */ // Create a data block ACE_Data_Block db (sizeof (buf), ACE_Message_Block::MB_DATA, buf, this->orb_core_->input_cdr_buffer_allocator (), this->orb_core_->locking_strategy (), ACE_Message_Block::DONT_DELETE, this->orb_core_->input_cdr_dblock_allocator ()); // Create a message block ACE_Message_Block message_block (&db, ACE_Message_Block::DONT_DELETE, this->orb_core_->input_cdr_msgblock_allocator ()); // Align the message block ACE_CDR::mb_align (&message_block); size_t recv_size = 0; // Note: unsigned integer // Pointer to newly parsed message TAO_Queued_Data *q_data = 0; // optimizing access of constants const size_t header_length = this->messaging_object ()->header_length (); // paranoid check if (header_length > message_block.space ()) { return -1; } if (this->orb_core_->orb_params ()->single_read_optimization ()) { recv_size = message_block.space (); } else { // Single read optimization has been de-activated. That means // that we need to read from transport the GIOP header first // before the payload. This codes first checks the incoming // stack for partial messages which needs to be // consolidated. Otherwise we are in new cycle, reading complete // GIOP header of new incoming message. if (this->incoming_message_stack_.top (q_data) != -1 && q_data->missing_data_ == TAO_MISSING_DATA_UNDEFINED) { // There is a partial message on incoming_message_stack_ // whose length is unknown so far. We need to consolidate // the GIOP header to get to know the payload size, recv_size = header_length - q_data->msg_block_->length (); } else { // Read amount of data forming GIOP header of new incoming // message. recv_size = header_length; } // POST: 0 <= recv_size <= header_length } // POST: 0 <= recv_size <= message_block->space () // If we have a partial message, copy it into our message block and // clear out the partial message. if (this->partial_message_ != 0 && this->partial_message_->length () > 0) { // (*) Copy back the partial message into current read-buffer, // verify that the read-strategy of "recv_size" bytes is not // exceeded. The latter check guarantees that recv_size does not // roll-over and keeps in range // 0<=recv_size<=message_block->space() if (this->partial_message_->length () <= recv_size && message_block.copy (this->partial_message_->rd_ptr (), this->partial_message_->length ()) == 0) { recv_size -= this->partial_message_->length (); this->partial_message_->reset (); } else { return -1; } } // POST: 0 <= recv_size <= buffer_space if (0 >= recv_size) // paranoid: the check above (*) guarantees recv_size>=0 { // This event would cause endless looping, trying frequently to // read zero bytes from stream. This might happen, if TAOs // protocol implementation is not correct and tries to read data // beyond header without "single_read_optimazation" being // activated. if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_parse_data, ") ACE_TEXT ("Error - endless loop detection, closing connection"), this->id ())); } return -1; } // Saving the size of the received buffer in case any one needs to // get the size of the message thats received in the // context. Obviously the value will be changed for each recv call // and the user is supposed to invoke the accessor only in the // invocation context to get meaningful information. this->recv_buffer_size_ = recv_size; // Read the message into the message block that we have created on // the stack. const ssize_t n = this->recv (message_block.wr_ptr (), recv_size, max_wait_time); // If there is an error return to the reactor.. if (n <= 0) { return n; } if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_parse_data, ") ACE_TEXT ("read %d bytes\n"), this->id (), n)); } // Set the write pointer in the stack buffer message_block.wr_ptr (n); // // STACK PROCESSING OR MESSAGE CONSOLIDATION // // PRE: data in buffer is aligned && message_block.length() > 0 if (this->incoming_message_stack_.top (q_data) != -1 && q_data->missing_data_ == TAO_MISSING_DATA_UNDEFINED) { // // MESSAGE CONSOLIDATION // // Partial message on incoming_message_stack_ needs to be // consolidated. The message header could not be parsed so far // and therefor the message size is unknown yet. Consolidating // the message destroys the memory alignment of succeeding // messages