// -*- C++ -*- // $Id$ # if TAO_HAS_UIOP == 1 ACE_INLINE const TAO_ObjectKey & TAO_UIOP_Profile::object_key (void) const { return this->object_key_; } ACE_INLINE TAO_ObjectKey * TAO_UIOP_Profile::_key (void) const { TAO_ObjectKey *key = 0; ACE_NEW_RETURN (key, TAO_ObjectKey (this->object_key_), 0); return key; } ACE_INLINE const ACE_UNIX_Addr& TAO_UIOP_Profile::object_addr (void) const { return this->object_addr_; } ACE_INLINE const char * TAO_UIOP_Profile::rendezvous_point (void) const { return this->object_addr_.get_path_name (); } ACE_INLINE const TAO_GIOP_Version & TAO_UIOP_Profile::version (void) const { return this->version_; } ACE_INLINE TAO_UIOP_Client_Connection_Handler *& TAO_UIOP_Profile::hint (void) { return this->hint_; } #endif /* TAO_HAS_UIOP == 1 */