# Microsoft Developer Studio Project File - Name="idl_test" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=idl_test - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "idl_test.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "idl_test.mak" CFG="idl_test - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "idl_test - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "idl_test - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "idl_test - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../" /I "../../" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 ace.lib TAO.lib /nologo /subsystem:console /machine:I386 /out:"Release/main.exe" /libpath:"..\..\..\ace" /libpath:"..\..\tao" !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "" # PROP Intermediate_Dir ".\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../../" /I "../../" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 aced.lib TAOd.lib /nologo /subsystem:console /debug /machine:I386 /out:"main.exe" /pdbtype:sept /libpath:"..\..\..\ace" /libpath:"..\..\tao" !ENDIF # Begin Target # Name "idl_test - Win32 Release" # Name "idl_test - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\anonymousC.cpp # End Source File # Begin Source File SOURCE=.\anonymousS.cpp # End Source File # Begin Source File SOURCE=.\arrayC.cpp # End Source File # Begin Source File SOURCE=.\arrayS.cpp # End Source File # Begin Source File SOURCE=.\constantsC.cpp # End Source File # Begin Source File SOURCE=.\constantsS.cpp # End Source File # Begin Source File SOURCE=.\enum_in_structC.cpp # End Source File # Begin Source File SOURCE=.\enum_in_structS.cpp # End Source File # Begin Source File SOURCE=.\generic_objectC.cpp # End Source File # Begin Source File SOURCE=.\generic_objectS.cpp # End Source File # Begin Source File SOURCE=.\includedC.cpp # End Source File # Begin Source File SOURCE=.\includedS.cpp # End Source File # Begin Source File SOURCE=.\includingC.cpp # End Source File # Begin Source File SOURCE=.\includingS.cpp # End Source File # Begin Source File SOURCE=.\interfaceC.cpp # End Source File # Begin Source File SOURCE=.\interfaceS.cpp # End Source File # Begin Source File SOURCE=.\keywordsC.cpp # End Source File # Begin Source File SOURCE=.\keywordsS.cpp # End Source File # Begin Source File SOURCE=.\main.cpp # End Source File # Begin Source File SOURCE=.\nested_scopeC.cpp # End Source File # Begin Source File SOURCE=.\nested_scopeS.cpp # End Source File # Begin Source File SOURCE=.\paramsC.cpp # End Source File # Begin Source File SOURCE=.\paramsS.cpp # End Source File # Begin Source File SOURCE=.\pragmaC.cpp # End Source File # Begin Source File SOURCE=.\pragmaS.cpp # End Source File # Begin Source File SOURCE=.\reopen_include1C.cpp # End Source File # Begin Source File SOURCE=.\reopen_include1S.cpp # End Source File # Begin Source File SOURCE=.\reopen_include2C.cpp # End Source File # Begin Source File SOURCE=.\reopen_include2S.cpp # End Source File # Begin Source File SOURCE=.\reopened_modulesC.cpp # End Source File # Begin Source File SOURCE=.\reopened_modulesS.cpp # End Source File # Begin Source File SOURCE=.\sequenceC.cpp # End Source File # Begin Source File SOURCE=.\sequenceS.cpp # End Source File # Begin Source File SOURCE=.\typedefC.cpp # End Source File # Begin Source File SOURCE=.\typedefS.cpp # End Source File # Begin Source File SOURCE=.\unionC.cpp # End Source File # Begin Source File SOURCE=.\unionS.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\anonymousC.h # End Source File # Begin Source File SOURCE=.\anonymousS.h # End Source File # Begin Source File SOURCE=.\arrayC.h # End Source File # Begin Source File SOURCE=.\arrayS.h # End Source File # Begin Source File SOURCE=.\constantsC.h # End Source File # Begin Source File SOURCE=.\constantsS.h # End Source File # Begin Source File SOURCE=.\enum_in_structC.h # End Source File # Begin Source File SOURCE=.\enum_in_structS.h # End Source File # Begin Source File SOURCE=.\generic_objectC.h # End Source File # Begin Source File SOURCE=.\generic_objectS.h # End Source File # Begin Source File SOURCE=.\includedC.h # End Source File # Begin Source File SOURCE=.\includedS.h # End Source File # Begin Source File SOURCE=.\includingC.h # End Source File # Begin Source File SOURCE=.\includingS.h # End Source File # Begin Source File SOURCE=.\interfaceC.h # End Source File # Begin Source File SOURCE=.\interfaceS.h # End Source File # Begin Source File SOURCE=.\keywordsC.h # End Source File # Begin Source File SOURCE=.\keywordsS.h # End Source File # Begin Source File SOURCE=.\nested_scopeC.h # End Source File # Begin Source File SOURCE=.\nested_scopeS.h # End Source File # Begin Source File SOURCE=.\paramsC.h # End Source File # Begin Source File SOURCE=.\paramsS.h # End Source File # Begin Source File SOURCE=.\pragmaC.h # End Source File # Begin Source File SOURCE=.\pragmaS.h # End Source File # Begin Source File SOURCE=.\reopen_include1C.h # End Source File # Begin Source File SOURCE=.\reopen_include1S.h # End Source File # Begin Source File SOURCE=.\reopen_include2C.h # End Source File # Begin Source File SOURCE=.\reopen_include2S.h # End Source File # Begin Source File SOURCE=.\reopened_modulesC.h # End Source File # Begin Source File SOURCE=.\reopened_modulesS.h # End Source File # Begin Source File SOURCE=.\sequenceC.h # End Source File # Begin Source File SOURCE=.\sequenceS.h # End Source File # Begin Source File SOURCE=.\typedefC.h # End Source File # Begin Source File SOURCE=.\typedefS.h # End Source File # Begin Source File SOURCE=.\unionC.h # End Source File # Begin Source File SOURCE=.\unionS.h # End Source File # End Group # Begin Group "Inline Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\anonymousC.i # End Source File # Begin Source File SOURCE=.\arrayC.i # End Source File # Begin Source File SOURCE=.\constantsC.i # End Source File # Begin Source File SOURCE=.\enum_in_structC.i # End Source File # Begin Source File SOURCE=.\generic_objectC.i # End Source File # Begin Source File SOURCE=.\includedC.i # End Source File # Begin Source File SOURCE=.\includingC.i # End Source File # Begin Source File SOURCE=.\interfaceC.i # End Source File # Begin Source File SOURCE=.\keywordsC.i # End Source File # Begin Source File SOURCE=.\nested_scopeC.i # End Source File # Begin Source File SOURCE=.\paramsC.i # End Source File # Begin Source File SOURCE=.\pragmaC.i # End Source File # Begin Source File SOURCE=.\reopen_include1C.i # End Source File # Begin Source File SOURCE=.\reopen_include2C.i # End Source File # Begin Source File SOURCE=.\reopened_modulesC.i # End Source File # Begin Source File SOURCE=.\sequenceC.i # End Source File # Begin Source File SOURCE=.\typedefC.i # End Source File # Begin Source File SOURCE=.\unionC.i # End Source File # End Group # Begin Group "IDL Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\anonymous.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__ANONY="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\anonymous.idl InputName=anonymous BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__ANONY="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\anonymous.idl InputName=anonymous BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\array.