#---------------------------------------------------------------------------- # # $Id$ # #---------------------------------------------------------------------------- #---------------------------------------------------------------------------- # Local macros #---------------------------------------------------------------------------- ifndef TAO_ROOT TAO_ROOT = $(ACE_ROOT)/TAO endif # ! TAO_ROOT MAKEFILE = Makefile.impl # On non-Windows environment, we should at least define # the export_include IDL flag. TAO_IDLFLAGS += -Wb,skel_export_macro=Diamond_Export \ -Wb,stub_export_macro=MY_Stub_Export \ -Wb,skel_export_include=diamond_export.h \ -Wb,stub_export_include=stub_export.h \ -Ge 1 -Gd LDLIBS = -lCollocation_Test_Stub -lTAO_PortableServer -lTAO ACE_SHLIBS = -lCollocation_Test_Stub -lTAO_PortableServer -lTAO -lACE SHLIB = libCollocation_Diamond.$(SOEXT) LIB = libCollocation_Diamond.a FILES = Diamond_i IDL_FILES = Diamond IDL_SRC = DiamondS SHLIB_SRC = $(IDL_SRC) $(FILES) LSRC = $(addsuffix .cpp,$(SHLIB_SRC)) LOBJ = $(addsuffix .o,$(SHLIB_SRC)) PSRC = $(addsuffix .cpp,$(BIN)) #---------------------------------------------------------------------------- # Include macros and targets #---------------------------------------------------------------------------- include $(ACE_ROOT)/include/makeinclude/wrapper_macros.GNU include $(ACE_ROOT)/include/makeinclude/macros.GNU include $(TAO_ROOT)/rules.tao.GNU include $(ACE_ROOT)/include/makeinclude/rules.common.GNU include $(ACE_ROOT)/include/makeinclude/rules.nonested.GNU include $(ACE_ROOT)/include/makeinclude/rules.lib.GNU #include $(ACE_ROOT)/include/makeinclude/rules.bin.GNU include $(ACE_ROOT)/include/makeinclude/rules.local.GNU include $(TAO_ROOT)/taoconfig.mk .PRECIOUS: DiamondC.h DiamondC.i DiamondC.cpp DiamondS.h DiamondS.i DiamondS.cpp realclean: clean -$(RM) DiamondC.* DiamondS.* DiamondS_T.* # DO NOT DELETE THIS LINE -- g++dep uses it. # DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY. .obj/DiamondS.o .obj/DiamondS.so .shobj/DiamondS.o .shobj/DiamondS.so: DiamondS.cpp DiamondS.h DiamondC.h \ $(TAO_ROOT)/tao/corba.h \ $(ACE_ROOT)/ace/pre.h \ $(ACE_ROOT)/ace/post.h \ $(ACE_ROOT)/ace/ace_wchar.h \ $(ACE_ROOT)/ace/ace_wchar.inl \ $(TAO_ROOT)/tao/corbafwd.h \ $(ACE_ROOT)/ace/CDR_Base.h \ $(ACE_ROOT)/ace/Basic_Types.h \ $(ACE_ROOT)/ace/ACE_export.h \ $(ACE_ROOT)/ace/Basic_Types.i \ $(ACE_ROOT)/ace/Message_Block.h \ $(ACE_ROOT)/ace/ACE.h \ $(ACE_ROOT)/ace/OS.h \ $(ACE_ROOT)/ace/OS_Dirent.h \ 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$(TAO_ROOT)/tao/Abstract_Servant_Base.h \ $(ACE_ROOT)/ace/Atomic_Op.h \ $(ACE_ROOT)/ace/Atomic_Op.i \ $(ACE_ROOT)/ace/Atomic_Op.cpp \ $(TAO_ROOT)/tao/PortableServer/Servant_Base.i \ $(TAO_ROOT)/tao/PortableServer/Collocated_Object.h \ $(TAO_ROOT)/tao/PortableServer/Collocated_Object.i \ $(TAO_ROOT)/tao/PortableServer/ThruPOA_Object_Proxy_Impl.h \ $(TAO_ROOT)/tao/PortableServer/Direct_Object_Proxy_Impl.h \ diamond_export.h DiamondS_T.h DiamondS_T.i DiamondS_T.cpp DiamondS.i # IF YOU PUT ANYTHING HERE IT WILL GO AWAY