sharing the buffer, for that reason consolidation // and stack based processing are mutial exclusive. if (this->messaging_object ()->consolidate_node (q_data, message_block) == -1) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_parse_data, ") ACE_TEXT ("error consolidating message from input buffer\n"), this->id () )); } return -1; } // Complete message are to be enqueued and later processed if (q_data->missing_data_ == 0) { if (this->incoming_message_stack_.pop (q_data) == -1) { return -1; } if (this->consolidate_enqueue_message (q_data) == -1) { return -1; } } if (message_block.length () > 0 && this->handle_input_parse_extra_messages (message_block) == -1) { return -1; } // In any case try to process the enqueued messages if (this->process_queue_head (rh) == -1) { return -1; } } else { // // STACK PROCESSING (critical path) // // Process the first message in buffer on stack // (PRE: first message resides in aligned memory) Make a node of // the message-block.. TAO_Queued_Data qd (&message_block, this->orb_core_->transport_message_buffer_allocator ()); size_t mesg_length = 0; if (this->messaging_object ()->parse_next_message (message_block, qd, mesg_length) == -1 || (qd.missing_data_ == 0 && mesg_length > message_block.length ()) ) { // extracting message failed return -1; } // POST: qd.missing_data_ == 0 --> mesg_length <= message_block.length() // This prevents seeking rd_ptr behind the wr_ptr if (qd.missing_data_ != 0 || qd.more_fragments_ || qd.msg_type_ == TAO_PLUGGABLE_MESSAGE_FRAGMENT) { if (qd.missing_data_ == 0) { // Dealing with a fragment TAO_Queued_Data *nqd = TAO_Queued_Data::duplicate (qd); if (nqd == 0) { return -1; } // mark the end of message in new buffer char* end_mark = nqd->msg_block_->rd_ptr () + mesg_length; nqd->msg_block_->wr_ptr (end_mark); // move the read pointer forward in old buffer message_block.rd_ptr (mesg_length); // enqueue the message if (this->consolidate_enqueue_message (nqd) == -1) { return -1; } if (message_block.length () > 0 && this->handle_input_parse_extra_messages (message_block) == -1) { return -1; } // In any case try to process the enqueued messages if (this->process_queue_head (rh) == -1) { return -1; } } else if (qd.missing_data_ != TAO_MISSING_DATA_UNDEFINED) { // Incomplete message, must be the last one in buffer if (qd.missing_data_ != TAO_MISSING_DATA_UNDEFINED && qd.missing_data_ > message_block.space ()) { // Re-Allocate correct size on heap if (ACE_CDR::grow (qd.msg_block_, message_block.length () + qd.missing_data_) == -1) { return -1; } } TAO_Queued_Data *nqd = TAO_Queued_Data::duplicate (qd); if (nqd == 0) { return -1; } // move read-pointer to end of buffer message_block.rd_ptr (message_block.length()); this->incoming_message_stack_.push (nqd); } } else { // // critical path // // We cant process the message on stack right now. First we // have got to parse extra messages from message_block, // putting them into queue. When this is done we can return // to process this message, and notifying other threads to // process the messages in queue. char * end_marker = message_block.rd_ptr () + mesg_length; if (message_block.length () > mesg_length) { // There are more message in data stream to be parsed. // Safe the rd_ptr to restore later. char *rd_ptr_stack_mesg = message_block.rd_ptr (); // Skip parsed message, jump to next message in buffer // PRE: mesg_length <= message_block.length () message_block.rd_ptr (mesg_length); // Extract remaining messages and enqueue them for later // heap processing if (this->handle_input_parse_extra_messages (message_block) == -1) { return -1; } // correct the end_marker end_marker = message_block.rd_ptr (); // Restore rd_ptr message_block.rd_ptr (rd_ptr_stack_mesg); } // The following if-else has been copied from // process_queue_head(). While process_queue_head() // processes message on heap, here we will process a message // on stack. // Now that we have one message on stack to be processed, // check whether we have one more message in the queue... if (this->incoming_message_queue_.queue_length () > 0) { if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::handle_input_parse_data, ") ACE_TEXT ("notify reactor\n"), this->id ())); } const int retval = this->notify_reactor (); if (retval == 1) { // Let the