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__ARRAY="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\array.idl InputName=array BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__ARRAY="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\array.idl InputName=array BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\constants.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__CONST="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\constants.idl InputName=constants BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__CONST="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\constants.idl InputName=constants BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\enum_in_struct.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__ENUM_="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\enum_in_struct.idl InputName=enum_in_struct BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__ENUM_="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\enum_in_struct.idl InputName=enum_in_struct BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\generic_object.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__GENER="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\generic_object.idl InputName=generic_object BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__GENER="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\generic_object.idl InputName=generic_object BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\included.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__INCLU="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\included.idl InputName=included BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__INCLU="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\included.idl InputName=included BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\including.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__INCLUD="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\including.idl InputName=including BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__INCLUD="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\including.idl InputName=including BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\interface.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__INTER="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\interface.idl InputName=interface BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__INTER="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\interface.idl InputName=interface BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\keywords.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__KEYWO="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\keywords.idl InputName=keywords BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__KEYWO="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\keywords.idl InputName=keywords BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\nested_scope.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__NESTE="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\nested_scope.idl InputName=nested_scope BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" USERDEP__NESTE="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\nested_scope.idl InputName=nested_scope BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\params.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__PARAM="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\params.idl InputName=params BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" USERDEP__PARAM="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\params.idl InputName=params BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\pragma.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__PRAGM="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\pragma.idl InputName=pragma BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" USERDEP__PRAGM="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\pragma.idl InputName=pragma BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\reopen_include1.idl !IF "$(CFG)" == "idl_test - Win32 Release" USERDEP__REOPE="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopen_include1.idl InputName=reopen_include1 "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\..\bin\release\tao_idl $(InputName).idl # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" USERDEP__REOPE="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopen_include1.idl InputName=reopen_include1 "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\reopen_include2.idl !IF "$(CFG)" == "idl_test - Win32 Release" USERDEP__REOPEN="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopen_include2.idl InputName=reopen_include2 "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\..\bin\release\tao_idl $(InputName).idl # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" USERDEP__REOPEN="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopen_include2.idl InputName=reopen_include2 "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\reopened_modules.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__REOPENE="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopened_modules.idl InputName=reopened_modules BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__REOPENE="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\reopened_modules.idl InputName=reopened_modules BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\sequence.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__SEQUE="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\sequence.idl InputName=sequence BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__SEQUE="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\sequence.idl InputName=sequence BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\typedef.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__TYPED="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\typedef.idl InputName=typedef BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__TYPED="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\typedef.idl InputName=typedef BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\union.idl !IF "$(CFG)" == "idl_test - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__UNION="..\..\..\bin\release\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\union.idl InputName=union BuildCmds= \ ..\..\..\bin\release\tao_idl $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "idl_test - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__UNION="..\..\..\bin\tao_idl.exe" # Begin Custom Build - Invoking TAO IDL Compiler on $(InputName).idl InputPath=.\union.idl InputName=union BuildCmds= \ ..\..\..\bin\tao_idl -Ge 1 $(InputName).idl "$(InputName)C.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)C.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.i" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputName)S_T.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project