// This may look like C, but it's really -*- C++ -*- //============================================================================= /** * @file Foo_B_ClientEngine.h * * @author Tim Bradley */ //============================================================================= #ifndef FOO_B_CLIENT_ENGINE_H #define FOO_B_CLIENT_ENGINE_H #include "CSD_TP_Foo_B_Export.h" #include "ClientEngine.h" #include "Foo_BC.h" class Foo_B_Statistics; class Callback_i; class CSD_TP_Foo_B_Export Foo_B_ClientEngine : public ClientEngine { public: Foo_B_ClientEngine(Foo_B_ptr obj, Callback_ptr callback, unsigned client_id = 0, bool collocated = false); virtual ~Foo_B_ClientEngine(); virtual bool execute(void); static void expected_results(Foo_B_Statistics& stats); static unsigned expected_callbacks (); private: Foo_B_var obj_; Callback_var callback_; unsigned client_id_; bool collocated_; }; #endif