class know that it doesn't need to resume the // handle.. rh.set_flag (TAO_Resume_Handle::TAO_HANDLE_LEAVE_SUSPENDED); } else if (retval < 0) return -1; } else { // As there are no further messages in queue just resume // the handle. Set the flag incase someone had reset the flag.. rh.set_flag (TAO_Resume_Handle::TAO_HANDLE_RESUMABLE); } // PRE: incoming_message_queue is empty if (this->process_parsed_messages (&qd, rh) == -1) { return -1; } // move the rd_ptr tp position of end_marker message_block.rd_ptr (end_marker); } } // Now that all cases have been processed, there might be kept some data // in buffer that needs to be safed for next "handle_input" invocations. if (message_block.length () > 0) { if (this->partial_message_ == 0) { this->allocate_partial_message_block (); } if (this->partial_message_ != 0 && this->partial_message_->copy (message_block.rd_ptr (), message_block.length ()) == 0) { message_block.rd_ptr (message_block.length ()); } else { return -1; } } return 0; } int TAO_Transport::process_parsed_messages (TAO_Queued_Data *qd, TAO_Resume_Handle &rh) { if (TAO_debug_level > 7) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_parsed_messages, ") ACE_TEXT ("entering (missing data == %d)\n"), this->id(), qd->missing_data_)); } // Get the that we have received const TAO_Pluggable_Message_Type t = qd->msg_type_; // int result = 0; if (t == TAO_PLUGGABLE_MESSAGE_CLOSECONNECTION) { if (TAO_debug_level > 0) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_parsed_messages, ") ACE_TEXT ("received CloseConnection message - %m\n"), this->id())); // Return a "-1" so that the next stage can take care of // closing connection and the necessary memory management. return -1; } else if (t == TAO_PLUGGABLE_MESSAGE_REQUEST || t == TAO_PLUGGABLE_MESSAGE_LOCATEREQUEST) { // Let us resume the handle before we go ahead to process the // request. This will open up the handle for other threads. rh.resume_handle (); if (this->messaging_object ()->process_request_message ( this, qd) == -1) { // Return a "-1" so that the next stage can take care of // closing connection and the necessary memory management. return -1; } } else if (t == TAO_PLUGGABLE_MESSAGE_REPLY || t == TAO_PLUGGABLE_MESSAGE_LOCATEREPLY) { rh.resume_handle (); TAO_Pluggable_Reply_Params params (this); if (this->messaging_object ()->process_reply_message (params, qd) == -1) { if (TAO_debug_level > 0) ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_parsed_messages, ") ACE_TEXT ("error in process_reply_message - %m\n"), this->id ())); return -1; } } else if (t == TAO_PLUGGABLE_MESSAGE_CANCELREQUEST) { // The associated request might be incomplpete residing // fragmented in messaging object. We must make sure the // resources allocated by fragments are released. if (this->messaging_object ()->discard_fragmented_message (qd) == -1) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_parsed_messages, ") ACE_TEXT ("error processing CancelRequest\n"), this->id ())); } } // We are not able to cancel requests being processed already; // this is declared as optional feature by CORBA, and TAO does // not support this currently. // Just continue processing, CancelRequest does not mean to cut // off the connection. } else if (t == TAO_PLUGGABLE_MESSAGE_MESSAGERROR) { if (TAO_debug_level > 0) { ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_parsed_messages, ") ACE_TEXT ("received MessageError, closing connection\n"), this->id ())); } return -1; } // If not, just return back.. return 0; } int TAO_Transport::process_queue_head (TAO_Resume_Handle &rh) { if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_queue_head, %d enqueued\n"), this->id (), this->incoming_message_queue_.queue_length () )); } // See if message in queue ... if (this->incoming_message_queue_.queue_length () > 0) { // Get the message on the head of the queue.. TAO_Queued_Data *qd = this->incoming_message_queue_.dequeue_head (); if (TAO_debug_level > 3) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_queue_head, ") ACE_TEXT ("the size of the queue is [%d]\n"), this->id (), this->incoming_message_queue_.queue_length())); } // Now that we have pulled out out one message out of the queue, // check whether we have one more message in the queue... if (this->incoming_message_queue_.queue_length () > 0) { if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::process_queue_head, ") ACE_TEXT ("notify reactor\n"), this->id ())); } const int retval = this->notify_reactor (); if (retval == 1) { // Let the class know that it doesn't need to resume the // handle.. rh.set_flag (TAO_Resume_Handle::TAO_HANDLE_LEAVE_SUSPENDED); } else if (retval < 0) return -1; } else { // As we are ready to process the last message just resume // the handle. Set the flag incase someone had reset the flag.. rh.set_flag (TAO_Resume_Handle::TAO_HANDLE_RESUMABLE); } // Process the message... if (this->process_parsed_messages (qd, rh) == -1) { return -1; } // Delete the Queued_Data.. TAO_Queued_Data::release (qd); return 0; } return 1; } int TAO_Transport::notify_reactor (void) { if (!this->ws_->is_registered ()) { return 0; } ACE_Event_Handler *eh = this->event_handler_i (); // Get the reactor associated with the event handler ACE_Reactor *reactor = this->orb_core ()->reactor (); if (TAO_debug_level > 0) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::notify_reactor, ") ACE_TEXT ("notify to Reactor\n"), this->id ())); } // Send a notification to the reactor... const int retval = reactor->notify (eh, ACE_Event_Handler::READ_MASK); if (retval < 0 && TAO_debug_level > 2) { // @@todo: need to think about what is the action that // we can take when we get here. ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::notify_reactor, ") ACE_TEXT ("notify to the reactor failed..\n"), this->id ())); } return 1; } TAO::Transport_Cache_Manager & TAO_Transport::transport_cache_manager (void) { return this->orb_core_->lane_resources ().transport_cache (); } void TAO_Transport::assign_translators (TAO_InputCDR *inp, TAO_OutputCDR *outp) { if (this->char_translator_) { this->char_translator_->assign (inp); this->char_translator_->assign (outp); } if (this->wchar_translator_) { this->wchar_translator_->assign (inp); this->wchar_translator_->assign (outp); } } void TAO_Transport::clear_translators (TAO_InputCDR *inp, TAO_OutputCDR *outp) { if (inp) { inp->char_translator (0); inp->wchar_translator (0); } if (outp) { outp->char_translator (0); outp->wchar_translator (0); } } ACE_Event_Handler::Reference_Count TAO_Transport::add_reference (void) { return this->event_handler_i ()->add_reference (); } ACE_Event_Handler::Reference_Count TAO_Transport::remove_reference (void) { return this->event_handler_i ()->remove_reference (); } TAO_OutputCDR & TAO_Transport::out_stream (void) { return this->messaging_object ()->out_stream (); } bool TAO_Transport::post_open (size_t id) { this->id_ = id; { ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->handler_lock_, false); this->is_connected_ = true; } // When we have data in our outgoing queue schedule ourselves // for output if (this->queue_is_empty_i ()) return true; // If the wait strategy wants us to be registered with the reactor // then we do so. If registeration is required and it succeeds, // #REFCOUNT# becomes two. if (this->wait_strategy ()->register_handler () == 0) { TAO_Flushing_Strategy *flushing_strategy = this->orb_core ()->flushing_strategy (); (void) flushing_strategy->schedule_output (this); } else { // Registration failures. // Purge from the connection cache, if we are not in the cache, this // just does nothing. (void) this->purge_entry (); // Close the handler. (void) this->close_connection (); if (TAO_debug_level > 0) ACE_ERROR ((LM_ERROR, ACE_TEXT ("TAO (%P|%t) - Transport[%d]::post_connect , ") ACE_TEXT ("could not register the transport ") ACE_TEXT ("in the reactor.\n"), this->id ())); return false; } return true; } void TAO_Transport::allocate_partial_message_block (void) { if (this->partial_message_ == 0) { // This value must be at least large enough to hold a GIOP message // header plus a GIOP fragment header const size_t partial_message_size = this->messaging_object ()->header_length (); // + this->messaging_object ()->fragment_header_length (); // deprecated, conflicts with not-single_read_opt. ACE_NEW (this->partial_message_, ACE_Message_Block (partial_message_size)); } } /* * Hook to add concrete implementations from the derived class onto * TAO's transport. */ //@@ TAO_TRANSPORT_SPL_METHODS_ADD_HOOK TAO_END_VERSIONED_NAMESPACE_DECL